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Anonymous Prodigy |
Posted: Wed May 09, 2007 8:47 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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DáinIronfoot wrote: Tree of the Old Forest
Minion • Tree
Strength: 9
Vitality: 4
Site: 2
Fierce. Hunter 1.
If the fellowship is not at a forest or river site, discard this minion.
“...often dark and strange, and filled with a hatred of things that go free upon the earth, gnawing, biting, breaking, hacking, burning: destroyers and usurpers.”
A little underpowered. I would raise his strength to 10.
DáinIronfoot wrote: Dark-Hearted Tree
Minion • Tree
Strength: 7
Vitality: 4
Site: 2
Damage +1. Hunter 2.
If the fellowship is not at a forest, marsh, or river site, discard this minion.
This minion is strength +1 for each weather condition you can spot.
“Everything in it is very much more alive, more aware of what is going on, so to speak, than things are in the Shire. And the trees do not like strangers. They watch you.”
Nifty! |
I had to put something here. |
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DáinIronfoot |
Posted: Wed May 09, 2007 9:08 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Anonymous Prodigy wrote: DáinIronfoot wrote: Tree of the Old Forest
Minion • Tree
Strength: 9
Vitality: 4
Site: 2
Fierce. Hunter 1.
If the fellowship is not at a forest or river site, discard this minion.
“...often dark and strange, and filled with a hatred of things that go free upon the earth, gnawing, biting, breaking, hacking, burning: destroyers and usurpers.”
A little underpowered. I would raise his strength to 10.
I opted to lower his cost to , as Foresight recommended. Better? |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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Anonymous Prodigy |
Posted: Wed May 09, 2007 9:21 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Good stuff. |
I had to put something here. |
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DáinIronfoot |
Posted: Wed May 09, 2007 11:13 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Anybody else? I have more Tree cards ready to roll, but I wouldn’t mind another review or two of the Trees before I move on.... |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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Aragorn, King in Exile |
Posted: Wed May 09, 2007 11:19 am |
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Joined: 26 Mar 2007
Posts: 302
Location: Weare, NH
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Personally, I think that Enduring would be better on Tree of the Old Forest and Dark-Hearted Tree as right now they can’t exert themselves or anything like that, plus these minions can only be played at certain sites. I would remove Hunter or another keyword though. Just my 2 cents. Other then that, looks cool. Can’t wait for more. |
Last edited by Aragorn, King in Exile on Wed May 09, 2007 11:20 am; edited 1 time in total |
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Eomer3rdMarshal |
Posted: Wed May 09, 2007 11:19 am |
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Joined: 14 Apr 2006
Posts: 163
Location: Riding free in the Westfold
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DáinIronfoot wrote: Anonymous Prodigy wrote: Just my humble opinion, but I think that enduring fits better with Old Man Willow....
I really like that idea, but I think that, at this point, that would require a vast revamp of him, since he and other Trees rely on exerting with their high vitality. So I may incorporate that into some Trees in the future, but for now, I think I’ll leave them as-is. for the thought, though.
And s to everyone who reviewed, once I’m able to dish them all out. Thanks, everyone!
Here’s a couple more lesser Trees. Enjoy!
Tree of the Old Forest
Minion • Tree
Strength: 9
Vitality: 4
Site: 2
Fierce. Hunter 1.
If the fellowship is not at a forest or river site, discard this minion.
“...often dark and strange, and filled with a hatred of things that go free upon the earth, gnawing, biting, breaking, hacking, burning: destroyers and usurpers.”
I like him. I think, though, that the Trees need some site manipulation, or they’re worthless.
Dark-Hearted Tree
Minion • Tree
Strength: 7
Vitality: 4
Site: 2
Damage +1. Hunter 2.
If the fellowship is not at a forest, marsh, or river site, discard this minion.
This minion is strength +1 for each weather condition you can spot.
“Everything in it is very much more alive, more aware of what is going on, so to speak, than things are in the Shire. And the trees do not like strangers. They watch you.”
Cool! |
"Forth Eorlingas!" |
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AgentDrake |
Posted: Wed May 09, 2007 11:27 am |
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Joined: 01 Apr 2007
Posts: 667
Location: Halfway between eccentric and insane...
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[quote="DáinIronfoot"
Tree of the Old Forest
Minion • Tree
Strength: 9
Vitality: 4
Site: 2
Fierce. Hunter 1.
If the fellowship is not at a forest or river site, discard this minion.
“...often dark and strange, and filled with a hatred of things that go free upon the earth, gnawing, biting, breaking, hacking, burning: destroyers and usurpers.”
I would make it strength 10; otherwise it seems pretty weak. No real reason to use it.
Dark-Hearted Tree
Minion • Tree
Strength: 7
Vitality: 4
Site: 2
Damage +1. Hunter 2.
If the fellowship is not at a forest, marsh, or river site, discard this minion.
This minion is strength +1 for each weather condition you can spot.
“Everything in it is very much more alive, more aware of what is going on, so to speak, than things are in the Shire. And the trees do not like strangers. They watch you.”
Looks good!
[/quote] |
Never kid about politicians. The more bizarre the joke, the more likely it is to come true. |
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DáinIronfoot |
Posted: Wed May 09, 2007 1:45 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Alright, I made both non-unique Trees enduring. How do they look now? |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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Aragorn, King in Exile |
Posted: Wed May 09, 2007 1:52 pm |
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Joined: 26 Mar 2007
Posts: 302
Location: Weare, NH
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Sweetness.
Can’t wait for more! |
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WeyounsLastClone |
Posted: Wed May 09, 2007 1:54 pm |
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Joined: 09 May 2007
Posts: 175
Location: The Netherlands
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DáinIronfoot wrote:
Tree of the Old Forest
Minion • Tree
Strength: 7
Vitality: 4
Site: 2
Enduring. Fierce.
If the fellowship is not at a forest or river site, discard this minion.
“...often dark and strange, and filled with a hatred of things that go free upon the earth, gnawing, biting, breaking, hacking, burning: destroyers and usurpers.”
Cool. With site-keywords becoming more important with the new site path, I like these kind of restrictions coming back again. And some more site 2 minions are always welcome.
DáinIronfoot wrote:
Dark-Hearted Tree
Minion • Tree
Strength: 6
Vitality: 4
Site: 2
Enduring. Damage +1.
If the fellowship is not at a forest, marsh, or river site, discard this minion.
This minion is strength +1 for each weather condition you can spot.
“Everything in it is very much more alive, more aware of what is going on, so to speak, than things are in the Shire. And the trees do not like strangers. They watch you.”
I’m not up to date with the rest of your dream cards, but I assume you created some more weather conditions? I like the idea behind it.
Anyway, with a couple of -exert cards they’ll be nice to get the enduring working, otherwise they might be a bit weak. |
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