Author |
Message |
Guest |
Posted: Tue May 02, 2006 11:22 pm |
|
|
Joined:
Posts:
Location:
|
Contest #6 Time!!!
Leader board:
han_feizi: 2 wins
Ingold55: 2 wins
Phazanzar: 1 wins
theOmnipotentOne: 1 wins
Pipsqueak: 0 wins
mencace64: 0 wins
AnxiousChieftain: 0 wins
CarpeGuitarrem: 0 wins
Cards to vote for:
A: Pipsqueak
B: AnxiousChieftain
C: Ingold55
D: Phazanzar
E: CarpeGuitarrem
F: menace64
G: theOmnipotentOne
*************************************************************
AZOG!:
A: •Azog, Thror’s Bane [orc]
Minion • Orc
Strength: 10
Vitality: 4
Site: 4
Fierce
While skirmishing a Dwarf, Azog gains enduring.
Maneuver: Spot 3 Dwarves to discard a possession.
B: •Azog, Orc-chieftain
Minion • Orc
Strength: 12
Vitality: 3
Site Number: 4
While you can spot 3 threats, Azog is fierce.
Response: If an minion is about to take a wound, remove a threat to prevent that wound.
C:•Azog, Moria Cheiftain
Strength: 11
Vitality: 3
Site: 5
Minion • Orc
Damage +1
Assignment: Spot 3 Orcs, and wound Azog twice, to discard a condition and wound a companion Azog is assigned to once. (or twice if that companion is a Dwarf).
D: •Azog, Thrór’s Bane [orc]
Strength: 15
Vitality: 4
Site: 4
Minion • Orc
Azog is strength +1 for each companion you can spot.
Skirmish: Exert Azog twice to wound a companion (except the ringbearer)
"... who started the War of the Dwarves and Orcs when he slew Thrór."
E: •Azog, Mocker of the Dwarves [orc]
Strength: 12
Vitality: 4
Site: 6
Minion-Goblin
Lurker. Skirmish: Exert Azog twice and spot X dwarves to make the Free Peoples player reveal their hand. You may discard a revealed card that is twilight cost X or less.
"Drop it! Be off! Here’s your fee, beggar-beard."
F: •Azog, Lord of the Underdeeps
Minion • Orc
Strength-14
Vitality-3
Roaming-4
Damage +1.
Each time Azog wins a skirmish, he is fierce until the regroup phase.
Shadow: Play an lurker and discard an card from hand. That lurker’s twilight cost is -2.
G:•Azog, Thror’s Bane
Strength: 8
Vitality: 4
Site: 4
Minion • Orc
Damage +1. Enduring. To play, spot an Orc.
Each unbound Dwarf skirmishing Azog is strength +1 and resistance -4.
Response: If Azog is skirmishing a companion with resistance of 0, you may remove to place that companion in the dead pile.
*************************************************************
GOTHMOG!:
A: •Gothmog, Darker than Black
Minion • Balrog
Strength: 20
Vitality: 6
Site: 5
Enduring Fierce
Assignment: Spot 8 companions to assign Gothmog to skirmish a companion (except the ring-bearer).
Regroup: Spot Sauron to discard a companion with resistence 6 or less.
B: •Gothmog, Servant of Melkor
Minion • Balrog
Strength: 18
Vitality: 5
Site Number: 4
Fierce. Damage +1.
Gothmog is twilight cost -2 for each companion over 5.
Each time Gothmog wins a skirmish, you may exert a companion not assigned to a skirmish.
C:(17)•Gothmog, Greatest Balrog
Strength: 18
Vitality: 6
Site: 6
Minion • Balrog
Damage+1. Enduring. Fierce
Regroup: Discard Gothmog to discard a Companion and a Possession.
D: •Gothmog, Fearsome Fighter
Strength: 17
Vitality: 5
Site: 6
Minion • Balrog
Damage +2. Fierce. Toil 2.
Shadow: Exert Gothmog twice to play a possession on him from your draw deck or discard pile.
Regroup: Exert Gothmog twice to discard a free peoples weapon.
"the most powerful of all the Balrogs..."
E: •Gothmog, Lord of the Balrogs
Strength: 17
Vitality: 4
Site: 6
Minion-Balrog
Enduring. Damage +1. Assignment: Remove a threat to reveal a card from the Free Peoples player’s hand. Gothmog may not be assigned to skirmish an unbound companion with strength less than X, where X is the twilight cost of the revealed card.
Ancient terror wrought by Morgoth, Gothmog led his fiery comrades to the defeat of the Free Peoples of Middle-Earth.
F:[15] •Gothmog, Lord of the Balrogs
Minion • Balrog
Strength-23
Vitality-4
Roaming-6
Damage +2. Fierce.
While Gothmog is exhausted, he may not take wounds.
Assignment: Exert Gothmog twice and spot an unbound companion. Discard X conditions from play, where X is that companion’s twilight cost, to assign Gothmog to him or her.
G:•Gothmog, Vieing for Power
Strength: 18
Vitality: 6
Site: 6
Minion • Balrog
Damage +2. To play, spot 4 companions.
Each time Gothmog loses a skirmish, you may make him fierce and enduring until the regroup phase.
*************************************************************
HUNTER!:
A: •Hunter, Shadowed Legend
Minion
Strength:9
Vitality: 3
Site: 4
While you can spot 2 Elves, Hunter is Fierce.
Skirmish: Exert Hunter to discard a possession borne by an Elf he is skirmishing (and wound that Elf if it is an archer).[/quote]
B: •Hunter, Darkest Memory
Minion
Strength: 12
Vitality: 3
Site Number: 5
Enduring.
While Hunter is skirmishing an Elf, he is strength +3 and damage +1.
C:•Hunter, Bane of Elves
Strength 8
Vitality 6
Site 6
Minion
While skirmishing an Elf, Hunter is Strength +1 for each Elf you can spot.
Assignment: Discard Hunter and 2 Conditions, to place an Elf in your opponents discard pile, and play a Orc from your draw deck. that Orc’s twilight cost is -2.
D: •Hunter, Shadowfiend
Strength: 12
Vitality: 3
Site: 5
Minion • Creature
Hunter may not take wounds.
All companions are strength -1.
Shadow: Exert Hunter and remove to play a [orc] minion from your draw deck or discard pile.
"a shadowy creature of Elvish legend,"
E: •Hunter, Shadowy Being
Strength: 5
Vitality: 2
Site: 4
Minion-Creature
Lurker. While you can spot 2 companions, this minion may not participate in skirmishes. Shadow: Spot an companion in the active dead pile to remove that companion from the game and play a minion from your discard pile.
The elves who fell into the monster’s clutches could not escape their fate: enslavement to the dark terror of Morgoth.
F: •Hunter, Minion of Melkor
Minion
Strength-13
Vitality-3
Roaming-2
Hunter may not take wounds or be exerted by other cards.
Each time an Elf loses a skirmish, you may exert Hunter to play an Orc from your discard pile; it is fierce and strength +3 until the end of the turn.
G:•Hunter, Plague of Cuiviénen
Strength: 11
Vitality: 5
Site: 4
Minion • Creature
While you can spot an Elf, Hunter is enduring. Elves are resistance -2.
*************************************************************
Cards to Make:
Sites (all of em)
Erech (you should know what this is by now)
Udûn (valley beyond the black gate)
Taniquetil ("The great white mountain, said to be the tallest peak in the world, that stood among the Pelóri on the borders of Valinor. The mansions of Manwë and Varda were on this mountain, and the Vanyar also came to dwell there. ") |
|
|
Back to top |
|
CarpeGuitarrem |
Posted: Wed May 03, 2006 6:02 pm |
|
|
Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
|
Azog: C
Gothmog: F
Hunter: C
[2]Stone of Erech
Fellowship: Exert a wraith twice to play a wraith from your draw deck.
[3]Udûn Vale
Shadow: Exert 2 minions and spot X wounds on the ringbearer to play a Nazgul; that minion is Toil X.
[0]Taniquetil’s Summit
While you can spot 4 companions, this site is a sanctuary. Fellowship: Play an tale to remove a threat. |
Last edited by CarpeGuitarrem on Wed May 03, 2006 11:24 pm; edited 2 times in total |
|
Back to top |
|
ingold55 |
Posted: Wed May 03, 2006 6:09 pm |
|
|
Joined: 10 Oct 2005
Posts: 1199
Location: Out on the front line
|
F.
A.
B. |
Last edited by ingold55 on Thu May 04, 2006 4:11 pm; edited 2 times in totalThere is a power in this world beyond any of us, and Jesus is that power and The Savior.
this is my attempt to look cool.
Trade list (Want Balrogs and Aragorns) |
|
Back to top |
|
Guest |
Posted: Wed May 03, 2006 11:13 pm |
|
|
Joined:
Posts:
Location:
|
Carpe: I haven’t ever seen a site with subtitles.
Ingold: Can you change your layout? Go here. |
|
|
Back to top |
|
CarpeGuitarrem |
Posted: Wed May 03, 2006 11:23 pm |
|
|
Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
|
theOmnipotentOne wrote: Carpe: I haven’t ever seen a site with subtitles.
Umm...yeah. I remembered that about ten minutes after I left the forum. I’ll edit. |
|
|
Back to top |
|
ingold55 |
Posted: Thu May 04, 2006 4:11 pm |
|
|
Joined: 10 Oct 2005
Posts: 1199
Location: Out on the front line
|
i will post some ideas later. (when i get some better ideas. ) |
There is a power in this world beyond any of us, and Jesus is that power and The Savior.
this is my attempt to look cool.
Trade list (Want Balrogs and Aragorns) |
|
Back to top |
|
sperzdechly |
Posted: Fri May 05, 2006 6:47 am |
|
|
Joined: 05 May 2006
Posts: 131
Location: Warsaw (Poland)
|
Azog: G
Gothmog: G
Hunter: A |
|
|
Back to top |
|
CarpeGuitarrem |
Posted: Sat May 06, 2006 12:21 am |
|
|
Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
|
Psst...you should post new cards, too!
(Pipsqueak: Your first two cards are broken...they need a limit) |
|
|
Back to top |
|
Guest |
Posted: Sat May 06, 2006 11:55 am |
|
|
Joined:
Posts:
Location:
|
CarpeGuitarrem wrote: (Pipsqueak: Your first two cards are broken...they need a limit) Pipsqueak doesnt come on here anymore....he left. |
|
|
Back to top |
|
ingold55 |
Posted: Mon May 08, 2006 5:29 pm |
|
|
Joined: 10 Oct 2005
Posts: 1199
Location: Out on the front line
|
Why?! |
There is a power in this world beyond any of us, and Jesus is that power and The Savior.
this is my attempt to look cool.
Trade list (Want Balrogs and Aragorns) |
|
Back to top |
|
|