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DáinIronfoot |
Posted: Fri Jun 08, 2007 12:42 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Foresight wrote: Din of Goblins
Event • Shadow
Play a Orc from your discard pile (Or 2 Orcs if you can spot 3 burdens).
Very "Moriesque".
Foresight wrote: Agile Goblin
Minion • Orc
Strength: 6
Vitality: 1
Site Number: 4
When you play this minion, you may place a card from the Free Peoples player’s discard pile on top of their draw deck.
Interesting. Since you get to do it, you can really interfere with their card drawing. I like it.
Foresight wrote: Goblin Butcher
Minion • Orc
Strength: 10
Vitality: 2
Site Number: 4
Aggressive. ( Skirmishes involving aggressive minions must be resolved before any others.)
When you play this minion, you may spot another Orc reveal top card of the Free Peoples player’s draw deck. If that card is a Shadow card, discard it to add a burden.
You missed a "to" between "Orc" and "reveal". AWESOME combo with the above guy.
Foresight wrote: • Creeping Doom
Condition • Support Area
Each time you reveal the top card of the Free Peoples player’s draw deck, you may spot a Orc to add .
And the hits just keep on coming! I like this little strategy.
Foresight wrote: Goblin Chaser
Minion • Orc
Strength: 7
Vitality: 2
Site Number: 4
Hunter 1. When you play this minion, you may reveal the top card of the Free Peoples player’s draw deck. If that card is a Shadow card, you may discard the top card of your deck to take a card from your discard pile into hand.
Nice.
for a neat little set of cards. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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Thranduil |
Posted: Fri Jun 08, 2007 1:09 pm |
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Joined: 01 May 2007
Posts: 2256
Location:
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Foresight wrote: Din of Goblins
Event • Shadow
Play a Orc from your discard pile (Or 2 Orcs if you can spot 3 burdens).
I’m going 1 up on L333 and am going to say 5 burdens (well, at least 4 anyway). Think about it this way: for a serious deck each time you play a minion from your discard pile, you pay for goblin scavengers and add and draw a card with 4 Goblin Armory ’s and a goblin scimitar! If you can spot 3 burdens, therefore, this card plays 2 minions, adds and draws you 2 cards, and that’s potent.
Foresight wrote: Agile Goblin
Minion • Orc
Strength: 6
Vitality: 1
Site Number: 4
When you play this minion, you may place a card from the Free Peoples player’s discard pile on top of their draw deck.
Funny.
Foresight wrote: Goblin Butcher
Minion • Orc
Strength: 10
Vitality: 2
Site Number: 4
Aggressive. ( Skirmishes involving aggressive minions must be resolved before any others.)
When you play this minion, you may spot another Orc to reveal top card of the Free Peoples player’s draw deck. If that card is a Shadow card, discard it to add a burden.
Hilarious!
Foresight wrote: • Creeping Doom
Condition • Support Area
Each time you reveal the top card of the Free Peoples player’s draw deck, you may spot a Orc to add .
DEADLY! Make it cost or with an exertion (or maybe with an exertion given that orcs have very little vitality).
Foresight wrote: Goblin Chaser
Minion • Orc
Strength: 7
Vitality: 2
Site Number: 4
Hunter 1. When you play this minion, you may reveal the top card of the Free Peoples player’s draw deck. If that card is a Shadow card, you may discard the top card of your deck to take a card from your discard pile into hand.
Really potent.
I like this strategy - it’s a lot of fun.
Thranduil |
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V) |
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Foresight |
Posted: Fri Jun 08, 2007 7:00 pm |
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Joined: 06 Feb 2007
Posts: 557
Location: Cedar Rapids, IA
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Since you guys like the new strategy, here’s some more to compliment it.
Goblin of Khazad-dum
Minion • Orc
Strength: 9
Vitality: 2
Site Number: 4
Lurker. When you play this minion, if the fellowship has moved only once, you may reveal the top card of the Free Peoples player’s draw deck. If that card is a Shadow card, add .
•Outnumbered
Condition • Support Area
Upkeep - Spot a Orc. (At the start of the regroup phase, you must spot a Orc or discard this condition.)
Each time you’re about to reveal the top card of the Free Peoples player’s draw deck, you may discard a card from hand to reveal a card from their hand. Then play a Orc from hand at twilight cost -X, where X is the twilight cost of the card revealed.
•Crazed Goblin, Unpredictable Foe
Minion • Orc
Strength: 12
Vitality: 3
Site Number: 4
When you play this minion, you may place a card from the Free Peoples player’s discard pile on top of their draw deck.
Shadow: Spot another Orc and exert this minion to discard the top card of the Free Peoples player’s draw deck. If that card is a Shadow card, this minion is fierce until the regroup phase. If that card is a Free Peoples card, this minion is damage +1 until the regroup phase.
Plundered Axe
Possession • Hand Weapon
Strength: +2
Bearer must be a Orc.
When you play this possession, you may place a card from the Free Peoples player’s discard pile on top of their draw deck.
Vengeful Goblin
Minion • Orc
Strength: 7
Vitality: 2
Site Number: 4
When you play this minion, you may reveal the top card of the Free Peoples player’s draw deck. If that card is a Shadow card, you may draw a card.
Edit: Gave Crazed Goblin a spotting requirement for his shadow special ability. |
Last edited by Foresight on Sat Jun 09, 2007 9:38 am; edited 5 times in totalIn his eyes was the look of a hunted beast seeking some gap in the ring of his enemies. |
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legoles3333 |
Posted: Fri Jun 08, 2007 7:02 pm |
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Joined: 28 Nov 2006
Posts: 861
Location: In a place that is beyond your imagination
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with the Goblin of Khazad dum, he kinda kills the whole Goblin Pursuer Strategy |
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher |
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Foresight |
Posted: Fri Jun 08, 2007 7:04 pm |
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Joined: 06 Feb 2007
Posts: 557
Location: Cedar Rapids, IA
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Well, he’s got a strategy of his own to go with instead of sticking his schnoz into another one. |
In his eyes was the look of a hunted beast seeking some gap in the ring of his enemies. |
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sickofpalantirs |
Posted: Fri Jun 08, 2007 7:37 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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OK I was going to review them, but they all ROCKED! so have a GP instead. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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DáinIronfoot |
Posted: Sat Jun 09, 2007 5:51 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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sickofpalantirs wrote: OK I was going to review them, but they all ROCKED! so have a GP instead.
Heh. Ditto. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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Foresight |
Posted: Sat Jun 09, 2007 7:05 pm |
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Joined: 06 Feb 2007
Posts: 557
Location: Cedar Rapids, IA
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Since these cards seem to be good, why don’t we churn out another batch, eh?
It is a Tomb
Condition
To play, spot a minion. Plays on a site.
Limit 1 per site.
This site is an underground.
Each time you reveal the top card of the Free Peoples player’s draw deck at this site, you may wound an unwounded companion.
Arrows Aplenty
Event • Archery
Spot a Orc to add 1 to the minion archery total (Or 2 if you have revealed the top card of the Free Peoples player’s draw deck this turn).
Rid Us of Your Stupidity
Event • Shadow
Spot a Orc to reveal the top card of the Free Peoples player’s draw deck. If that card is a copy of a unique companion you can spot (Except the ring-bearer), you may discard both cards.
•The Balrog, Ancient Evil
Minion • Balrog
Strength: 17
Vitality: 5
Site Number: 5
Damage +2. Fierce. Toil 2. If the fellowship has moved more than once this turn, this minion’s twilight cost is -6.
If at an underground site, each time a card revealed from the top of the Free Peoples player’s draw deck is about to be discarded, you may remove it from the game instead.
•The Balrog’s Sword, Unquenchable Flame
Artifact • Hand Weapon
Strength: +3
Bearer must be The Balrog.
May be borne in addition to 1 other hand weapon.
When you play this possession, you may reveal the top 4 cards of the Free Peoples player’s draw deck. Then, replace them back on top of their draw deck in any order. |
Last edited by Foresight on Sun Jun 10, 2007 8:43 pm; edited 4 times in totalIn his eyes was the look of a hunted beast seeking some gap in the ring of his enemies. |
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DáinIronfoot |
Posted: Sat Jun 09, 2007 9:01 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Foresight wrote: It is a Tomb
Condition
Plays on a site.
Limit 1 per site.
This site is an underground.
Each time you reveal the top card of the Free Peoples player’s draw deck at this site, you may exert an unwounded companion.
"Is" should probably be capitalized in the title. Hey, I had to find SOMETHING to comment on!
Foresight wrote: Arrows Aplenty
Event • Archery
Spot a Orc to add 1 to the minion archery total (Or 2 if you have revealed the top card of the Free Peoples player’s draw deck this turn).
I think you should spot a archer instead.
Foresight wrote: Rid Us of Yourself
Event • Shadow
Spot a Orc to reveal the top card of the Free Peoples player’s draw deck. If that card is a copy of a unique companion you can spot (Except the ring-bearer), you may discard both cards.
I think "Rid Us of Your Stupidity!" might be a cooler title, but again, that’s just me trying to find SOMETHING negative.
Foresight wrote: • The Balrog, Ancient Evil
Minion • Balrog
Strength: 17
Vitality: 5
Site Number: 5
Damage +2. Fierce. Toil 2. When you play this minion, if the fellowship has moved more than once this turn, this minion’s twilight cost is -6.
If at an underground site, each time a card revealed from the top of the Free Peoples player’s draw deck is about to be discarded, you may remove it from the game instead.
Ouch! Looks pretty good to me.
Foresight wrote: • The Balrog’s Sword, Unquenchable Flame
Artifact • Hand Weapon
Strength: +3
Bearer must be The Balrog.
When you play this possession, you may reveal the top 4 cards of the Free Peoples player’s draw deck. Then, replace them back on top of their draw deck in any order.
I think it should say "this weapon may be borne in addition to 1 other hand weapon", like the original. It’s okay, since the other gives a damage +1 this one lacks. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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legoles3333 |
Posted: Sun Jun 10, 2007 3:08 am |
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Joined: 28 Nov 2006
Posts: 861
Location: In a place that is beyond your imagination
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Foresight wrote: Since these cards seem to be good, why don’t we churn out another batch, eh?
It is a Tomb
Condition
Plays on a site.
Limit 1 per site.
This site is an underground.
Each time you reveal the top card of the Free Peoples player’s draw deck at this site, you may exert an unwounded companion.
one thing, make the first ability culturaly enforced, cause i can think af this going crazy in a Goblin hordes swarm
Arrows Aplenty
Event • Archery
Spot a Orc to add 1 to the minion archery total (Or 2 if you have revealed the top card of the Free Peoples player’s draw deck this turn).
funny name, nice
Rid Us of Yourself
Event • Shadow
Spot a Orc to reveal the top card of the Free Peoples player’s draw deck. If that card is a copy of a unique companion you can spot (Except the ring-bearer), you may discard both cards.
hmm... ok whatever
• The Balrog, Ancient Evil
Minion • Balrog
Strength: 17
Vitality: 5
Site Number: 5
Damage +2. Fierce. Toil 2. When you play this minion, if the fellowship has moved more than once this turn, this minion’s twilight cost is -6.
If at an underground site, each time a card revealed from the top of the Free Peoples player’s draw deck is about to be discarded, you may remove it from the game instead.
sweet!!!!
• The Balrog’s Sword, Unquenchable Flame
Artifact • Hand Weapon
Strength: +3
Bearer must be The Balrog.
When you play this possession, you may reveal the top 4 cards of the Free Peoples player’s draw deck. Then, replace them back on top of their draw deck in any order.
hmm a little powerful, make it 3 cards |
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher |
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