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lem0nhead
Posted: Fri Sep 14, 2007 10:54 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
Yeah. You play an event of the assaulter’s culture in the assaulter’s skirmish and that minion gets plus x strength.

Sound good?
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"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer
Lost Heir
Posted: Sat Sep 15, 2007 5:30 am
Joined: 01 May 2007 Posts: 225 Location: Ohio
Cool. I like it. Thumbs Up
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View the newest culture in my DC set, The Lords of Gondor: Gandalf
NBarden
Posted: Sat Sep 15, 2007 11:45 am
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
lem0nhead wrote:
Mechanics

Balance - The fellowship is balanced if it has less than 6 companions. It becomes unbalanced if it has 6 or more companions. Shadows and fellowship will take advantage of both.

Don’t need it. Just use the typical rule of 5.

Ardor - If no companions have died this turn the free peoples player has Ardor. If a companion dies, for the rest of the turn the shadow has Ardor.

Kinda like initiative?

Loaded Keywords

Guardian X - While you can spot more minions than companions bearer gains defender + X.
(Inspired by the brave defense of the free peoples in the face of defeat.)

Nice.

Assaulter X - Each time a shadow skirmish event is played during a skirmish involving a minion of the same culture it is strength + X.

Nice.

Resourceful - The twilight cost of each card played on bearer is -1.

Bland. But decent.

Unloaded Keywords

Invader - Orc and Men minions will take advantage of this like Besieger or Beserker.

Like it.

The without further ado, in classic style the first spoiler will be a version of The One Ring.


The One Ring, The Master Ring Ring
Strength: +1
Resistance: +1
Maneuever: Add a burden to wear the One Ring until the regroup phase.
While wearing The One Ring each time bearer is about to take a wound add a burden instead.
"...he forged in secret a master ring..."

This ring’s better than the other. Vitality would be nice.

Be gentle its my first DC set Very Happy

It is? Twisted Evil

Happy reviewing!
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Thranduil
Posted: Sun Sep 16, 2007 12:02 pm
Joined: 01 May 2007 Posts: 2256 Location:
Interesting keywords and mechanics (I look forward to seeing them in action, and it’s a great idea to have one of them embedded into your ring) but I don’t see any reason why it can’t be Resourceful X.

Thranduil
Last edited by Thranduil on Sun Sep 16, 2007 2:07 pm; edited 1 time in total'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
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gil-estel
Posted: Sun Sep 16, 2007 1:17 pm
Joined: 25 Apr 2007 Posts: 545 Location: Groningen, the Netherlands
where does ardor come from? Is it a english word? my knowledge of english isn’t too big...
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Thranduil
Posted: Sun Sep 16, 2007 2:05 pm
Joined: 01 May 2007 Posts: 2256 Location:
gil-estel wrote:
where does ardor come from? Is it a english word? my knowledge of english isn’t too big...

Yes it’s an English word, but not a common one.

Oxford English Dictionary wrote:
Ardour - 1. (a feeling of) ardent passion or desire; eagerness, intensity of feeling. 2. (a) fierce or burning heat; fire. 3. a radiant spirit.

It comes from the Latin ’ardere’ meaning ’to burn’.

Thranduil
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless

Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V)
lem0nhead
Posted: Mon Sep 17, 2007 3:56 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
Erm thanks for that Thran!

Also resourceful X is way too powerful. Its going to be a bonus keyword like muster. Not something key to gameplay but a nice little addition.

Anyway im happy with the ring and the general feedback so on with the next culture! The Orcs.

Here’s a few ones to get you started with the new mechanisms.

2 Warrior Orc Orc
Minion • Orc
Strength: 7
Vitality: 2
Site: 4
Invader.
If the shadow has Ardor, this minion is strength +3 for each companion in the dead pile.
"New forces of the enemy were hastening..."
C

6 • Battlefield Master Orc
Minion • Orc
Strength: 14
vitality: 3
Site: 4
To play spot an Orc Orc.
While the fellowship is balanced, this minion is fierce.
While the fellowship is unbalanced, this minion is damage +1.
While this minion is at a battleground it is strength +2.
"... hewing any man that they found abroad, living or dead."
R

4 Warrior Goblin Orc
Minion • Orc
Strength: 9
vitality: 2
Site: 4
Assaulter 2. Invader.
At the start of each skirmish involving this minion, if the shadow has Ardor, you may exert this minion to take an Orc skirmish event into hand from your discard pile.
"The vanguard passed through the trenches of fire..."
R
Last edited by lem0nhead on Mon Sep 17, 2007 1:40 pm; edited 1 time in totalBan shampoo, demand real poo.
Popcorn My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer
legoles3333
Posted: Mon Sep 17, 2007 4:17 am
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
lem0nhead wrote:
Erm thanks for that Thran!

Also resourceful X is way too powerful. Its going to be a bonus keyword like muster. Not something key to gameplay but a nice little addition.

Anyway im happy with the ring and the general feedback so on with the next culture! The Orcs.

Here’s a few ones to get you started with the new mechanisms.

2 Warrior Orc Orc
Minion • Orc
Strength: 7
Vitality: 2
Site: 4
Invader
If the shadow has Ardor this minion is strength + 3 for each companion in the dead pile.
"New forces of the enemy were hastening.."
C

kewl

5 • Battlefield Master Orc
Minion • Orc
Strength: 14
vitality: 3
Site: 4
To play spot an Orc Orc.
While the fellowship is balanced this minion is fierce.
While the fellowship is unbalanced this minion is damage +1.
While this minion is at a battleground it is strength +2.
"... hewing any man that they found abroad, living or dead."
R

i think raise the twilight cost to 6

4 Warrior Goblin Orc
Minion • Orc
Strength: 9
vitality: 2
Site: 4
Assaulter 2. Invader.
At the start of each skirmish involving this minion, if the shadow has Ardor, you may exert this minion to take an Orc skirmish event into hand from your discard pile.
"The vanguard passed through the trenches of fire.."
R


nice
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Thranduil
Posted: Mon Sep 17, 2007 10:04 am
Joined: 01 May 2007 Posts: 2256 Location:
lem0nhead wrote:
2 Warrior Orc Orc
Minion • Orc
Strength: 7
Vitality: 2
Site: 4
Invader
If the shadow has Ardor this minion is strength + 3 for each companion in the dead pile.
"New forces of the enemy were hastening.."
C

Nice one. No complaints other than the title. Why not go with the theme so ’Battlefield Orc’?

lem0nhead wrote:
5 • Battlefield Master Orc
Minion • Orc
Strength: 14
vitality: 3
Site: 4
To play spot an Orc Orc.
While the fellowship is balanced this minion is fierce.
While the fellowship is unbalanced this minion is damage +1.
While this minion is at a battleground it is strength +2.
"... hewing any man that they found abroad, living or dead."
R

6 is probably better, or reducing his strength by 2. Also not a big fan of the title, but nice card.

lem0nhead wrote:
4 Warrior Goblin Orc
Minion • Orc
Strength: 9
vitality: 2
Site: 4
Assaulter 2. Invader.
At the start of each skirmish involving this minion, if the shadow has Ardor, you may exert this minion to take an Orc skirmish event into hand from your discard pile.
"The vanguard passed through the trenches of fire.."
R

Good use of abilities to support keywords, but same problem with the title.

Thranduil
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless

Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V)
lem0nhead
Posted: Mon Sep 17, 2007 10:14 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
Ill wait for some other reviews (hint DI and SoP) but will probably change the cost to 6 for the master. Thanks for the encouraging words though Thran.

As regards the names. Well there are 18 odd sets from Decipher. Countless DC sets on here and naming random miscellaneous orcs is getting tough. Im not going to change the titles as i have 2 themes going on like Black Land guys dealt with threats for example.

Battlefield will be generic Orcs which will fit into normal gameplay. Warrior will be used like gorgoroth did with besiegers, but will be for my new keyword Invader for the Orcs.

I will start to group my spoilers in a more orderly fashion from now on but just wanted to show you some of the new keywords. Though they do crop up a lot in my set.
Ban shampoo, demand real poo.
Popcorn My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer

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