Author |
Message |
How playable is Pippin, Steadfast Friend?
5 (Best) |
[ 5 ] 41% |
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4 |
[ 5 ] 41% |
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3 |
[ 2 ] 16% |
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2 |
[ 0 ] 0% |
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1 (Worst) |
[ 0 ] 0% |
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Total Votes : 12 |
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lem0nhead |
Posted: Wed Jun 27, 2007 5:36 am |
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Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
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Yeah he was capped at 4. I would cap pippin at 4 or 5 or something. Or even just make it shire tales, and he’d still be great. It would be fun to see the tank deck but a bit daft. |
Ban shampoo, demand real poo.
My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
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BearerOfQuality |
Posted: Wed Jun 27, 2007 5:51 am |
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Joined: 20 Jun 2007
Posts: 217
Location: United Kingdom
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Yeah, I can understand the Sam tank, and even the Merry tank (Merry, Loyal Companion, with Merry’s Sword and Merry’s Armour) but Pippin seems a bit daft to me. I think it would be better if it were ’Exert Pippin to make him strength +X whereas X is the total of tales you can spot (total 5)’ or something. |
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