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macheteman |
Posted: Sat Jun 30, 2007 4:36 pm |
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Joined: 07 Dec 2006
Posts: 1200
Location: The Jungle
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yep got it.
-mm |
Check out my best article The Utterly Corrupt Corruption,
If at first you don't succeed...Sky-diving isn't for you.
"Combat is dangerous. It tends to interupt your breathing process."
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macheteman |
Posted: Sun Jul 01, 2007 9:13 pm |
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Joined: 07 Dec 2006
Posts: 1200
Location: The Jungle
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ok, i haven’t forgotten about this, i’m just trying to work out some confusion i have with CG’s DC’s. anyway, i’ll get the cards up tomorrow.
-macheteman |
Check out my best article The Utterly Corrupt Corruption,
If at first you don't succeed...Sky-diving isn't for you.
"Combat is dangerous. It tends to interupt your breathing process."
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macheteman |
Posted: Mon Jul 02, 2007 12:32 pm |
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Joined: 07 Dec 2006
Posts: 1200
Location: The Jungle
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Ok, here we go:
CG
•Morluin’s Staff, Remade in Darkness
Artifact • Hand Weapon
Site: -4
Bearer must be a minion. While bearer is the only minion you can spot, bearer is strength +1 for each condition you can spot (limit +3, or +4 if bearer is Morluin).
Regroup: Discard this artifact and a card from your hand to play a condition from your discard pile.
"I now possess power much greater than I ever dreamed of..."
spartiatis
• Blade of Gondor, Mighty Broadsword
Possession - Hand Weapon
strength: +2
Bearer must be Boromir. He is damage +1.
Skirmish:Add a threat to transfer a fortification borne by a minion to another minion.
"It was a blade both feared and hated by the foes of Gondor"
Designer’s note: all of my DCs’ will not try to forge a new strategy. They will be cards that i would like to see "implemented" in the current knight decks.
Thranduil
Thranduil’s Spear
Possession • Hand Weapon
Str: +1
Bearer must be an Elf.
While bearer has resistance 8 or more, he or she is strength +2.
If bearer is Thranduil, each time he wins a skirmish, you may remove a burden.
Their spears and swords shone in the gloom with a gleam of chill flame...
AP
• Gimli’s Battle Axe, Orc Cleaver
Possession • Hand Weapon
Strength +2
Bearer must be Gimli. He gains hunter 1.
Skirmish: Discard a card from hand and remove a token to exert a minion Gimli is skirmishing (or wound that minion if it is an Orc or Uruk-hai).
”’Yet my axe is restless in my hand. Give me a row of orc-necks and room to swing and all weariness will fall from me!’”
CBB
•Mighty Long Whip
Artifact • Hand Weapon
Bearer must be a balrog. This may be borne in addition to 1 other hand weapon. If bearer is Gorgothruin, he is fierce.
When you play this artifact, you may make a companion vitality -1 until the regroup phase.
SoP
•Tuilin’s Longsword, Beautiful and deadly
Possession • Hand Weapon
Strength • +1
Bearer must be an Elf.
If bearer is Tuilin, each non-unique minion skirmishing him is strength -2 and
each unique minion skirmishing him cannot use skirmish special abilities.
the slightly recurved blade of an elf, though beautiful, is also perfectly functional in its main capacity. Killing things effectively.
WLC
•Nimae’s Bow
Possession • Ranged Weapon
Strength: +1
Resistance: +1
Bearer must be an companion.
Archery: Discard an event from hand to exert a minion with lower strength as bearer’s resistance (or wound that minion if bearer is Nimae).
Although not quite a fighter, Nimae was as skilled with his bow as he was with his harp.
Dain
•Rorin’s Battle Axe, Last Work of Balir
Possession • Hand Weapon
Strength +2
Bearer must be a Dwarf. Bearer is damage +1.
If bearer is Rorin, each time he wins a fierce skirmish, you may heal him.
Skirmish: Exert bearer and play a skirmish event with a twilight cost of X to make bearer strength +X. Limit once per skirmish.
Rorin proudly carried a double-bladed steel battle axe, the last crafted by his father Balir.
NB
•Crooked Black Knife
Possession • Hand Weapon
Strength: +1
Bearer must be a man.
If bearer is Hareth, this weapon may be borne in addition to one other hand weapon.
Skirmish: Discard this possession to wound a companion skirmishing bearer.
L3333
Sword of the North, Blade of The Dunedan
Strength +2
Resistance +1
Exert Bearer twice to Remove a Threat (or Two Threats if you can spot 2 rangers)
EL
*Haldir’s Sword, Flashing Elven-Steel
Possession * Hand Weapon
Strength: +2
Bearer must be Haldir.
Each time Haldir wins a skirmish, you may reinforce an token.
Skirmish: Remove 2 tokens to exert a minion skirmishing an hunter (limit once per skirmish).
There was a flash of steel, and the Uruk fell dead...
macheteman
•Gorki’s Axe, Blade of his Forefathers
Possession • Hand-weapon
Strength: +1
Resistance: +1
Bearer must be a companion.
When you play this possession you may draw a card.
If bearer is Gorki, he gains muster. |
Last edited by macheteman on Mon Jul 02, 2007 1:51 pm; edited 1 time in totalCheck out my best article The Utterly Corrupt Corruption,
If at first you don't succeed...Sky-diving isn't for you.
"Combat is dangerous. It tends to interupt your breathing process."
ROLF!!! |
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macheteman |
Posted: Mon Jul 02, 2007 12:53 pm |
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Joined: 07 Dec 2006
Posts: 1200
Location: The Jungle
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macheteman wrote: Ok, here we go:
CG
•Morluin’s Staff, Remade in Darkness
Artifact • Hand Weapon
Site: -4
Bearer must be a minion. While bearer is the only minion you can spot, bearer is strength +1 for each condition you can spot (limit +3, or +4 if bearer is Morluin).
Regroup: Discard this artifact and a card from your hand to play a condition from your discard pile.
"I now possess power much greater than I ever dreamed of..."
cool, i like this card a lot. the site # reduction is cool, but won’t reduce the roming penalty, because you play the staff after the minion. i’m guessing you have some site # stuff up your sleeve for the later rounds.
spartiatis
• Blade of Gondor, Mighty Broadsword
Possession - Hand Weapon
strength: +2
Bearer must be Boromir. He is damage +1.
Skirmish:Add a threat to transfer a fortification borne by a minion to another minion.
"It was a blade both feared and hated by the foes of Gondor"
Designer’s note: all of my DCs’ will not try to forge a new strategy. They will be cards that i would like to see "implemented" in the current knight decks.
good ability, maybe should cost , but i’m not sure.
Thranduil
Thranduil’s Spear
Possession • Hand Weapon
Str: +1
Bearer must be an Elf.
While bearer has resistance 8 or more, he or she is strength +2.
If bearer is Thranduil, each time he wins a skirmish, you may remove a burden.
Their spears and swords shone in the gloom with a gleam of chill flame...
nice. it’s good how the initial strength is +1, but it can get up to +3. the other ability is a little powerful. IMO it should have been: each time thranduil wins a skirmish, you may remove an token to remove a burden. but oh well. it definitely should be unique. i can change that if you’d like.
AP
• Gimli’s Battle Axe, Orc Cleaver
Possession • Hand Weapon
Strength +2
Bearer must be Gimli. He gains hunter 1.
Skirmish: Discard a card from hand and remove a token to exert a minion Gimli is skirmishing (or wound that minion if it is an Orc or Uruk-hai).
”’Yet my axe is restless in my hand. Give me a row of orc-necks and room to swing and all weariness will fall from me!’”
yeah, that’s good.
CBB
•Mighty Long Whip
Artifact • Hand Weapon
Bearer must be a balrog. This may be borne in addition to 1 other hand weapon. If bearer is Gorgothruin, he is fierce.
When you play this artifact, you may make a companion vitality -1 until the regroup phase.
powerful. should have been: make a non exhausted companion vitality -1.... as it is, it’s way overpowered.
SoP
Tuilin’s Longsword, Beautiful and deadly
Possession • Hand Weapon
Strength • +1
Bearer must be an Elf.
If bearer is Tuilin, each non-unique minion skirmishing him is strength -2 and each unique minion skirmishing him cannot use skirmish special abilities.
the slightly recurved blade of an elf, though beautiful, is also perfectly functional in its main capacity. Killing things effectively.
another powerful card. it needs to be unique, and the second ability kills. a little too good.
WLC
•Nimae’s Bow
Possession • Ranged Weapon
Strength: +1
Resistance: +1
Bearer must be an companion.
Archery: Discard an event from hand to exert a minion with lower strength as bearer’s resistance (or wound that minion if bearer is Nimae).
Although not quite a fighter, Nimae was as skilled with his bow as he was with his harp.
interesting card. perfect for a ranged weapon.
Dain
• Rorin’s Battle Axe, Last Work of Balir
Possession • Hand Weapon
Strength +2
Bearer must be a Dwarf. Bearer is damage +1.
If bearer is Rorin, each time he wins a fierce skirmish, you may heal him.
Skirmish: Exert bearer and play a skirmish event with a twilight cost of X to make bearer strength +X. Limit once per skirmish.
Rorin proudly carried a double-bladed steel battle axe, the last crafted by his father Balir.
at first glance, this looks over powered, but once you think about it, it’s not. good card dain.
NB
•Crooked Black Knife
Possession • Hand Weapon
Strength: +1
Bearer must be a man.
If bearer is Hareth, this weapon may be borne in addition to one other hand weapon.
Skirmish: Discard this possession to wound a companion skirmishing bearer.
oh, this could have been great! i would have loved it if it said: each time bearer wins a skirmish, you may reinforce a token. as it is, it’s cost for strength +1. and if bearer isn’t hareth, he can’t bear any other hand weapon.
L3333
Sword of the North, Blade of The Dunedan
Strength +2
Resistance +1
Exert Bearer twice to Remove a Threat (or Two Threats if you can spot 2 rangers)
um, there is no phase for that action. it doesn’t say who can bear it, and what’s up with the capitalization? L3333 i need you to tell me how you want this fixed.
EL
*Haldir’s Sword, Flashing Elven-Steel
Possession * Hand Weapon
Strength: +2
Bearer must be Haldir.
Each time Haldir wins a skirmish, you may reinforce an token.
Skirmish: Remove 2 tokens to exert a minion skirmishing an hunter (limit once per skirmish).
There was a flash of steel, and the Uruk fell dead...
cool, i like this. i think haldir’s sword should be strength +2. he was an awesome warrior.
macheteman
•Gorki’s Axe, Blade of his Forefathers
Possession • Hand-weapon
Strength: +1
Resistance: +1
Bearer must be a companion.
When you play this possession you may draw a card.
If bearer is Gorki, he gains muster.
what was this guy thinking when he made that card?!?!?!?!?
-mm |
Check out my best article The Utterly Corrupt Corruption,
If at first you don't succeed...Sky-diving isn't for you.
"Combat is dangerous. It tends to interupt your breathing process."
ROLF!!! |
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sickofpalantirs |
Posted: Mon Jul 02, 2007 1:03 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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stupid unique dot, any chance you can edit it in? I meant for it to be there. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
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Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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macheteman |
Posted: Mon Jul 02, 2007 1:50 pm |
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Joined: 07 Dec 2006
Posts: 1200
Location: The Jungle
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yep, concider it changed. |
Check out my best article The Utterly Corrupt Corruption,
If at first you don't succeed...Sky-diving isn't for you.
"Combat is dangerous. It tends to interupt your breathing process."
ROLF!!! |
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Shieldmaiden |
Posted: Mon Jul 02, 2007 1:53 pm |
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Joined: 07 May 2007
Posts: 389
Location: Edinburgh, Scotland
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I hope you guys don’t mind, but you have a spectator. I’m loving this contest! Some of these DCs are fantastic! Okay, back to the sidelines for me, I’ll be quiet again. |
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macheteman |
Posted: Mon Jul 02, 2007 2:08 pm |
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Joined: 07 Dec 2006
Posts: 1200
Location: The Jungle
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oh, by the way, anyone can vote, vote for your three most favorite, and give some feedback to the contestants.
and i forgot to vote, so here it goes:
1. EL
2. CG
3. WLC |
Check out my best article The Utterly Corrupt Corruption,
If at first you don't succeed...Sky-diving isn't for you.
"Combat is dangerous. It tends to interupt your breathing process."
ROLF!!! |
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elf lvr |
Posted: Mon Jul 02, 2007 3:13 pm |
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Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
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Shieldmaiden wrote: I hope you guys don’t mind, but you have a spectator. I’m loving this contest! Some of these DCs are fantastic! Okay, back to the sidelines for me, I’ll be quiet again.
Heh, no need to be quiet. Raise your voice and vote! |
Happy Hunting! Elf Lvr
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And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot |
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spartiatis |
Posted: Mon Jul 02, 2007 3:31 pm |
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Joined: 08 May 2007
Posts: 42
Location: Greece
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Shieldmaiden wrote: I hope you guys don’t mind, but you have a spectator. I’m loving this contest! Some of these DCs are fantastic! Okay, back to the sidelines for me, I’ll be quiet again.
Glad to have a lady on board.
We are expecting your thoughts and your vote |
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