|
Author |
Message |
DáinIronfoot |
Posted: Tue May 01, 2007 1:12 pm |
|
|
Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
|
AgentDrake wrote: *Now Perfected
Condition - Support Area
To play, spot an minion.
When you play this condition, reveal your hand and place X tokens here, where X is the number of Uruk-Hai revealed.
Response: If you are about to discard an Uruk-Hai from hand, you may remove two tokens here to play that minion instead.
Ah yes, I remember the strategy now. This is...interesting. Hard to say if it’s balanced (or very useful) at first glance. But I THINK it all works.
AgentDrake wrote: Plundered
Event - Response
If your Uruk-Hai wins a skirmish against a companion, exert 2 Uruk-Hai to discard a possession borne by that companion.
"’Hands off that shiny shirt! That’s mine!’"
I like cards like this that work with multiple Shadow cultures. Good stuff. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
|
Back to top |
|
sickofpalantirs |
Posted: Tue May 01, 2007 1:21 pm |
|
|
Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
|
AgentDrake wrote: Thanks!
The Lorien/Coast thing is that Elves like the sea, and Lorien has elves like Galadriel, etc. who were around in the first age. I’m gonna have the coasts on other non-Lorien stuff too.
But maybe I should change the bow to forest.
yeah...do that. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
|
Back to top |
|
AgentDrake |
Posted: Tue May 01, 2007 3:37 pm |
|
|
Joined: 01 Apr 2007
Posts: 667
Location: Halfway between eccentric and insane...
|
Alright: culture. Most of my stuff doesn’t have alot of synergy, but there is a little. The two primary focuses are on conditions which go to companions, like Balck Breath, Sauron’s Gaze, etc. and exerting companions
Without further ado:
*Ulaire Lemenya, Hunter in Shadows
Minion - Nazgul
Str 9
Vit 2
Site3
Fierce. Hunter X.
X is the number of ring-bound companions you can spot.
Each time Ulaire Lemenya wins a skirmish, you may exert him to exert a companion.
*Ulaire Toldea, Assailant in Shadows
Minion - Nazgul
Str 12
Vit 3
Site3
Fierce. Toil 1.
Each exhausted companion is strength -1.
When you play Ulaire Toldea, you may exert him twice and remove to exhaust a companion (except the ring-bearer.)
Minor Obstacle
Condition - Support Area
Res -1
Skirmish: Transfer this condition to a companion skirmishing a Nazgul.
Response: If bearer is assigned to skirmish a minion, discard this condition to exert bearer.
Those who stood against the Nazgul proved ineffective.
*Shock and Terror
Condition - Support Area
The Free Peoples player may not assign bearer to fierce skirmishes.
Response: If your Nazgul wins a skirmish, you may transfer this condition from your support area to a companion not assigned to a skirmish. At the start of the regroup phase, return this condition to your support area.
^The theory here is that you can control, to some degree, who does and doesn’t get assigned in the fierce. For example, if your opponent has a huge companion and a few medium ones, you could transfer this to the big guy, so that he doesn’t take out your Witch-King again. |
Last edited by AgentDrake on Wed May 02, 2007 7:37 pm; edited 1 time in totalNever kid about politicians. The more bizarre the joke, the more likely it is to come true. |
|
Back to top |
|
lem0nhead |
Posted: Wed May 02, 2007 3:17 am |
|
|
Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
|
AgentDrake wrote:
*Ulaire Lemenya, Hunter in Shadows
Minion - Nazgul
Str 9
Vit 3
Site3
Fierce. Hunter X.
X is the number of ring-bound companions you can spot.
Each time Ulaire Lemenya wins a skirmish, you may exert him to exert a companion.
I like the hunter idea
*Ulaire Toldea, Assailiant in Shadows
Minion - Nazgul
Str 12
Vit 3
Site3
Fierce. Toil 1.
Each exhausted companion is strength -1.
When you play Ulaire Toldea, you may exert him twice and remove to exhaust a companion (except the ring-bearer.)
I like that as well, powerful but cost is large. Wd for balance.
Minor Obstacle
Condition
Res -1
Play this condition only in the skirmish phase.
Plays on a companion skirmishing a nazgul, limit 1 per bearer.
Response: If bearer is assigned to skirmish a minion, discard this condtition to exert bearer.
Those who stood against the Nazgul proved ineffective.
Think you should play it to your support area then transfer during skirmish, its weird playing conditions in a skirmish.
Shock and Terror
Condition - Support Area
The Free Peoples player may not assign bearer to fierce skirmishes.
Response: If your Nazgul wins a skirmish, you may transfer this condition from your support area to a companion not assigned to a skirmish. At the start of the regroup phase, return this condition to your support area.
Cool idea
Cool cards AD |
Ban shampoo, demand real poo.
My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
|
Back to top |
|
DáinIronfoot |
Posted: Wed May 02, 2007 9:03 am |
|
|
Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
|
AgentDrake wrote: *Ulaire Lemenya, Hunter in Shadows
Minion - Nazgul
Str 9
Vit 3
Site3
Fierce. Hunter X.
X is the number of ring-bound companions you can spot.
Each time Ulaire Lemenya wins a skirmish, you may exert him to exert a companion.
Woe on the player who tries to run around with a bunch of Ring-bound rangers.
AgentDrake wrote: *Ulaire Toldea, Assailiant in Shadows
Minion - Nazgul
Str 12
Vit 3
Site3
Fierce. Toil 1.
Each exhausted companion is strength -1.
When you play Ulaire Toldea, you may exert him twice and remove to exhaust a companion (except the ring-bearer.)
I always thought that first ability should be a permanent rule, myself. I like this card. MAYBE limit the ability to companions with 3 (or perhaps as high as 4) or less resistance.
AgentDrake wrote: Minor Obstacle
Condition
Res -1
Play this condition only in the skirmish phase.
Plays on a companion skirmishing a nazgul, limit 1 per bearer.
Response: If bearer is assigned to skirmish a minion, discard this condtition to exert bearer.
Those who stood against the Nazgul proved ineffective.
"Limit 1 per bearer" should be a seperate sentence. I like the versatility of this card: either reduce strength or discard to exert. Nice.
AgentDrake wrote: Shock and Terror
Condition - Support Area
The Free Peoples player may not assign bearer to fierce skirmishes.
Response: If your Nazgul wins a skirmish, you may transfer this condition from your support area to a companion not assigned to a skirmish. At the start of the regroup phase, return this condition to your support area.
I think it needs to be unique, lest this shut down a big chunk of the fellowship. But it’s a neat idea.
once I am able. Good job. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
|
Back to top |
|
Anonymous Prodigy |
Posted: Wed May 02, 2007 9:57 am |
|
|
Joined: 10 Jan 2006
Posts: 4197
Location: United States
|
AgentDrake wrote: *Ulaire Lemenya, Hunter in Shadows
Minion - Nazgul
Str 9
Vit 3
Site3
Fierce. Hunter X.
X is the number of ring-bound companions you can spot.
Each time Ulaire Lemenya wins a skirmish, you may exert him to exert a companion.
Sweet!
AgentDrake wrote: *Ulaire Toldea, Assailiant in Shadows
Minion - Nazgul
Str 12
Vit 3
Site3
Fierce. Toil 1.
Each exhausted companion is strength -1.
When you play Ulaire Toldea, you may exert him twice and remove to exhaust a companion (except the ring-bearer.)
I would drop the toil and give him hunter 1.
AgentDrake wrote: Minor Obstacle
Condition
Res -1
Play this condition only in the skirmish phase.
Plays on a companion skirmishing a nazgul, limit 1 per bearer.
Response: If bearer is assigned to skirmish a minion, discard this condtition to exert bearer.
Those who stood against the Nazgul proved ineffective.
I think you can remove the "plays only in the skirmish phase" part.
AgentDrake wrote: Shock and Terror
Condition - Support Area
The Free Peoples player may not assign bearer to fierce skirmishes.
Response: If your Nazgul wins a skirmish, you may transfer this condition from your support area to a companion not assigned to a skirmish. At the start of the regroup phase, return this condition to your support area.
I would raise the cost to . Nice card! |
I had to put something here. |
|
Back to top |
|
sickofpalantirs |
Posted: Wed May 02, 2007 12:23 pm |
|
|
Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
|
AgentDrake wrote: Alright: culture. Most of my stuff doesn’t have alot of synergy, but there is a little. The two primary focuses are on conditions which go to companions, like Balck Breath, Sauron’s Gaze, etc. and exerting companions
Without further ado:
*Ulaire Lemenya, Hunter in Shadows
Minion - Nazgul
Str 9
Vit 3
Site3
Fierce. Hunter X.
X is the number of ring-bound companions you can spot.
Each time Ulaire Lemenya wins a skirmish, you may exert him to exert a companion.
I like the incorporating X into the keyword. sweet. isn’t lemnya normally 2 vitality though?
*Ulaire Toldea, Assailiant in Shadows
Minion - Nazgul
Str 12
Vit 3
Site3
Fierce. Toil 1.
Each exhausted companion is strength -1.
When you play Ulaire Toldea, you may exert him twice and remove to exhaust a companion (except the ring-bearer.)
misspelled assailant. nice maybe give the freeps a way out
Minor Obstacle
Condition
Res -1
Play this condition only in the skirmish phase.
Plays on a companion skirmishing a nazgul, limit 1 per bearer.
Response: If bearer is assigned to skirmish a minion, discard this condtition to exert bearer.
Those who stood against the Nazgul proved ineffective.
This condition can ONLY be played in the skirmish... misspelled condition
Shock and Terror
Condition - Support Area
The Free Peoples player may not assign bearer to fierce skirmishes.
Response: If your Nazgul wins a skirmish, you may transfer this condition from your support area to a companion not assigned to a skirmish. At the start of the regroup phase, return this condition to your support area.
I like it |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
|
Back to top |
|
AgentDrake |
Posted: Wed May 02, 2007 7:49 pm |
|
|
Joined: 01 Apr 2007
Posts: 667
Location: Halfway between eccentric and insane...
|
Thanks all!
to SoP for noticing all my typos...
On Shock and Terror, I made it unique rather than cost 3.
On with more! Here we go:
*Cairn of the Barrow-Downs
Condition
To play, spot a minion. Plays on a site.
While the fellowship is at this site, each time a companion loses a skirmish, you may remove and heal that companion to add a burden.
Shadow: If the Fellowship is not at this site, discard this condition to add and a threat.
^Wierd, I know. The point was to have a card that represented the barrows themselves as part of the site, sort of like adding to the site’s text. The second part was so that it could still be useful once the Fellowship moved past that site.
*Relentless Advance
Condition - Support Area
To play, spot a Nazgul.
Each of your minions in a fierce skirmish is strength +1.
Skirmish: Discard this condition and remove to exert a companion skirmishing a Nazgul.
*Servants of the Necromancer
Condition - Support Area
Each time a companion is exerted by a card, you may place a token here.
Shadow: Discard a Nazgul and spot 4 tokens here to reconcile your hand. Discard this condition.
Ulaire Otsea, Nightmare in Shadows
Minion - Nazgul
Str 9
Vit 3
Site3
Fierce. Hunter 1.
When you play Ulaire Otsea, you may exert him to reveal the top two cards of your draw deck. You may play a revealed nazgul at twilight cost -2. |
Last edited by AgentDrake on Tue May 08, 2007 10:46 am; edited 1 time in totalNever kid about politicians. The more bizarre the joke, the more likely it is to come true. |
|
Back to top |
|
DáinIronfoot |
Posted: Wed May 02, 2007 8:31 pm |
|
|
Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
|
AgentDrake wrote: *Cairn of the Barrow-Downs
Condition
To play, spot a minion. Plays on a site.
While the fellowship is at this site, each time a companion loses a skirmish, you may remove and heal that companion to add a burden.
Shadow: If the Fellowship is not at this site, discard this condition to add .
Neat. I think I’d have that second part add something else, though. Perhaps a threat or two.
AgentDrake wrote: *Relentless Advance
Condition - Support Area
To play, spot a Nazgul.
Each of your minions in a fierce skirmish is strength +1.
Skirmish: Discard this condition and remove to exert a companion skirmishing a Nazgul.
I think it might be a little better if it costed and the ability removed only . But that may just be me.
AgentDrake wrote: *Servants of the Necromancer
Condition - Support Area
Each time a companion is exerted by a card, you may place a token here.
Shadow: Discard a Nazgul and spot 6 tokens here to reconcile your hand. Discard this condition.
Cool.
AgentDrake wrote: Ulaire Otsea, Nightmare in Shadows
Minion - Nazgul
Str 9
Vit 3
Site3
Fierce.
Ulaire Otsea is strength +1 for each other Nazgul you can spot (limit +3.)
When you play Ulaire Otsea, you may exert him to reveal the top two cards of your draw deck. You may play a revealed nazgul at twilight cost -2.
I think both abilities together are a bit much. Perhaps change his strength boost to a hunter boost instead. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
|
Back to top |
|
sickofpalantirs |
Posted: Thu May 03, 2007 4:53 pm |
|
|
Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
|
AgentDrake wrote: Thanks all!
to SoP for noticing all my typos...
thank firefox
*Cairn of the Barrow-Downs
Condition
To play, spot a minion. Plays on a site.
While the fellowship is at this site, each time a companion loses a skirmish, you may remove and heal that companion to add a burden.
Shadow: If the Fellowship is not at this site, discard this condition to add .
underpowered make it remove 1.
*Relentless Advance
Condition - Support Area
To play, spot a Nazgul.
Each of your minions in a fierce skirmish is strength +1.
Skirmish: Discard this condition and remove to exert a companion skirmishing a Nazgul.
*Servants of the Necromancer
Condition - Support Area
Each time a companion is exerted by a card, you may place a token here.
Shadow: Discard a Nazgul and spot 6 tokens here to reconcile your hand. Discard this condition.
horrible make it only 4 tokens.
Ulaire Otsea, Nightmare in Shadows
Minion - Nazgul
Str 9
Vit 3
Site3
Fierce.
Ulaire Otsea is strength +1 for each other Nazgul you can spot (limit +3.)
When you play Ulaire Otsea, you may exert him to reveal the top two cards of your draw deck. You may play a revealed nazgul at twilight cost -2.
overpowered make it -1. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
|
Back to top |
|
|
All times are UTC - 4
|
|