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NBarden |
Posted: Sat Nov 03, 2007 1:44 pm |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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DáinIronfoot |
Posted: Sat Nov 03, 2007 1:51 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Same difference. "God mod" is an old gaming term, where you make a character so powerful that he can’t possibly lose.
But yes, "God mode" is pretty similiar. Probably could call that the state one is in while they are "God modded". |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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CarpeGuitarrem |
Posted: Sat Nov 03, 2007 3:51 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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I’ve actually never seen the term "god-mode" in my RPG-ing. It’s always been "god-mod". "mod" as in "moderating". |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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NBarden |
Posted: Sat Nov 03, 2007 5:23 pm |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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I want to change my character.
•Duinihir, Balanced and Broken
Companion • Man
Strength: 16
Vitality: 6
Resistance: 42
Ranger. Hunter 7. Defender +2.
To play, spot an Elf, Dwarf, Man and Man.
The fellowship archery total is +3.
Well...his raw stats and crazy abilities are completely counterbalanced by his huge twilight cost and spotting requirements...oh wait, THOSE DON’T MATTER! w00t!
That being said, I think that a lot of these "balanced" or cards are unfair because of the fact that they’re or twilight. I propose a restricton that ALL companions MUST be . And balanced.
Or by golly I’m using this guy. He IS balanced. |
-Trade With Me
Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about?
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Spotlight on....Sense of Obligation. |
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NBarden |
Posted: Sat Nov 03, 2007 5:34 pm |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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Ingold, your DCs ARE kinda broken. Maybe....
•Durail, Shadow Warrior
Companion • Man
Strength: 8
Vitality: 4
Resistance: 8
Ranger. Hunter 1
Skirmish: Exert Durail and add a threat to wound a minion skirmishing a Man.
•Flame, Weapon of Fire
Possession • Hand Weapon
Strength: +3
Bearer must be Durail. He is damage +1.
Response: If Durail is about to take a wound in a skirmish, add two threats to prevent that wound.
•Durail’s Cloak, Special Gift
Possession • Cloak
Vitality: +1
Bearer must be Durail.
The minion archery total is -1.
Also, some lore would be nice. |
-Trade With Me
Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about?
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Spotlight on....Sense of Obligation. |
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DáinIronfoot |
Posted: Sat Nov 03, 2007 9:56 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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NBarden wrote: •Durail, Shadow Warrior
Companion • Man
Strength: 8
Vitality: 4
Resistance: 8
Ranger. Hunter 1
Skirmish: Exert Durail and add a threat to wound a minion skirmishing a Man.
Perhaps allow it to be a Man or an Elf, since Durail has a tight history with the Elves of Mirkwood.
NBarden wrote: •Flame, Weapon of Fire
Possession • Hand Weapon
Strength: +3
Bearer must be Durail. He is damage +1.
Response: If Durail is about to take a wound in a skirmish, add two threats to prevent that wound.
I dunno. The cost might make it okay with just one threat.
NBarden wrote: •Durail’s Cloak, Special Gift
Possession • Cloak
Vitality: +1
Bearer must be Durail.
The minion archery total is -1.
Wow...so with all of these combined, we’re talking about an 11/5/8 companion here. Not bad, though. I’d approve these.
ingold, I’d recommend you edit your DCs along these lines. I like the ideas you had, but they need to be closer to these to be balanced.
Excellent sections so far, guys. I wasn’t expecting everyone to want to participate in the battle, but hey, that’s why I left it up to you! Hope you’re having fun. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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sickofpalantirs |
Posted: Sat Nov 03, 2007 10:16 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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I liked durails first ability...they both have to be exhausted, and he can’t skirmish. kinda like merry, friend of sam who I always thought was a cool idea. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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ingold55 |
Posted: Sun Nov 04, 2007 11:51 am |
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Joined: 10 Oct 2005
Posts: 1199
Location: Out on the front line
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ok, thanks guys it has been about a year since I have just sat down and made DC’s so this will be interesting until I get back into the swing of things. |
There is a power in this world beyond any of us, and Jesus is that power and The Savior.
this is my attempt to look cool.
Trade list (Want Balrogs and Aragorns) |
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NBarden |
Posted: Sun Nov 04, 2007 12:29 pm |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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DáinIronfoot |
Posted: Sun Nov 04, 2007 6:45 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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NBarden wrote: I personally think that you should tone yhour abilities down to a companion. Dain? I think there should be a rule on this.
I think that we can make an exception here, since Durail IS pretty famous as far as RPGing goes.
Curubethion, similiarly, will also retain his 7/4 stats.
NBarden wrote: Or should I use Duinihir, Balanced yet Broken?
Um...no.
Seriously, though, I think it’s a good idea to keep our characters’ stats close to what they were before. I wouldn’t have a problem with, say, a -cost 7/3 companion, but let’s not have a slew of -cost guys running around, eh?
Don’t worry. With a couple powerful companions, that just means we’ll eventually have to face a couple powerful minions. I’ll make sure it all evens out. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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