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TuragaTakanuva
Posted: Mon Aug 07, 2006 12:58 pm
Joined: 28 Jun 2006 Posts: 37 Location:
I’m in the mood for making DC of things other than LotR. Such as BIONICLE, Narnia, Xiaolin Showdown, video games, ect. Feel free to make your own.

(3)•Susan, Archer of Narnia[???]
Companion • Man
Strength: 6
Vitality: 4
Resistance: 7
Archer.
While Susan is in your starting fellowship, her twilight cost is -1.
While Susan bearers a ranged weapon, she is strength +1.

( 8 )•Screwtape[???]
Minion • Demon
Strength: 8
Vitality: 4
Site#: 3
Enduring.
Shadow: Play Wormwood from you hand; his twilight cost is -2.
Skirmish: Exert Screwtape and 2 other minions to add a burden(limit twice per phase).

(3)•Raimundo, Dragon of the Wind[???]
Companion • Man
Strength: 7
Vitality: 4
Resistance: 7
Skirmish: Exert Raimundo to make a minion skirmishing him strength -2(limit three times per turn).

(4)•Hahli, Toa Inika of Water[???]
Companion • Toa
Strength : 6
Vitality: 4
Resistance: 8
While Hahli is in your starting fellowship, her twilight cost is -2.
While at a river, Hahli is strength +2.
Each minion in a fierce skirmish is strength -1.

(5)•Donkey Kong[???]
Companion • Ape
Strength: 9
Vitality: 4
Resistance: 7
Defender +1.
While Donkey Kong is in a fierce skirmish, he is strength +2.

That’s it for now. Feel free to make some of your own.

TT
"Could of been, but I'm not."
AnxiousChieftain
Posted: Mon Aug 07, 2006 1:00 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
TuragaTakanuva wrote:
(3)•Susan, Archer of Narnia[???]
Companion • Man
Strength: 6
Vitality: 4
Resistance: 7
Archer.
While Susan is in your starting fellowship, her twilight cost is -1.
While Susan bearers a ranged weapon, she is strength +1.

I think the strength bonus should either be larger, or maybe she should have an archery-related ability.
MODS RULE. - lem0nhead
Guest
Posted: Mon Aug 07, 2006 1:06 pm
Joined: Posts: Location:
TuragaTakanuva wrote:
(5)•Donkey Kong[???]
Companion • Ape
Strength: 9
Vitality: 4
Resistance: 7
Defender +1.
While Donkey Kong is in a fierce skirmish, he is strength +2.
DK, Alright! [/nostalgia]

2*Diddy Kong [???]
Companion * Ape
Strength: 6
Vitality: 3
Resistance: 8
Enduring.
While you can spot Donkey Kong, Diddy Kong is strength +1 for each [Bannana] card he bears.

Mr. Green
sickofpalantirs
Posted: Mon Aug 07, 2006 1:16 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
hey I like the idea of bionicle Dc’s why don’t you start a thread of them
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
elf lvr
Posted: Mon Aug 07, 2006 1:34 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
there already is a large narnia thread floating around somewhere in here i believe...
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
PorterTroll
Posted: Mon Aug 07, 2006 2:52 pm
Joined: 23 Jun 2006 Posts: 1193 Location: not sure yet
What is a "Toa"? Think
CarpeGuitarrem
Posted: Mon Aug 07, 2006 8:24 pm
Joined: 07 Apr 2006 Posts: 3361 Location: Franciscan University of Steubenville
You’ve got a Screwtape DC in there...interesting.
PorterTroll wrote:
What is a "Toa"? Think

From Bionicle, a LEGO theme. Basically, a sort of mythological hero dude. Insane elemental powers.
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm)
sickofpalantirs
Posted: Tue Aug 08, 2006 7:50 am
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
elf lvr wrote:
there already is a large narnia thread floating around somewhere in here i believe...


yeah on page 5 or 6 i believe I will bump it up.

*bump*

"ow"
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
TuragaTakanuva
Posted: Tue Aug 08, 2006 12:39 pm
Joined: 28 Jun 2006 Posts: 37 Location:
sickofpalantirs wrote:
elf lvr wrote:
there already is a large narnia thread floating around somewhere in here i believe...


yeah on page 5 or 6 i believe I will bump it up.

*bump*

"ow"


Oh yeah! Sorry, I forgot about it. Hope you didn’t hurt yourself too much when you bumped it. d'oh!

(2)•Ness, SSBM[???]
Companion • Man
Strength: 5
Vitality: 4
Resistance: 7
Ness is strength +1 for each wound on each minion skirmishing him.
While skirmishing a minion with the subtitle SSBM, Ness is damage +1.

(3)•Zelda, Sheik[???]
Companion • Man(?)
Strength: 6
Vitality: 4
Resistance: 7
While you can spot more minions than companions, Zelda is strength +2.
Maneuver: Exert Zelda to make the subtitle of this card become the title of it until the regroup phase.
While the title of this card is Sheik, each wounded minion is strength -1 and each minion skirmishing this companion loses fierce and can not gain fierce until the regroup phase.

(3)•Mr. Game and Watch[???]
Companion • Man
Strength: 5
Vitlaity: 3
Resistance: 6
Damage +1. Enduring.
Archery: Each time Mr. Game and Watch takes a wound, you may add a token to a condition(limit 3 per turn).

(6)•Ganondorf[???]
Minion • Man(?)
Strength: 9
Vitality: 3
Site#: 5
Damage +1.
While wounded, Ganondorf is strength +1.
While skirmishing Link, Zelda, or Sheik, Ganondorf is strength +1.

All for now. Feel free to make some! TTYL!

TT
"Could of been, but I'm not."

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