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Anonymous Prodigy
Posted: Thu Jun 08, 2006 1:32 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
8 • Shelob, Mother of Gloom Gollum
Minion • Spider
Strength: 8
Vitality: 8
Site Number: 8
Fierce.
Shadow: Exert Shelob twice to heal Gollum (limit 2).

5 • Old Ufthak
Condition
Shadow: If you can spot an exhausted Sauron Orc or Uruk, exert Shelob twice to add 2 burdens (limit 2).

3 • Precious Made Us Do It Gollum
Condition • Shadow
If you can spot 4 burdens on the Ring-bearer, discard Gollum to wound the Ring-bearer.
I had to put something here.
CarpeGuitarrem
Posted: Thu Jun 08, 2006 9:22 pm
Joined: 07 Apr 2006 Posts: 3361 Location: Franciscan University of Steubenville
Maybe make the Ufthak condition spot a [mordor] orc?
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm)
Guest
Posted: Thu Jun 08, 2006 10:50 pm
Joined: Posts: Location:
CarpeGuitarrem wrote:
Maybe make the Ufthak condition spot a [mordor] orc?
WTF is a [Mordor] Orc?
josiah_of_rohan
Posted: Thu Jun 08, 2006 11:08 pm
Joined: 13 Aug 2005 Posts: 723 Location: Indianapolis,Indiana
a sauron culture orc
my trade ist is here http://trade.mahasamatman.com/Rings/list_show.pl?user=keltnerj
Guest
Posted: Thu Jun 08, 2006 11:39 pm
Joined: Posts: Location:
josiah_of_rohan wrote:
a sauron culture orc
Well, the original card had Sauron, but CG told him to make it a [Mordor] orc instead...
CarpeGuitarrem
Posted: Fri Jun 09, 2006 10:42 am
Joined: 07 Apr 2006 Posts: 3361 Location: Franciscan University of Steubenville
Whatever that culture’s called that has the sauron helmet picture...I just remembered that they all have emoticons! Oh, so it’s the "orc" culture: Orc
Anyway, yes. Because Sauron is getting eliminated, and [orc] is replacing it, that’s why I suggested it. Even better, what about Wraith orc?
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm)
syndrome
Posted: Fri Jun 09, 2006 12:55 pm
Joined: 20 Jul 2005 Posts: 423 Location: A cold place.
8 Shelob, Giant Arachnid Gollum
8, 8, 8
Fierce. Enduring.
Shelob is strength +1 for each wound on each character in skirmishes involving Shelob.

Because sometimes enduring is not enough Sad

Then... to play off Shelob (toil exerts are good Very Happy):

5 Into Darkness Gollum
Event • Shadow
Toil 2.
Discard a Orc minion and spot Shelob to add a burden.
http://myspace/delicatesituation
Anonymous Prodigy
Posted: Fri Jun 09, 2006 7:12 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
4 It’s The Only Way Gollum
Condition
Skirmish: Exert Gollum to make Shelob strength +2, or exert Shelob to make Gollum strength +2 and damage +1.
I had to put something here.
sickofpalantirs
Posted: Sat Jun 10, 2006 5:50 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
2 shelob’s stealth Gollum
event assignment
exert shelob twice to assign her to an unbound companion. the free peoples player may add 2 burdens to prevent this.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
Anonymous Prodigy
Posted: Sat Jun 10, 2006 7:03 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
2 • It Stinks Gollum
Condition
Maneuver: While you can spot a Sauron Orc, Gollum and Shelob are strength +1 until the regroup phase.
I had to put something here.

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