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How playable is Urgency?

5 (Best)  
9%
  [ 1 ]  9%
 
4  
27%
  [ 3 ]  27%
 
3  
18%
  [ 2 ]  18%
 
2  
27%
  [ 3 ]  27%
 
1 (Worst)  
18%
  [ 2 ]  18%
 

Total Votes : 11
raptor22
Posted: Mon Jun 11, 2007 11:20 pm
Joined: 18 Feb 2007 Posts: 196 Location:
redoschi wrote:
the ent reference is I believe for 3 reasons:
1 - Ents do not like mountains, they live in forests and walk well in plains, but surely mountains or caves wouldnt be their favorite place to be.
2 - Ents are not very good with freezing cold storms I believe.
3 - Saruman do not like Ents as they destroyed his home

Actually, I think its more of a URGENCY issue. Ents arent really capable of moving with urgency (i. e. Haste).

Remember: "Its night time already." Smile
Dravius
Posted: Mon Jun 11, 2007 11:55 pm
Joined: 22 Apr 2007 Posts: 191 Location: Quebec, Canada
Two of those in a mountain troll deck can be quite nice actualy. If you play against ents, spotting 6 of them would mean adding 12, that means you can have 4 more orcs for your swarm and get +2 anywhere if needed. It is not the best card ever, but can be a meta choice if you want to play a swarm in a multiplayer game.
-Darth Dravius, Dark Lord of the Sith
Anonymous Prodigy
Posted: Tue Jun 12, 2007 11:21 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
If D can go THAT far, they can definitely make a Rohan ARB. Razz

A 2 from me. Thumbs Down
I had to put something here.
spartiatis
Posted: Tue Jun 12, 2007 11:52 am
Joined: 08 May 2007 Posts: 42 Location: Greece
Am i the only one that feels that this game text should by default be printed in every Ent?
The Ents started being overpowered when someone, while designing new cards, decided that they should be treated like every other companion and removed the unhasty mechanism.
When Ents without unhasty came out, the art of deck-building was lost in this game.
A mildly well-built Gandalf-Ent deck gives away much twilight only at the first 2-3 sites and it avoids serious damage due to the roaming penalty and the early draws.
And now with Stern words the situation is even more *****.
It is an anti-Ent card that they definitely deserve it and should have come out much earlier.
I will run 4 of these, no matter what shadow deck i play. Just for fun. Twisted Evil Twisted Evil
I will vote for Urgency as the best card in Ages End Applause Applause Applause
AnxiousChieftain
Posted: Thu Jun 14, 2007 7:49 am
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Lame! While it is a balanced card, the picture makes NO sense in regards to the game text. I just wish that the picture was something different, because the text is really cool and helps hurt those crazy Ent decks.

4 for playability.

- AC
MODS RULE. - lem0nhead
Malachi
Posted: Tue Jul 24, 2007 3:46 pm
Joined: 12 Jun 2007 Posts: 19 Location:
Card add 2 twilight, not just one.
gizlivadi
Posted: Tue Jul 24, 2007 5:03 pm
Joined: 07 Jul 2007 Posts: 110 Location: how to keep a stupid busy? (read my signature)
Thehobbit13 wrote:
Quote:
this card is crap


wow, fuertes declaraciones Very Happy (strong declarations)
NBarden
Posted: Tue Jul 24, 2007 5:25 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
IDK, free +1 pump, easily splashable ent-hoser, I dont think its that bad.

Kind of like Terrible as the Dawn. Specific, but if it pays off, IT PAYS OFF!
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lem0nhead
Posted: Wed Jul 25, 2007 3:04 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
Hmm i think decipher have missed a key point here. The problem with ents is how to shut them down not pool. I think the least worries we have facing ents is pool, i mean they chuck it out like theres no tomorrow, what the heck do we need a little bit extra for? If it said exert each ent now then wed be cooking with gas.
Ban shampoo, demand real poo.
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NBarden
Posted: Wed Jul 25, 2007 12:34 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
IDK, Id sure like to be able to drop 13 Nazgul on them, + 4x A Shadow Rises, while hoarding Dark Approach. Without this card, not possible.
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