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DáinIronfoot
Posted: Tue Jan 22, 2008 3:41 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Hey, I’m all for multiculture Shadows! Two thumbs up! Thumbs UpThumbs Up

Thranduil wrote:
1 Terrible Approach Sauron
Event • Shadow
Choose one: spot Smaug and 2 Shadow cultures to take into hand a Sauron event from your discard pile; or exert Smaug and spot 3 Shadow cultures to take into hand a a Shadow card from your discard pile.
H3 U 123

You’ve got an extra "a" in there, but looks okay other than that. Well.... Think Maybe limit the last one to something OTHER than a minion?

Thranduil wrote:
1 Town-Baiting Sauron
Event • Regroup
Exert Smaug to make the Free Peoples player discard X Free Peoples cards from play where X is the number of Shadow cultures you can spot.
H3 R 125

Needs a comma after "play", I believe. But alright otherwise.

Thranduil wrote:
1 • The Lonely Mountain Sauron
Condition • Support Area
At the start of the maneuver phase, the Free Peoples player may discard a Free Peoples possession or artifact to Unlock this card until the regroup phase.
Smaug’s twilight cost is -2.
Locked: At the start of the assignment phase, the Free Peoples player may heal each companion.
H3 R 124

If you wanted to be REALLY evil, you could make it non-unique. Twisted Evil I think I’d encourage doing that and making it cost 0 with a -1 reduction. Maybe throw in a +1 strength, too? Oh, now I’m making it a completely different card.... Embarassed Uh, wait and see what others say.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
lem0nhead
Posted: Wed Jan 23, 2008 5:49 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
Thranduil wrote:
And now for the final Smaug cards of this set:

1 Terrible Approach Sauron
Event • Shadow
Choose one: spot Smaug and 2 Shadow cultures to take into hand a Sauron event from your discard pile; or exert Smaug and spot 3 Shadow cultures to take into hand a a Shadow card from your discard pile.
H3 U 123

Probably alright.

1 Town-Baiting Sauron
Event • Regroup
Exert Smaug to make the Free Peoples player discard X Free Peoples cards from play where X is the number of Shadow cultures you can spot.
H3 R 125

Hmmm hard. Definately powerful. Maybe cost 2?

1 • The Lonely Mountain Sauron
Condition • Support Area
At the start of the maneuver phase, the Free Peoples player may discard a Free Peoples possession or artifact to Unlock this card until the regroup phase.
Smaug’s twilight cost is -2.
Locked: At the start of the assignment phase, the Free Peoples player may heal each companion.
H3 R 124

What is it about these cards you love Thran. Theyre crazy. I think this isnt balanced at all. I dont know how exactly but the requirement and the ability neeeds evening up imho.

Thranduil
Ban shampoo, demand real poo.
Popcorn My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer
Thranduil
Posted: Wed Jan 23, 2008 6:58 am
Joined: 01 May 2007 Posts: 2256 Location:
lem0nhead wrote:
What is it about these cards you love Thran. Theyre crazy. I think this isnt balanced at all. I dont know how exactly but the requirement and the ability neeeds evening up imho.

Of course they’re crazy! I love turning things on their heads, which is why the Dwarves start with Locked abilities that you want to Unlock, but then there are bonuses which only go to Locked Dwarves, and now there are Locked cards that you don’t want to Unlock! Twisted Evil

Thranduil
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless

Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V)
sickofpalantirs
Posted: Wed Jan 23, 2008 3:32 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Thranduil wrote:
And now for the final Smaug cards of this set:

1 Terrible Approach Sauron
Event • Shadow
Choose one: spot Smaug and 2 Shadow cultures to take into hand a Sauron event from your discard pile; or exert Smaug and spot 3 Shadow cultures to take into hand a Shadow card from your discard pile.
H3 U 123
shouldn’t it be to take a shadow card from your discard pile into hand?

1 Town-Baiting Sauron
Event • Regroup
Exert Smaug to make the Free Peoples player discard X Free Peoples cards from play, where X is the number of Shadow cultures you can spot.
H3 R 125
works

1 • The Lonely Mountain Sauron
Condition • Support Area
At the start of the maneuver phase, the Free Peoples player may discard a Free Peoples possession or artifact to Unlock this card until the regroup phase.
Smaug’s twilight cost is -2.
Locked: At the start of the assignment phase, the Free Peoples player may heal each companion.
H3 R 124

weird...make it cost -3.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
Thranduil
Posted: Wed Jan 23, 2008 5:33 pm
Joined: 01 May 2007 Posts: 2256 Location:
Well it’s always great when we don’t agree! Razz

Those were the last Smaug cards, but there is one loose end and I was trying to work out where to put it, and decided it might as well go here.

You’ll notice that at the head of all my threads in this set there has been a break-down of the cultures including 1 measly Gollum card. Well, this is it, and the concept might seem rather familiar to you:

1 • The Deep Dark Gollum
Condition • Support Area
At the start of the maneuver phase, the Free Peoples player may discard a Free Peoples card from hand to Unlock this condition until the regroup phase.
Each Gollum minion gains terror 1.
Locked: At the start of each skirmish involving a Gollum minion, the Free Peoples player may discard another Shadow condition from play.
H3 R 85

Thranduil
Last edited by Thranduil on Thu Jan 24, 2008 11:07 am; edited 1 time in total'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless

Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V)
DáinIronfoot
Posted: Wed Jan 23, 2008 5:40 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Thranduil wrote:
1 • Beneath the Mountains Gollum
Condition • Support Area
At the start of the maneuver phase, the Free Peoples player may discard an event from hand to Unlock this condition until the regroup phase.
Each Gollum minion gains terror 1.
Locked: At the start of each skirmish involving a Gollum minion, the Free Peoples player may discard another Shadow condition from play.
H3 R 85

Like lem0n, I’m still not so sure about terror, but since this is (presumably) limited to two minions, it’s probably okay. Maybe raise the cost to 2, though. After all, Gollum has above-average condition protection now thanks to Deceit.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
lem0nhead
Posted: Thu Jan 24, 2008 7:23 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
Thranduil wrote:


1 • Beneath the Mountains Gollum
Condition • Support Area
At the start of the maneuver phase, the Free Peoples player may discard an event from hand to Unlock this condition until the regroup phase.
Each Gollum minion gains terror 1.
Locked: At the start of each skirmish involving a Gollum minion, the Free Peoples player may discard another Shadow condition from play.
H3 R 85

Thranduil


Beneath the mountains is a dwarf card for a start. I think terror on gollum is nasty, especially if youre ninja-ring with him. But the other ability is a good counter. However id make it a freeps card from hand not event cos thats just harsh.
Ban shampoo, demand real poo.
Popcorn My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer
Thranduil
Posted: Thu Jan 24, 2008 11:09 am
Joined: 01 May 2007 Posts: 2256 Location:
lem0nhead wrote:
Beneath the mountains is a dwarf card for a start. I think terror on gollum is nasty, especially if youre ninja-ring with him. But the other ability is a good counter. However id make it a freeps card from hand not event cos thats just harsh.

Done and done. Damn Decipher for stealing my card titles before I’ve made them! Very Happy

Thranduil
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless

Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V)

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