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michael knight
Posted: Tue Jun 27, 2006 6:18 pm
Joined: 13 Mar 2006 Posts: 105 Location: Above the Law, Ohio
In ROTK when the Witch King was fighting Eowyn he had his sword and that huge mace. Why is that not a card?

Also, those Rhino things that were pulling Grond never were glorified in card form either.

Any thoughts??
One Man Can Make A Difference
Aragorn_Ellessar
Posted: Tue Jun 27, 2006 6:44 pm
Joined: 31 May 2006 Posts: 189 Location: Iowa
2 •Beasts of Burden Sauron
Condition
To play, spot 1 Sauron troll. If you can spot 2 threats or 2 burdens, all of your Sauron trolls are Damage+1
"Great beasts, the like of which have never been since seen on Middle-Earth..."
Last edited by Aragorn_Ellessar on Tue Jun 27, 2006 7:17 pm; edited 3 times in totalOne Ring to rule them all
One Ring to find them
One thing to bring them all
And In the darkness bind them
bibfortuna25
Posted: Tue Jun 27, 2006 6:50 pm
Joined: 05 Apr 2006 Posts: 615 Location: Springfield, OR
The Witch-king was holding Black Flail and The Pale Blade. Beasts of Burden is also already a card.
All cards do what they say.
Anonymous Prodigy
Posted: Tue Jun 27, 2006 6:51 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
bib is correct.
I had to put something here.
michael knight
Posted: Tue Jun 27, 2006 8:37 pm
Joined: 13 Mar 2006 Posts: 105 Location: Above the Law, Ohio
right, i guess those aren’t good enough for me. The pic on the flail isn’t very good, and the WK needs to be able to use the flail and the blade at the same time. and the beast I just forgot about...I never actually looked at the image... d'oh! helps to look before you make dumb posts huh??

The flail should be something like this

Witch King’s Flail
TW cost :3
+3 Strength

Bearer must be the Witch King. he is Damage +1
This weapon may be borne in addition to 1 other hand weapon. Discard any mount he bears.
Skirmish: Exert bearer to discard a possession borne by a character skirmishing the Witch King.
One Man Can Make A Difference
Anonymous Prodigy
Posted: Tue Jun 27, 2006 9:04 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Nice DC, michael knight.
I had to put something here.
sickofpalantirs
Posted: Tue Jun 27, 2006 9:08 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
michael knight wrote:
right, i guess those aren’t good enough for me. The pic on the flail isn’t very good, and the WK needs to be able to use the flail and the blade at the same time. and the beast I just forgot about...I never actually looked at the image... d'oh! helps to look before you make dumb posts huh??

The flail should be something like this

Witch King’s Flail
TW cost :3
+3 Strength

Bearer must be the Witch King. he is Damage +1
This weapon may be borne in addition to 1 other hand weapon. Discard any mount he bears.
Skirmish: Exert bearer to discard a possession borne by a character skirmishing the Witch King.


now that is broken you have a damage +2 fierce possesion discarding witch king.(if you have the pale blade too)
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Anonymous Prodigy
Posted: Tue Jun 27, 2006 9:15 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
sickofpalantirs wrote:
now that is broken you have a damage +2 fierce possesion discarding witch king.(if you have the pale blade too)


Exactly. Cool
I had to put something here.
AnxiousChieftain
Posted: Tue Jun 27, 2006 9:34 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
michael knight wrote:
Witch King’s Flail
TW cost :3
+3 Strength

Bearer must be the Witch King. he is Damage +1
This weapon may be borne in addition to 1 other hand weapon. Discard any mount he bears.
Skirmish: Exert bearer to discard a possession borne by a character skirmishing the Witch King.

Drop the damage bonus and you’ve got a cool card. Cool
MODS RULE. - lem0nhead
menace64
Posted: Wed Jun 28, 2006 4:22 am
Joined: 12 Apr 2006 Posts: 836 Location: Wichita, Kansas
AnxiousChieftain wrote:
michael knight wrote:
Witch King’s Flail
TW cost :3
+3 Strength

Bearer must be the Witch King. he is Damage +1
This weapon may be borne in addition to 1 other hand weapon. Discard any mount he bears.
Skirmish: Exert bearer to discard a possession borne by a character skirmishing the Witch King.

Drop the damage bonus and you’ve got a cool card. Cool


Actually, it’s a cool card WITH the damage bonus.

Without the damage bonus, it’s a BALANCED card.

Speak to the hand Please, please. No need to thank me.

Wink

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