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DáinIronfoot |
Posted: Sat Mar 10, 2007 11:09 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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AnxiousChieftain wrote: Argh!!
Event • Maneuver
Choose one: exert a minion to add 2 threats, or exert 3 minions to add 4 threats.
Heheheh. Looks good. Love the title. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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sickofpalantirs |
Posted: Sun Mar 11, 2007 2:32 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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AnxiousChieftain |
Posted: Sun Mar 11, 2007 2:40 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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I don’t like cards with the same lore as their card title. |
MODS RULE. - lem0nhead |
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AnxiousChieftain |
Posted: Sun Mar 11, 2007 7:30 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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I just felt like making a "Washington DC".
•George Washington, General of the Rebellion [America]
Companion • Man
Strength: 8
Vitality: 4
Resistance: 8
General.
At the start of each fellowship phase, you may discard up to 2 [America] cards from hand to heal the same number of [America] companions.
Skirmish: Exert George Washington to make another [America] companion strength +2. |
MODS RULE. - lem0nhead |
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macheteman |
Posted: Sun Mar 11, 2007 8:12 pm |
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Joined: 07 Dec 2006
Posts: 1200
Location: The Jungle
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AnxiousChieftain wrote: I just felt like making a "Washington DC".
•George Washington, General of the Rebellion [America]
Companion • Man
Strength: 8
Vitality: 4
Resistance: 8
General.
At the start of each fellowship phase, you may discard up to 2 [America] cards from hand to heal the same number of [America] companions.
Skirmish: Exert George Washington to make another [America] companion strength +2.
I LIKE IT!! |
Check out my best article The Utterly Corrupt Corruption,
If at first you don't succeed...Sky-diving isn't for you.
"Combat is dangerous. It tends to interupt your breathing process."
ROLF!!! |
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Anonymous Prodigy |
Posted: Sun Mar 11, 2007 8:28 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Potomac River
Site
When the fellowship moves here, if you can spot a Republican, reinforce a [Republican] token.
• George Bush, 43rd of the 43 Presidents [America]
Companion • Man
Strength: 7
Vitality: 4
Resistance: 7
Muster. Republican.
To play, spot 2 [Republican] Senators.
Each time George Bush wins a skirmish, you may exert a Democrat.
What fun... |
Last edited by Anonymous Prodigy on Sun Mar 11, 2007 8:53 pm; edited 1 time in totalI had to put something here. |
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DáinIronfoot |
Posted: Sun Mar 11, 2007 8:45 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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AnxiousChieftain wrote: •George Washington, General of the Rebellion [America]
Companion • Man
Strength: 8
Vitality: 4
Resistance: 8
General.
At the start of each fellowship phase, you may discard up to 2 [America] cards from hand to heal the same number of [America] companions.
Skirmish: Exert George Washington to make another [America] companion strength +2.
As powerful as he is, I can only imagine what his President version would be like.
Anonymous Prodigy wrote: Potomac River
Site
When the fellowship moves here, if you can spot George Bush, reinforce a [Republican] token.
Heheh. Nice. Probably better to limit it to any Republican, though. There’s been lots of Presidents by the Potomac besides W.
Anonymous Prodigy wrote: • George Bush, 43rd of the 43 Presidents [Republican]
Companion • Man
Strength: 7
Vitality: 4
Resistance: 7
Muster.
To play, spot 2 [Republican] Senators.
Each time George Bush wins a skirmish, you may exert a Democrat.
Heheheh. I think [America] would be better, with Republican as a keyword. Or maybe even a race. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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CarpeGuitarrem |
Posted: Sun Mar 11, 2007 10:50 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Anonymous Prodigy wrote: Potomac River
Site
When the fellowship moves here, if you can spot a Republican, reinforce a [Republican] token.
Switch [Republican] to [America]. You don’t have a [Republican] culture any more.
• George Bush, 43rd of the 43 Presidents [America]
Companion • Man
Strength: 7
Vitality: 4
Resistance: 7
Muster. Republican.
To play, spot 2 [Republican] Senators.
Each time George Bush wins a skirmish, you may exert a Democrat.
You should change [Republican] in the gametext to "Republican". As it stands, it’s iffy as a parody card. At least take a stand in politics and make it outrageously conservative or outrageously liberal. See my example:
•George Bush, Cowboy President [America]
Companion • Cowboy Diplomat
Strength: 5
Vitality: 4
Resistance: 4
Republican. Cowboy.
To play, spot a Middle-East country. While you can spot Iran, Iraq, Afghanistan, or Darfur on the site path, George Bush is strength +4.
Archery: Exert George Bush to launch a preemptive strike.
•George Bush, Defender of Freedom [America]
Companion • Man
Strength: 7
Vitality: 4
Resistance: 6
Republican.
Maneuver: Spot 3 Republicans to liberate a Middle-East site. |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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AnxiousChieftain |
Posted: Sun Mar 11, 2007 11:10 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Back on topic (these are AC’s DCs after all, if you want your own thread then go ahead and make it ).
Enemies Beyond Count
Event • Assignment
Exert an hunter twice to assign 2 minions to skirmish him or her. Each of those minions is strength -2 for each wound on it until the regroup phase. |
Last edited by AnxiousChieftain on Mon Mar 12, 2007 3:17 pm; edited 1 time in totalMODS RULE. - lem0nhead |
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CarpeGuitarrem |
Posted: Sun Mar 11, 2007 11:51 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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AnxiousChieftain wrote: Back on topic (these are AC’s DCs after all, if you want your own thread then go ahead and make it ).
I know, I was just offering examples...
Enemies Beyond Count
Event • Assignment
Exert an hunter twice to assign 2 minions to skirmish him or her. Each of those minions is strength -1 for each wound on it until the regroup phase.
Ooh, like this one! Especially comboed with Sword of the Fallen! |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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