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AnxiousChieftain |
Posted: Thu Apr 26, 2007 3:31 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Anonymous Prodigy wrote: The Old Forest [Site]
Forest.
The twilight cost of the first Wraith is -4.
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U294
Needs to say "The twilight cost of the first Wraith played each turn is -4.", and the cost needs to go down to 1 or 2 since it benefits Freeps and Shadow.
Anonymous Prodigy wrote: The House of Tom Bomadil [Site]
Dwelling.
When the fellowship moves to this site, the Free Peoples player may choose to either remove a burden or heal 2 companions.
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U295
Needs to cost 3.
Anonymous Prodigy wrote: Shelob’s Lair [Site]
Mountain.
Shelob’s twilight cost is -3.
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U296
Needs to cost 0 (see The Bridge of Khazad-dum).
Anonymous Prodigy wrote: Tower of Cirith Ungol [Site]
Battleground.
Each Orc is strength +1.
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U297
Needs to cost 0 or 1.
Anonymous Prodigy wrote: Isengard Gates [Site]
Battleground.
While you can spot Saruman, each Uruk-hai is twilight cost -1.
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U298
NEEDS to cost 0. That ability is just way too powerful for any other Shadow number.
Anonymous Prodigy wrote: Silent Street [Site]
Dwelling.
Each unbound companion is resistance -1.
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U299
First balanced site yet!
Anonymous Prodigy wrote: The Grey Havens [Site]
River.
When the fellowship moves to this site, you may remove 2 burdens or 2 threats.
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U300
Umm... Imladris just became obsolete. And this would need to cost 3, although the text definitely needs to be something else.
Anonymous Prodigy wrote: The Field of Cormallen [Site]
Dwelling.
When the fellowship moves to this site, you may heal each companion.
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U301
No. No. NO! There should never be such easy healing, especially at a cost of 2. I mean, Neekerbreekers Bog is the closest thing and even that has limits, since it can severely injure you too.
Looks like you need to remember which sites have which twilight costs:
0: Helps the Shadow.
1: Helps the Shadow, or can benefit both sides.
2: Helps the Freeps, or can benefit both sides.
3: Helps the Freeps.
Just look at the post-Shadows sites and you’ll see what I mean.
- AC |
MODS RULE. - lem0nhead |
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Anonymous Prodigy |
Posted: Thu Apr 26, 2007 3:48 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Actually, those aren’t the ones that I edited. I edited the sites on the Cardlist page. |
I had to put something here. |
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