LotR TCG Wiki → Card Sets:  All 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 → Forums:  TLHH CC

 
Cobra Cards Player Community Forum Index
 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
Author Message
NBarden
Posted: Thu Apr 12, 2007 3:36 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
sickofpalantirs wrote:
no offense but i have that sub-title. R U getting this from the siege of moria RPG?


Yep. I guess I shoulda asked. I’ll change it if someone gives me a better idea.

Assigning minions is not an assignment action.

Other than uniqueness, no problems with it? Cool.
Exclamation-Trade With MeExclamation
Popcorn Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about? Shocked
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Arrow Spotlight on....Sense of Obligation.
sickofpalantirs
Posted: Thu Apr 12, 2007 3:37 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
try the balrgo fire demon.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
NBarden
Posted: Sat Apr 14, 2007 6:27 am
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
And some more cards for the Balrog.The Balrog is now worked into the most powerful Moria strategy, swarm. From reducing the twilight of the Balrog, to reducing their own twilight if the Balrog is in play, these minions are formidable.

2 Fleet Goblin Moria
Minion • Orc
Strength: 6
Vitality: 2
Site Number: 4
While you can spot The Balrog, this minion is twilight cost -1
00C178

3 Frightened Goblin Moria
Minion • Orc
Strength: 7
Vitality: 2
Site Number: 4
While you can spot the Balrog, this minion is twilight cost -2.
00U179

5 •Fleeing Horde Moria
Minion • Orc
Strength: 10
Vitality: 3
Site Number: 4
While at an underground site, this minion is twilight cost -1.
The Balrog is twilight cost -2.
00R180

1 Fleeing Goblin Moria
Minion • Orc
Strength: 4
Vitality: 1
Site Number: 1
The Balrog is twilight cost -1.
00C181

8 •Horde of Goblins Moria
Strength: 10
Vitality: 3
Site Number: 4
Damage +1
This minion is twilight cost -1 for each Moria minion you spot.
The Balrog is twilight cost -2.
00U182
Last edited by NBarden on Sat Apr 14, 2007 7:43 am; edited 3 times in totalExclamation-Trade With MeExclamation
Popcorn Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about? Shocked
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Arrow Spotlight on....Sense of Obligation.
Anonymous Prodigy
Posted: Sat Apr 14, 2007 6:56 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
NBarden wrote:
2 Fleet Goblin Moria
Minion • Orc
Strength: 6
Vitality: 2
Site Number: 4
While you can spot The Balrog, this minion is twilight cost -2
00C178

Maybe -1? Think

NBarden wrote:
3 Frightened Goblin Moria
Minion • Orc
Strength: 7
Vitality: 2
Site Number: 4
While you can spot the Balrog, this minion is twilight cost -2.
00U179

Neat. Very Happy

NBarden wrote:
5 •Fleeing Horde Moria
Minion • Orc
Strength: 10
Vitality: 3
Site Number: 4
While at an underground site, this minion is twilight cost -1.
The Balrog is twilight cost -2.
00R180

Cool. Thumbs Up

NBarden wrote:
1 Fleeing Goblin Moria
Minion • Orc
Strength: 4
Vitality: 1
Site Number: 1
The Balrog is twilight cost -1.
00C181

Nice and simple. Smile

NBarden wrote:
8 •Horde of Goblins Moria
Strength: 8
Vitality: 3
Site Number: 4
This minion is twilight cost -1 for each Moria minion you spot.
The Balrog is twilight cost -2.
00U182

I would raise the strength to 10, or give him hunter 2. Cool cards! Applause
I had to put something here.
sickofpalantirs
Posted: Sat Apr 14, 2007 7:35 am
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
NBarden wrote:
And some more cards for the Balrog.The Balrog is now worked into the most powerful Moria strategy, swarm. From reducing the twilight of the Balrog, to reducing their own twilight if the Balrog is in play, these minions are formidable.

2 Fleet Goblin Moria
Minion • Orc
Strength: 6
Vitality: 2
Site Number: 4
While you can spot The Balrog, this minion is twilight cost -2
00C178
free minions are nothing to be laughed at, make him either cost 3, or make it -1.

3 Frightened Goblin Moria
Minion • Orc
Strength: 7
Vitality: 2
Site Number: 4
While you can spot the Balrog, this minion is twilight cost -2.
00U179
good job

5 •Fleeing Horde Moria
Minion • Orc
Strength: 10
Vitality: 3
Site Number: 4
While at an underground site, this minion is twilight cost -1.
The Balrog is twilight cost -2.
00R180
again kewl

1 Fleeing Goblin Moria
Minion • Orc
Strength: 4
Vitality: 1
Site Number: 1
The Balrog is twilight cost -1.
00C181
nice!

8 •Horde of Goblins Moria
Strength: 10
Vitality: 3
Site Number: 4
This minion is twilight cost -1 for each Moria minion you spot.
The Balrog is twilight cost -2.
00U182

give him a keyword. archer maybe?
nice batch and a GP!
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
DáinIronfoot
Posted: Sat Apr 14, 2007 8:56 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
*yawn* Jeez, you guys are up early for a Saturday.

NBarden wrote:
2 Fleet Goblin Moria
Minion • Orc
Strength: 6
Vitality: 2
Site Number: 4
While you can spot The Balrog, this minion is twilight cost -1
00C178

"Fleet"? Interesting name, but a cool card.

NBarden wrote:
3 Frightened Goblin Moria
Minion • Orc
Strength: 7
Vitality: 2
Site Number: 4
While you can spot the Balrog, this minion is twilight cost -2.
00U179

Cool.

NBarden wrote:
5 •Fleeing Horde Moria
Minion • Orc
Strength: 10
Vitality: 3
Site Number: 4
While at an underground site, this minion is twilight cost -1.
The Balrog is twilight cost -2.
00R180

...and now the other way. Good combo with your Bane of Khazad-Dum or The Balrog, Terror of Flame and Shadow.

NBarden wrote:
1 Fleeing Goblin Moria
Minion • Orc
Strength: 4
Vitality: 1
Site Number: 1
The Balrog is twilight cost -1.
00C181

Neat. 4 of these + ol’ Balgy.

NBarden wrote:
8 •Horde of Goblins Moria
Strength: 10
Vitality: 3
Site Number: 4
Damage +1
This minion is twilight cost -1 for each Moria minion you spot.
The Balrog is twilight cost -2.
00U182

I’d prefer AP’s suggestion of hunter 2 to damage +1. But a neat card with good combo possibilities.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
NBarden
Posted: Sun Apr 15, 2007 11:14 am
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
You thought swarms was the only thing benefiting from archery?

MORIA ARCHERY!

2 Ranging Goblin Moria
Strength: 3
Vitality: 1
Site Number: 4
While you can spot the Balrog, this minion is twilight cost -1 and an archer.
00C183

3 Moria Archer Moria
Strength: 5
Vitality: 1
Site Number: 4
Archer.
While you can spot The Balrog, the minion archery total is +1.
00U184

2 Moria Bowman Moria
Strength: 4
Vitality: 1
Site Number: 4
While you can spot the Balrog, the minion archery total is +2.
00C185

3 Moria Marksman Moria
Strength: 7
Vitality: 1
Site Number:4
Archer.
While you can spot The Balrog, ring-bound companions may not take archery wounds.
00R186

6•Archer Commander, Leader of Goblins Moria
Strength: 8
Vitality: 2
Site Number: 4
Archer. Captain 2.
While you can spot The Balrog, the minion archery total is +1 for each Moria archer you spot (Limit: +4)
00R+187

8 Troop of Goblin Archers Moria
Strength: 10
Vitality: 3
Site Number: 4
Archer
While you can spot The Balrog, the minion archery total is +1 for each companion over 4.
00R188

3 Mocking Archer Moria
Strength: 5
Vitality: 1
Site Number: 4
Archer
Each unbound companion is resistance -1 for each Moria archer you spot (limit: -3)
00U189

And finally,

1 The Ring’s Corruption Moria
Condition • Support Area
Resistance: -1
Shadow: Spot The Balrog to transfer this condition to an unbound companion. Limit one per bearer.
Each time this companion takes a wound during the archery phase, add a burden.
While bearer has resistance 4 or less, the minion archery total is +1.
00R190
Last edited by NBarden on Sun Apr 15, 2007 1:26 pm; edited 3 times in totalExclamation-Trade With MeExclamation
Popcorn Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about? Shocked
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Arrow Spotlight on....Sense of Obligation.
Anonymous Prodigy
Posted: Sun Apr 15, 2007 1:16 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
NBarden wrote:
2 Ranging Goblin Moria
Strength: 3
Vitality: 1
Site Number: 4
While you can spot the Balrog, this minion is twilight cost -1 and the minion archery total is +1.
00C183

I would give him hunter 1. Thumbs Up

NBarden wrote:
3 Moria Archer Moria
Strength: 5
Vitality: 1
Site Number: 4
Archer.
While you can spot The Balrog, the minion archery total is +1.
00U184

Neat. Smile

NBarden wrote:
2 Moria Bowman Moria
Strength: 4
Vitality: 1
Site Number: 4
While you can spot the Balrog, the minion archery total is +2.
00C185

I would make it only +1 and give him hunter 1.

NBarden wrote:
3 Moria Marksman Moria
Strength: 7
Vitality: 1
Site Number:4
Archer.
While you can spot The Balrog, ring-bound companions may not take archery wounds.
00R186

Cool! Very Happy

NBarden wrote:
4•Archer Commander, Leader of Goblins Moria
Strength: 8
Vitality: 2
Site Number: 4
Archer
While you can spot The Balrog, the minion archery total is +1 for each Moria archer you spot (Limit: +4)
00R+187

I would raise his cost to 6.

NBarden wrote:
8 Troop of Goblin Archers Moria
Strength: 10
Vitality: 3
Site Number: 4
Archer
While you can spot The Balrog, the minion archery total is +1 for each companion over 4.
00R188

Nice! Cool

NBarden wrote:
3 Mocking Archer Moria
Strength: 4
Vitality: 1
Site Number: 4
Archer
Each unbound companion is resistance -1 for each Moria archer you spot (limit: -3)
00U189

I would raise his strength to 5.

NBarden wrote:
1 The Ring’s Corruption Moria
Condition • Support Area
Resistance: -1
Shadow: Spot The Balrog to transfer this condition to an unbound companion. Limit one per bearer.
Each time this companion takes a wound during the archery phase, add a burden.
While bearer has resistance 4 or less, the minion archery total is +2.
00R190

I would raise the cost to 2. GP for an awesome batch of DCs! Very Happy
I had to put something here.
sickofpalantirs
Posted: Sun Apr 15, 2007 1:22 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
NBarden wrote:
You thought swarms was the only thing benefiting from archery?

MORIA ARCHERY!

2 Ranging Goblin Moria
Strength: 3
Vitality: 1
Site Number: 4
While you can spot the Balrog, this minion is twilight cost -1 and the minion archery total is +1.
00C183 give him the archery keyword.

3 Moria Archer Moria
Strength: 5
Vitality: 1
Site Number: 4
Archer.
While you can spot The Balrog, the minion archery total is +1.
00U184
sure

2 Moria Bowman Moria
Strength: 4
Vitality: 1
Site Number: 4
While you can spot the Balrog, the minion archery total is +2.
00C185
make him either cost 3, or make it +1.

3 Moria Marksman Moria
Strength: 7
Vitality: 1
Site Number:4
Archer.
While you can spot The Balrog, ring-bound companions may not take archery wounds.
00R186
why not?

4•Archer Commander, Leader of Goblins Moria
Strength: 8
Vitality: 2
Site Number: 4
Archer
While you can spot The Balrog, the minion archery total is +1 for each Moria archer you spot (Limit: +4)
00R+187
make the limit +3. and for each other ...

8 Troop of Goblin Archers Moria
Strength: 10
Vitality: 3
Site Number: 4
Archer
While you can spot The Balrog, the minion archery total is +1 for each companion over 4.
00R188
over 5 IMHO

3 Mocking Archer Moria
Strength: 4
Vitality: 1
Site Number: 4
Archer
Each unbound companion is resistance -1 for each Moria archer you spot (limit: -3)
00U189
sure.

1 The Ring’s Corruption Moria
Condition • Support Area
Resistance: -1
Shadow: Spot The Balrog to transfer this condition to an unbound companion. Limit one per bearer.
Each time this companion takes a wound during the archery phase, add a burden.
While bearer has resistance 4 or less, the minion archery total is +2.
00R190

incredibly overpowered. it needs to be only + 1 archery
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
NBarden
Posted: Sun Apr 15, 2007 1:26 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
Several changes made. I don’t like hunter, because Moria is an old culture and thus hunter wouldn’t fit with the classic Moria. In fact, hunter is very rare in this set, if not dead.

I also added captain.
Exclamation-Trade With MeExclamation
Popcorn Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about? Shocked
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Arrow Spotlight on....Sense of Obligation.

Display posts from previous:  

 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
All times are UTC - 4
Page 19 of 24 [238 Posts]   Goto page: Previous 1, 2, 3, ..., 17, 18, 19, 20, 21, 22, 23, 24 Next
View previous topic   View next topic