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hawkeyespf
Posted: Tue Nov 21, 2006 3:26 pm
Joined: 25 Oct 2006 Posts: 198 Location: Round Lake IL
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Knights like to help each other out with extra exertions or strength when they win skirmishes, but a big fighter like Grimbeorn never hurt things either. It’s paired with a Besieger shadow that uses a few self-assigning minions.
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35/35
Ringbearer & Ring:
Isildur, Bearer of Heirlooms
The One Ring, The Ring of Rings

Starting Fellowship:
Gandalf, Leader of Men
Knight of Dol Amroth

Companions:
Elendil, High-king of Gondor x2
Imrahil, Prince of Dol Amroth
Garrison of Gondor
Boromir, Hero of Osgiliath
Aragorn, Captain of Gondor
Grimbeorn, Beorning Chieftain x2

Followers:
Pallando, Far-travelling One

Possessions:
Knight’s Mount x2
Footman’s Armor
Gondor Bow x2

Conditions:
King’s Legacy
Fourth Level x2
Sixth Level x2
G For Grand x4
Watch and Wait x2

Events:
Sharpen Your Swords x2

Artifacts:
Narsil, Blade of the Faithful
Sapling of the White Tree x3
Scroll of Isildur
Anduril, Flame of the West

Minions:
The Mouth of Sauron, Lieutenant of Barad-dur x3
Gorgoroth Assassin x4
Host of Udun x3
Siege Troop x3
Sauron, Dark Lord of Mordor x3
Troll of Gorgoroth, Abomination of Sauron x2
Troll of Cirith Gorgor x2
Bill Ferny, Agent of Saruman x2

Conditions:
Great Siege-towers x2
Tower Walkway x2
Troop Tower
Fires Raged Unchecked x2
Window of the Eye x2

Possessions:
Grond, Hammer of the Underworld x2

Artifacts:
Ithil Stone x2


Sites:
Crags of Emyn Muil
Anduin River
Neekerbreekers’ Bog
Cavern Entrance
City Gates
Window on the West
Pinnacle of Zirakzigil
Heights of Isengard
North Undeeps



Strategy, Free Peoples:
Basically, your goal is to get as big as possible as quickly as possible. Hopefully you can get Grimbeorn out quickly so he can beat down whatever comes his way. Otherwise, you’re starting out with 3 7-strength companions, so no big worries off the bat.

Archery will give you some trouble, but there are 3 Saplings in there to slow it down, as well as the healing abilities of Aragorn and Boromir. Don’t for get about the North Undeeps if your fellowship is in a bad way.

Corruption will have some trouble keeping burdens on once Grimbeorn is in play with a Watch and Wait, not to mention the bonuses from Elendil and the Scroll.


Shadow Strategy:
This is designed to be a stopping shadow first and foremost. Get out an engine, an Assassin/Mouth/Bill, and at least 1 "big" minion to force your opponent to make sub-optimal assignments with the remaining "big" minions - if you can get them to do that, then it’s more likely that they will stop, allowing your fellowship more freedom.

Blade decks will give this deck some trouble if you don’t have what you need right away; just try to get rid of the blades as quickly as you can with Grond. Host of Udun will help also, as there’ll be no threats in the maneuver phase for Madril to spot. Last but not least, Fires Raged will keep Madril in check if you can’t find a Host or get rid of the blades.


Let me know what you think!
sickofpalantirs
Posted: Tue Nov 28, 2006 2:27 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
personally I think the deck would be better if you just focused on either knights or grimbeorn
I am not experience with besiegers.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz

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