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How playable is Denethor's Sword?

5 (Best)  
10%
  [ 1 ]  10%
 
4  
30%
  [ 3 ]  30%
 
3  
40%
  [ 4 ]  40%
 
2  
0%
  [ 0 ]  0%
 
1 (Worst)  
20%
  [ 2 ]  20%
 

Total Votes : 10
Anonymous Prodigy
Posted: Mon Apr 30, 2007 9:26 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
The new Denethor and his sword = 10 strength companion for only 3 twilight. Not too shabby. Think
I had to put something here.
AragornDoFP
Posted: Mon Apr 30, 2007 10:20 am
Joined: 21 Mar 2007 Posts: 104 Location:
It could be useful, it can be played on Denethor to cancel some negative text like the adding a burden when you move. But moved to another companion to use his text in the fellowship phase like Denethor, Lord of Minas Tirith. All and all I don’t think I’d bother with it though. 3 from me.
DáinIronfoot
Posted: Mon Apr 30, 2007 10:32 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Cobra wrote:
The potential of this card lies in the possibility of getting benefits from Denethor’s game text at certain times, and using the sword to prevent bad things from happening at other times. Notice that it can be passed around freely among your Gondor Men.

With the new Denethor, On the Edge of Madness, you could take advantage of the Noble Leaders-like text until you’re just a couple burdens shy of corruption, then play (or transfer) Denethor’s Sword to prevent him from adding any more burdens.

Or with Denethor, Steward of the City, you could play a fellowship full of knights for next to nothing, then play (or transfer) the Sword to prevent all that burden/threat nastiness.

These would still be extremely risky plans, of course. Don’t draw Denethor’s Sword in time = auto-loss. Sword gets discarded = auto-loss. But for the extremely brave/reckless, it might be fun to try. Very Happy

That was my thinking, too. I don’t like how it cancels ALL his text, but if you play your cards right, it can break the game wide open for you.

I’m going to go against the norm and give it a very generous 4. It would be interesting to see if someone could actually pull it off, but I think they could.
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raptor22
Posted: Mon Apr 30, 2007 1:09 pm
Joined: 18 Feb 2007 Posts: 196 Location:
TheJord wrote:
This doesnt stop abilities, just game text. The new Boromir could pull this and then you could play Denethor. I hope there is another card, maybe Denethor’s Cloak(?) to help this out.

Yep, it stops special abilities, but I’ll bet they didn’t intend it to. Rolling Eyes
BattleWarg
Posted: Mon Apr 30, 2007 1:26 pm
Joined: 11 Feb 2007 Posts: 579 Location:
raptor22 wrote:
TheJord wrote:
This doesnt stop abilities, just game text. The new Boromir could pull this and then you could play Denethor. I hope there is another card, maybe Denethor’s Cloak(?) to help this out.

Yep, it stops special abilities, but I’ll bet they didn’t intend it to. Rolling Eyes

I disagree. You get out of the heavy penalties of Denethor, but miss out on the benefits. Makes sense to me.


By the way, has there been a clarification on ’game text’ or is Denethor bearing this no longer a companion (or a Man)?
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sickofpalantirs
Posted: Mon Apr 30, 2007 1:41 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
suckiness incarnate Sick another candidate for bland rare society...it has possibilities...but not much else
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FortunesRazor
Posted: Tue May 01, 2007 1:39 pm
Joined: 19 Apr 2007 Posts: 181 Location: IN
The major problem is that it is a possession which aren’t as hard to get rid of as artifacts. However, it may be too hard to get rid of as an artifact.

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