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How playable is Stern Words?

5 (Best)  
66%
  [ 8 ]  66%
 
4  
25%
  [ 3 ]  25%
 
3  
0%
  [ 0 ]  0%
 
2  
8%
  [ 1 ]  8%
 
1 (Worst)  
0%
  [ 0 ]  0%
 

Total Votes : 12
redoschi
Posted: Sat Jun 30, 2007 10:35 pm
Joined: 06 Jun 2006 Posts: 30 Location:
anyone knows the exact text of the real life version of this card?
I heard it has a drawback, but haven’t read the exact text.
CarpeGuitarrem
Posted: Sat Jun 30, 2007 11:14 pm
Joined: 07 Apr 2006 Posts: 3361 Location: Franciscan University of Steubenville
Yeah, I think there is a return to hand drawback.
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king_xyglon
Posted: Sat Jun 30, 2007 11:24 pm
Joined: 01 Jun 2007 Posts: 18 Location:
redoschi wrote:
anyone knows the exact text of the real life version of this card?
I heard it has a drawback, but haven’t read the exact text.



2 Stern Words Gandalf
+2 Str

To play, spot a Gandalf Wizard.
Bearer must be a companion.
Each time bearer wins a skirmish, you may transfer this condition to another companion.
At the end of each turn, return this condition to hand.

Edits: mispellings
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BearerOfQuality
Posted: Mon Jul 02, 2007 1:01 am
Joined: 20 Jun 2007 Posts: 217 Location: United Kingdom
Wow, that is actually a lot better than at firstn imagined. Would definitely change my vote from a 1 to a 4!
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sickofpalantirs
Posted: Mon Jul 02, 2007 6:37 am
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
so that makes it either a use once and muster card or a have 1 copy of. but still +2 is nothing to sneeze at, but that isn’t OP.
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BearerOfQuality
Posted: Mon Jul 02, 2007 7:29 am
Joined: 20 Jun 2007 Posts: 217 Location: United Kingdom
No it sin’t OP now that there is a drawback. I quite like it now
http://trade.mahasamatman.com/Rings/list_show.pl?user=harrisonl
(needs updating)

Harry Potter and the Order of the Phoenix - Best. Film. Ever.
bobtheorc
Posted: Mon Jul 02, 2007 7:46 am
Joined: 19 Mar 2006 Posts: 1218 Location: Wow, its hot in Iowa
SO it wasn’t OP after all...I am confused now. Laughing
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elf lvr
Posted: Mon Jul 02, 2007 9:51 am
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
Well... even with throwing out 8 twilight each turn, you could still beat all nine nazzies quite easily. However, since you’d have to save all the copies in hand... it gives the opposing freeps an easy run. And so long as your companions don’t have many damage bonuses, it’d be hard for you to double, too.
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Dravius
Posted: Mon Jul 02, 2007 11:45 am
Joined: 22 Apr 2007 Posts: 191 Location: Quebec, Canada
You can’t muster it though, since it is at the end of the turn action while the muster is at the start of the regroup phase. If you chose to reconcile, you then do so AND your turn ends, which brings the cards back into your hand, so you can have more than 8 cards in hand for the shadow phase if I am not mistaken, quite good with they stole it if I am not mistaken with the rulings.
-Darth Dravius, Dark Lord of the Sith
sickofpalantirs
Posted: Mon Jul 02, 2007 12:51 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
you might not be. easily fixed with a small piece of erratra though Wink
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz

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