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sickofpalantirs |
Posted: Mon Apr 23, 2007 7:18 am |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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AgentDrake wrote: While I’m at it, here’s some more of the Dol Amroth cards:
Bastion of the Sea
Condition - Support Area
Str -2
Fortification.
Maneuver: Exert a knight to place a token here.
Skirmish: Spot 3 knights (or exert 2 companions) to exert a minion skirmishing a knight X times, where X is the number on tokens here (limit 2), then remove all tokens here and tranfer this condition to that minion.
OF tokens not ON tokentransfer not tranfer
*Coastal Towers
Condition - Support Area
Str -2
Vit -1
Fortification.
Skirmish: Spot 3 knights (or exert a companion) to transfer this condition to a companion skirmishing a knight.
reprints are bad. don’t use them.
High Warrior
Companion - Man
Str 7
Vit 3
Res6
Knight.
Each time this companion wins a skirmish, you may add (1) to make another or companion strength +1 until the regroup phase.
"’Amroth for Gondor!’ they cried. ’Amroth to Faramir!’"
sure.
*Set in Counsel
Condition - Support Area
While you can spot a knight, each of your knights with resistance 7 or more is strength +1.
nice |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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AgentDrake |
Posted: Wed Apr 25, 2007 5:17 pm |
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Joined: 01 Apr 2007
Posts: 667
Location: Halfway between eccentric and insane...
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More stuff. There’re about 1 more posts’ worth after this.
Great Towers
Condition - Support Area
Fortification.
To play, spot a companion.
While the Fellowship is at a coast site, each of your unbound knights and companions are resistance +1.
Maneuver: Discard this condition and exert a knight or companion to make that companion strength +2 until the regroup phase.
"...in his castle of Dol Amroth by the sea..."
*Hithear, Sea-Mist
Possession - Hand Weapon
Str +2
Res +1
Bearer must be a companion.
While bearer is Imrahil, each time he wins a skirmish, you may wound a minion not assigned to a skirmish.
Like Thunder They Broke
Event - Skirmish
Exert a knight and heal X minions to reinforce X tokens (limit 3.)
The charge of Dol Amroth turned the tide against the Witch-King’s onslaught.
Swan Blade
Possession - Hand Weapon
Str +1
Res +1
Bearer must be a companion.
While bearer has resistance 7 or more, he or she is strength +1.
The nobles of Dol Amroth bore the blood and blades of elves. |
Last edited by AgentDrake on Thu Apr 26, 2007 4:21 pm; edited 1 time in totalNever kid about politicians. The more bizarre the joke, the more likely it is to come true. |
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sickofpalantirs |
Posted: Wed Apr 25, 2007 5:43 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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AgentDrake wrote: More stuff. There’re about 1 more posts’ worth after this.
Great Towers
Condition - Support Area
To play, spot a companion.
While the Fellowship is at a coast site, each of your unbound knights and companions are resistance +1.
Maneuver: Discard this condition and exert a knight or companion to make that companion strength +2 until the regroup phase.
"...in his castle of Dol Amroth by the sea..."
it shoudl be a fortification
*Hithear, Sea-Mist
Possession - Hand Weapon
Str +2
Res +1
Bearer must be a companion.
While bearer is Imrahil, each time he wins a skirmish, you may wound a minion.
not assigned to skirmish an unbound companion IMHO
Like Thunder They Broke
Event - Skirmish
Exert a knight and heal X minions to reinforce X tokens (limit 3.)
The charge of Dol Amroth turned the tide against the Witch-King’s onslaught.
nice maybe make it regroup and cost 1 less
Swan Blade
Possession - Hand Weapon
Str +1
Res +1
Bearer must be a companion.
While bearer has resistance 8 or more, he or she is strength +1.
The nobles of Dol Amroth bore the blood and blades of elves.
make it 7 or more kewl |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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AgentDrake |
Posted: Mon Apr 30, 2007 4:37 pm |
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Joined: 01 Apr 2007
Posts: 667
Location: Halfway between eccentric and insane...
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Okay, I’m switching from to for a while.
*Haldir, Guardian of Lorien
Companion - Elf
Str 6
Vit 3
Res6
Archer. Hunter 1.
Each time a minion is played, you may exert Haldir and add to exert that minion.
"’The dwarf breaths so loud, we could have shot him in the dark.’"
*Legolas, Mirkwood Guardian
Companion - Elf
Str 6
Vit 3
Res7
Archer.
Each time a minion is played, you may add and exert Legolas to place an event from your discard pile on top of your draw deck.
*Lorien Arrows
Possession - Support Area
To play, spot an elf.
When you play this, you may place an token here for each forest and coast site you can spot.
Response: If an elf wins a skirmish, remove a token here or discard this condition to heal that elf.
Lorien Bow
Possession - Ranged Weapon
Str +1
Bearer must be an elf.
Archery: If bearer is at a forest site, discard a card from hand to make him or her an archer.
*Mirkwood Arrows
Possession - Support Area
To play, spot an elf.
When you play this, you may place an token here for each ranged weapon you can spot.
Skirmish: Remove 3 tokens here to make a companion bearing a ranged weapon strength +3. |
Last edited by AgentDrake on Tue May 01, 2007 1:24 pm; edited 2 times in totalNever kid about politicians. The more bizarre the joke, the more likely it is to come true. |
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legoles3333 |
Posted: Mon Apr 30, 2007 5:39 pm |
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Joined: 28 Nov 2006
Posts: 861
Location: In a place that is beyond your imagination
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AgentDrake wrote: Okay, I’m switching from to for a while.
*Haldir, Guardian of Lorien
Companion - Elf
Str 6
Vit 3
Res6
Archer.
Each time a minion is played, you may exert Haldir and add to exert that minion.
"’The dwarf breaths so loud, we could have shot him in the dark.’"
luv the quote
anyway good card
*Legolas, Mirkwood Guardian
Companion - Elf
Str 6
Vit 3
Res7
Archer.
Each time a minion is played, you may add and exert Legolas to place an event from your discard pile on top of your draw deck.
sweet, an telepathy legolas
*Lorien Arrows
Possession - Support Area
To play, spot an elf.
When you play this, you may place an token here for each forset and coast site you can spot.
Response: If an elf wins a skirmish, remove 2 tokens here to heal that elf.
kewl
Lorien Bow
Possession - Ranged Weapon
Str +1
Bearer must be an elf.
Archery: If bearer is at a coast site, discard a card from hand to make him or her an archer.
sweet
*Mirkwood Arrows
Possession - Support Area
To play, spot an elf.
When you play this, you may place an token here for each ranged weapon you can spot.
Skirmish: Remove 3 tokens here to make a companion bearing a ranged weapon strength +3.
good
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Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher |
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TheHobbit13 |
Posted: Mon Apr 30, 2007 6:00 pm |
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Joined: 27 Jul 2006
Posts: 1303
Location: minnesota
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AgentDrake wrote: Okay, I’m switching from to for a while.
*Haldir, Guardian of Lorien
Companion - Elf
Str 6
Vit 3
Res6
Archer.
Each time a minion is played, you may exert Haldir and add to exert that minion.
"’The dwarf breaths so loud, we could have shot him in the dark.’"
how bout exert to wound
*Legolas, Mirkwood Guardian
Companion - Elf
Str 6
Vit 3
Res7
Archer.
Each time a minion is played, you may add and exert Legolas to place an event from your discard pile on top of your draw deck.
i likey
*Lorien Arrows
Possession - Support Area
To play, spot an elf.
When you play this, you may place an token here for each forset and coast site you can spot.
Response: If an elf wins a skirmish, remove 2 tokens here to heal that elf.
i would just say forest site
Lorien Bow
Possession - Ranged Weapon
Str +1
Bearer must be an elf.
Archery: If bearer is at a coast site, discard a card from hand to make him or her an archer.
whats with coast site?? i like bows that have the loaded archer keyword on them
*Mirkwood Arrows
Possession - Support Area
To play, spot an elf.
When you play this, you may place an token here for each ranged weapon you can spot.
Skirmish: Remove 3 tokens here to make a companion bearing a ranged weapon strength +3.
i absolutely wuv it
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If you like LOTR then maybe you would like redemption ccg PM me for more info |
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AgentDrake |
Posted: Mon Apr 30, 2007 9:51 pm |
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Joined: 01 Apr 2007
Posts: 667
Location: Halfway between eccentric and insane...
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Thanks for the reviews!
Hobbit13: I’m trying to keep the elf stuff underpowered, because alot of my other cards from other cultures benefit them... and there’s a bunch that key off stuff, so I left those weaker intentionally, but thanks for the comments!
Alright, if anyone remembers my stuff, these are the last two of those. (If not, they should be on the first few pages of the thread...)
*Now Perfected
Condition - Support Area
To play, spot an minion.
When you play this condition, reveal your hand and place X tokens here, where X is the number of Uruk-Hai revealed.
Response: If you are about to discard an Uruk-Hai from hand, you may remove two tokens here to play that minion instead.
^This, and Strength and Numbers (already posted) are the key to all those stupid Uruks I made who discard themselves from hand.
Plundered
Event - Response
If your Uruk-Hai wins a skirmish against a companion, exert 2 Uruk-Hai to discard a possession borne by that companion.
"’Hands off that shiny shirt! That’s mine!’"
^ Simple, and a maybe a little easier to pull off than Broken Heirloom, but with more direct cost.
Next, just for the hey of it, I’ll be switching to for a few posts.... |
Never kid about politicians. The more bizarre the joke, the more likely it is to come true. |
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sickofpalantirs |
Posted: Tue May 01, 2007 1:00 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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AgentDrake wrote: Okay, I’m switching from to for a while.
*Haldir, Guardian of Lorien
Companion - Elf
Str 6
Vit 3
Res6
Archer.
Each time a minion is played, you may exert Haldir and add to exert that minion.
"’The dwarf breaths so loud, we could have shot him in the dark.’"
nice give him hunter 1 though
*Legolas, Mirkwood Guardian
Companion - Elf
Str 6
Vit 3
Res7
Archer.
Each time a minion is played, you may add and exert Legolas to place an event from your discard pile on top of your draw deck.
sure
*Lorien Arrows
Possession - Support Area
To play, spot an elf.
When you play this, you may place an token here for each forset and coast site you can spot.
Response: If an elf wins a skirmish, remove 2 tokens here to heal that elf.
forest not forset make it remove a token or discard this condition...
Lorien Bow
Possession - Ranged Weapon
Str +1
Bearer must be an elf.
Archery: If bearer is at a coast site, discard a card from hand to make him or her an archer.
I am not quite getting the connection between landlocked lorien and coast sites...
*Mirkwood Arrows
Possession - Support Area
To play, spot an elf.
When you play this, you may place an token here for each ranged weapon you can spot.
Skirmish: Remove 3 tokens here to make a companion bearing a ranged weapon strength +3.
make it 2 tokens or discard this condition. and bold skirmish |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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Back to top |
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sickofpalantirs |
Posted: Tue May 01, 2007 1:02 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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AgentDrake wrote:
*Now Perfected
Condition - Support Area
To play, spot an minion.
When you play this condition, reveal your hand and place X tokens here, where X is the number of Uruk-Hai revealed.
Response: If you are about to discard an Uruk-Hai from hand, you may remove two tokens here to play that minion instead.
I am not quite getting the usefulness of this card...add or discard this condition
Plundered
Event - Response
If your Uruk-Hai wins a skirmish against a companion, exert 2 Uruk-Hai to discard a possession borne by that companion.
"’Hands off that shiny shirt! That’s mine!’"
.
nice |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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AgentDrake |
Posted: Tue May 01, 2007 1:11 pm |
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Joined: 01 Apr 2007
Posts: 667
Location: Halfway between eccentric and insane...
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Thanks!
The Lorien/Coast thing is that Elves like the sea, and Lorien has elves like Galadriel, etc. who were around in the first age. I’m gonna have the coasts on other non-Lorien stuff too.
But maybe I should change the bow to forest. |
Never kid about politicians. The more bizarre the joke, the more likely it is to come true. |
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