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johnboy |
Posted: Thu Jun 07, 2007 8:50 pm |
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Joined: 05 Mar 2007
Posts: 17
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These are from the on-line game. Sorry, but I can not get the images.
2 Reaching Tentacle
Minion Creature
4 Str 2 H site 4
Tntacle
This minoin cannot bear possessions.
Discard this minion from play if not at a marsh.
This minion is strength +1 for each tentacle you spot.
19P19
3 Strong Tentacle
Minion Creature
4 Str 2 H site 4
Tntacle
This minoin cannot bear possessions.
Discard this minion from play if not at a marsh.
This minion is strength +1 for each tentacle you spot.
19P20
4 Watcher in the Water, Many-Tentacled Creature
Minion Creature
11 Str 4 H Site 4
Discard all other minions (except tentacles).
Watcher in the Water cannot bear possessions.
The fellowship’s current site gains marsh.
Shadow: Play a tentacle from your discard pile.
19P21
Pit Troll
19P22
6 Troll of the Deep, Cave Troll
Minion Troll
13 Str 3 H site 4
To Play, spot an (orc culture) orc.
Skirmish: Remove a thret to make an (orc culture) minion strenght +2
19P23
I will do the rest tomorrow if some one else has not. |
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CarpeGuitarrem |
Posted: Thu Jun 07, 2007 9:52 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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johnboy wrote: These are from the on-line game. Sorry, but I can not get the images.
2 Reaching Tentacle
Minion Creature
4 Str 2 H site 4
Tntacle
This minoin cannot bear possessions.
Discard this minion from play if not at a marsh.
This minion is strength +1 for each tentacle you spot.
19P19
Nice, simple card. I like it...and tentacles are back!
Quote: 3 Strong Tentacle
Minion Creature
4 Str 2 H site 4
Tntacle
This minoin cannot bear possessions.
Discard this minion from play if not at a marsh.
This minion is strength +1 for each tentacle you spot.
19P20
Again, not bad.
Quote: 4 Watcher in the Water, Many-Tentacled Creature
Minion Creature
11 Str 4 H Site 4
Discard all other minions (except tentacles).
Watcher in the Water cannot bear possessions.
The fellowship’s current site gains marsh.
Shadow: Play a tentacle from your discard pile.
19P21
Wow. This. Is amazing. Okay, this just comboes amazingly with the tentacles! Play Huge Tentacle to play this guy, the site is a marsh, and now you can play all the tentacles!
Quote: 6 Troll of the Deep, Cave Troll
Minion Troll
13 Str 3 H site 4
To Play, spot an (orc culture) orc.
Skirmish: Remove a thret to make an (orc culture) minion strenght +2
19P23
I will do the rest tomorrow if some one else has not.
Nice, but I’d like to see this strat fleshed out. |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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redoschi |
Posted: Thu Jun 07, 2007 11:11 pm |
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Joined: 06 Jun 2006
Posts: 30
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the tentacle with 3 cost is base 7 strength
and WHY THE HELL are tentacles and watcher in Orc culture instead of moria again (I can’t see them working with orcs, but rather I see them directly connected with Moria!) |
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FortunesRazor |
Posted: Thu Jun 07, 2007 11:19 pm |
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Joined: 19 Apr 2007
Posts: 181
Location: IN
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And you can’t use huge tentacle to get him. It can only be played to marshes. Yeah, and does foul things work with this guy? No, I don’t think so. |
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CarpeGuitarrem |
Posted: Thu Jun 07, 2007 11:49 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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I actually think Huge Tentacle could fetch Watcher at a non-marsh. Here’s my thinking...
You play Huge Tentacle. You now trigger "When you play..." actions. You play the Watcher and discard Huge Tentacle because he’s not at a marsh.
Problem? |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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FortunesRazor |
Posted: Fri Jun 08, 2007 12:05 am |
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Joined: 19 Apr 2007
Posts: 181
Location: IN
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Ah, so you’d play him and then immediately discard him but you’d still get the watcher? I think you’re right.
Still you can only have 4 watchers that can only be pulled outta the draw deck not discard pile and there’s no recursion for this watcher, unless there’s a card like foul things for the orc culture. I don’t really know that culture though so there might be. |
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fishfleas |
Posted: Fri Jun 08, 2007 8:57 am |
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Joined: 09 May 2007
Posts: 33
Location:
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Orc Culture has Goblin Hordes.... Duh!!!! |
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CarpeGuitarrem |
Posted: Fri Jun 08, 2007 10:52 am |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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FortunesRazor wrote: Ah, so you’d play him and then immediately discard him but you’d still get the watcher? I think you’re right.
Still you can only have 4 watchers that can only be pulled outta the draw deck not discard pile and there’s no recursion for this watcher, unless there’s a card like foul things for the orc culture. I don’t really know that culture though so there might be.
True...but it’s fairly easy to drop a bomb with this dude. In fact, I might just make an article about a tentacle deck...a few twists, but it’s an insanely easy deck to play if built right. |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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FortunesRazor |
Posted: Fri Jun 08, 2007 12:36 pm |
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Joined: 19 Apr 2007
Posts: 181
Location: IN
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Forgot about Goblin Hordes, I’m not real familiar with orc culture. But I did look up you could use 4 destroyers and usurpers with 4 expendable servants. |
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