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lem0nhead |
Posted: Thu Dec 13, 2007 5:30 am |
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Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
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DáinIronfoot wrote:
Give It To Me!
Event • Regroup
Exert a minion to exert a companion bearing a condition. If that companion cannot exert, add a burden instead.
“‘If any mortals have claim to the Ring, it is the men of Númenor, and not Halflings. It is not yours save by unhappy chance. It might have been mine. It should be mine.’”
Awesome love it.
Taken By Madness
Event • Skirmish
Make a companion skirmishing a or minion strength -2 for each condition borne by that companion.
“‘Miserable trickster! Let me get my hands on you! Now I see your mind. You will take the Ring to Sauron and sell us all....Curse you and all halflings to death and darkness!’”
Very cool.
Servants of The Enemy
Event • Skirmish
Spot a condition to make a hunter Nazgûl or tracker strength +1 for each burden you can spot (limit +6).
“‘And I should have killed you already without so much talk. If I was after the Ring, I could have it – NOW!’”
Yeah Thrans right remove limit. If you have more than 6 burdens strength events are the least of your worries! Youre pretty shafted anyway so this would just be funny. Though i might be tempted to up the cost (and give toil if u deem it appropriate).
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Ban shampoo, demand real poo.
My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
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DáinIronfoot |
Posted: Thu Dec 20, 2007 1:48 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Alright, I made a couple small changes, and finally have some NEW cards! Enjoy!
Orc Harasser
Minion • Orc
Strength: 5
Vitality: 3
Site: 6
Tracker. To play, spot a minion.
This minion is strength +2 for each Shadow card borne by a companion skirmishing this minion.
His minions can sense despair and doubt in their enemies, and feed off of it.
Orc Hounder
Minion • Orc
Strength: 7
Vitality: 3
Site: 6
Tracker. To play, spot a tracker.
Each companion skirmishing this minion is strength -1 for each Shadow card borne by that companion (and each burden if that companion is the Ring-bearer).
“‘...have we here the strength to withstand the Enemy, the coming of Sauron at the last, when all else is overthrown?’”
Orc Butcher (reprint...again)
Minion • Orc
Strength: 6
Vitality: 2
Site: 6
For each condition you can spot, this minion is stength +1.
“‘And yet we see that Sauron can torture and destroy the very hills.’” |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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Thranduil |
Posted: Thu Dec 20, 2007 2:26 pm |
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Joined: 01 May 2007
Posts: 2256
Location:
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DáinIronfoot wrote: Orc Harasser
Minion • Orc
Strength: 5
Vitality: 3
Site: 6
Tracker. To play, spot a minion.
This minion is strength +2 for each Shadow card borne by a companion skirmishing this minion.
His minions can sense despair and doubt in their enemies, and feed off of it.
Why not make it Shadow condition? Surely he wouldn’t get bonuses for Sting of Shelob, for example. Other than that, I think you could safely raise his strength to 6.
DáinIronfoot wrote: Orc Hounder
Minion • Orc
Strength: 7
Vitality: 3
Site: 6
Tracker. To play, spot a tracker.
Each companion skirmishing this minion is strength -1 for each Shadow card borne by that companion (and each burden if that companion is the Ring-bearer).
“‘...have we here the strength to withstand the Enemy, the coming of Sauron at the last, when all else is overthrown?’”
I don’t like the brackets (both because it’s too complicated and too good), but the rest of the card is fine (same note on Shadow card though).
DáinIronfoot wrote: Orc Butcher (reprint...again)
Minion • Orc
Strength: 6
Vitality: 2
Site: 6
For each condition you can spot, this minion is stength +1.
“‘And yet we see that Sauron can torture and destroy the very hills.’”
BROKEN!
Thranduil |
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V) |
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sickofpalantirs |
Posted: Thu Dec 20, 2007 2:43 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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DáinIronfoot wrote: Alright, I made a couple small changes, and finally have some NEW cards! Enjoy!
Orc Harasser
Minion • Orc
Strength: 5
Vitality: 3
Site: 6
Tracker. To play, spot a minion.
This minion is strength +2 for each Shadow card borne by a companion skirmishing this minion.
His minions can sense despair and doubt in their enemies, and feed off of it.
borne by a companion it is skirmishing methinks...
Orc Hounder
Minion • Orc
Strength: 7
Vitality: 3
Site: 6
Tracker. To play, spot a tracker.
Each companion skirmishing this minion is strength -1 for each Shadow card borne by that companion (and each burden if that companion is the Ring-bearer).
“‘...have we here the strength to withstand the Enemy, the coming of Sauron at the last, when all else is overthrown?’”
coolio!
Orc Butcher (reprint...again)
Minion • Orc
Strength: 6
Vitality: 2
Site: 6
For each condition you can spot, this minion is stength +1.
“‘And yet we see that Sauron can torture and destroy the very hills.’”
its not a reprint, you misspelled strength! |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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lem0nhead |
Posted: Fri Dec 21, 2007 5:12 am |
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Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
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DáinIronfoot wrote:
Orc Harasser
Minion • Orc
Strength: 5
Vitality: 3
Site: 6
Tracker. To play, spot a minion.
This minion is strength +2 for each Shadow card borne by a companion skirmishing this minion.
His minions can sense despair and doubt in their enemies, and feed off of it.
Fine.
Orc Hounder
Minion • Orc
Strength: 7
Vitality: 3
Site: 6
Tracker. To play, spot a tracker.
Each companion skirmishing this minion is strength -1 for each Shadow card borne by that companion (and each burden if that companion is the Ring-bearer).
“‘...have we here the strength to withstand the Enemy, the coming of Sauron at the last, when all else is overthrown?’”
Im uneasy with the wording but hes ok. Im a little uneasy about giving a big minus strength to companions. This would kill most RB’s with a few burdens. You have to be careful with reducing a comps strength not adding to a minions as overwhelms become easy peasy.
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Ban shampoo, demand real poo.
My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
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DáinIronfoot |
Posted: Fri Feb 08, 2008 12:31 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Hey, remember these guys? No? I can hardly blame you. Last update in this thread was...uh...well, nevermind when.
Truth be told, I...uh...forgot about this culture. But as I’m going through The Road Ahead the other day, trying to figure out what I need to do to finish it, I came across this poor, abandoned culture.
So, let’s get this going again. We’ve mostly focused on trackers to this point. How about some NON-tracker stuff? Enjoy!
These three guys are a nod to the "Tower" Orcs of the Fellowship block and the "Gate" Orcs of the last Tower block and first King block sets. They have the stats of the "Tower"s and abilities more in line with the "Gate"s.
Tower Trooper
Minion • Orc
Strength: 9
Vitality: 2
Site: 6
When you play this minion, if you can spot 4 burdens, you may draw a card.
“‘...for they look out over the Dead Marshes and the Noman-lands to Cirith Gorgor and the black gates of Mordor.’”
Tower Veteran
Minion • Orc
Strength: 10
Vitality: 3
Site: 6
When you play this minion, the Free Peoples player must add or discard a card from hand.
“The Dark Tower had been rebuilt, it was said. From there the power was spreading far and wide, and away far east and south there were wars and growing fear.”
•Tower Commander
Minion • Orc
Strength: 11
Vitality: 2
Site: 6
Each time you play a condition, you may remove (or if that condition plays on a companion) and exert a Orc to add a burden.
“‘If a man must needs walk in sight of the Black Gate, or tread the deadly flowers of Morgul Vale, then perils he will have.’”
•All Hope Left Him
Condition • Support Area
Each time the fellowship moves to a site in region 3, you may exert a minion to add a burden (or 2 burdens if the Ring-bearer bears a condition).
“...wall upon wall, battlement upon battlement, black, immeasurably strong, mountain of iron, gate of steel, tower of adamant, he saw it: Barad-dûr, Fortress of Sauron.”
I LOVE the lore (and title) from this one. Hope the text does it justice.
The Dark Tower
Condition • Support Area
To play, exert a minion.
Each time the fellowship moves, if you can spot a minion, the Free Peoples player must discard a card from hand.
“‘Those who pass the gates of Barad-dûr do not return.’”
Sort of a more balanced Tower of Barad-dûr...for a more civilized age, I suppose. |
Last edited by DáinIronfoot on Mon Feb 11, 2008 3:01 pm; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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lem0nhead |
Posted: Fri Feb 08, 2008 1:27 pm |
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Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
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DáinIronfoot wrote:
Tower Trooper
Minion • Orc
Strength: 9
Vitality: 2
Site: 6
When you play this minion, if you can spot 4 burdens, you may exert this minion to draw a card.
“‘...for they look out over the Dead Marshes and the Noman-lands to Cirith Gorgor and the black gates of Mordor.’”
I dont think the exertion is necessary if you can already spot 4 burdens.
Tower Veteran
Minion • Orc
Strength: 10
Vitality: 3
Site: 6
When you play this minion, the Free Peoples player must add or discard a card from hand.
“The Dark Tower had been rebuilt, it was said. From there the power was spreading far and wide, and away far east and south there were wars and growing fear.”
Isnt this already a card title? Cool.
• Tower Commander
Minion • Orc
Strength: 11
Vitality: 2
Site: 6
Each time you play a condition, you may remove (or if that condition plays on a companion) and exert a Orc to add a burden.
“‘If a man must needs walk in sight of the Black Gate, or tread the deadly flowers of Morgul Vale, then perils he will have.’”
Wow thats cool but strong.
• All Hope Left Him
Condition • Support Area
Each time the fellowship moves to a site in region 3, you may exert a minion to add a burden (or 2 burdens if the Ring-bearer bears a condition).
“...wall upon wall, battlement upon battlement, black, immeasurably strong, mountain of iron, gate of steel, tower of adamant, he saw it: Barad-dûr, Fortress of Sauron.”
Yeah thats a cool card. May even cost 0.
The Dark Tower
Condition • Support Area
To play, exert a minion.
Each time the fellowship moves, if you can spot a minion, the Free Peoples player must discard a card from hand.
“‘Those who pass the gates of Barad-dûr do not return.’”
Yeah alright i guess.
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Ban shampoo, demand real poo.
My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
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sickofpalantirs |
Posted: Fri Feb 08, 2008 3:28 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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DáinIronfoot wrote:
Tower Trooper
Minion • Orc
Strength: 9
Vitality: 2
Site: 6
When you play this minion, if you can spot 4 burdens, you may exert this minion to draw a card.
“‘...for they look out over the Dead Marshes and the Noman-lands to Cirith Gorgor and the black gates of Mordor.’”
make it either you draw the card ouright or 2-3 burdens
Tower Veteran
Minion • Orc
Strength: 10
Vitality: 3
Site: 6
When you play this minion, the Free Peoples player must add or discard a card from hand.
“The Dark Tower had been rebuilt, it was said. From there the power was spreading far and wide, and away far east and south there were wars and growing fear.”
cool! maybe at random?
• Tower Commander
Minion • Orc
Strength: 11
Vitality: 2
Site: 6
Each time you play a condition, you may remove (or if that condition plays on a companion) and exert a Orc to add a burden.
“‘If a man must needs walk in sight of the Black Gate, or tread the deadly flowers of Morgul Vale, then perils he will have.’”
coolio! maybe give freeps a way to prevent, like adding 4 or 3 and a threat?
• All Hope Left Him
Condition • Support Area
Each time the fellowship moves to a site in region 3, you may exert a minion to add a burden (or 2 burdens if the Ring-bearer bears a condition).
“...wall upon wall, battlement upon battlement, black, immeasurably strong, mountain of iron, gate of steel, tower of adamant, he saw it: Barad-dûr, Fortress of Sauron.”
works though It should cost more IMHO. with thin and stretched burdens add really fast...possibly 7 in region 3 alone.
The Dark Tower
Condition • Support Area
To play, exert a minion.
Each time the fellowship moves, if you can spot a minion, the Free Peoples player must discard a card from hand.
“‘Those who pass the gates of Barad-dûr do not return.’”
cool |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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Thranduil |
Posted: Sat Feb 09, 2008 7:04 pm |
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Joined: 01 May 2007
Posts: 2256
Location:
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DáinIronfoot wrote: Tower Trooper
Minion • Orc
Strength: 9
Vitality: 2
Site: 6
When you play this minion, if you can spot 4 burdens, you may exert this minion to draw a card.
“‘...for they look out over the Dead Marshes and the Noman-lands to Cirith Gorgor and the black gates of Mordor.’”
Very TT, but I agree with lem0n I think, or you could lower it to 2 or 3.
DáinIronfoot wrote: Tower Veteran
Minion • Orc
Strength: 10
Vitality: 3
Site: 6
When you play this minion, the Free Peoples player must add or discard a card from hand.
“The Dark Tower had been rebuilt, it was said. From there the power was spreading far and wide, and away far east and south there were wars and growing fear.”
Love it!
DáinIronfoot wrote: • Tower Commander
Minion • Orc
Strength: 11
Vitality: 2
Site: 6
Each time you play a condition, you may remove (or if that condition plays on a companion) and exert a Orc to add a burden.
“‘If a man must needs walk in sight of the Black Gate, or tread the deadly flowers of Morgul Vale, then perils he will have.’”
Which Tower are these titles referring to? Seems too costly, no? Maybe make it outright, assuming you have no cards that play conditions out of phase.
DáinIronfoot wrote: • All Hope Left Him
Condition • Support Area
Each time the fellowship moves to a site in region 3, you may exert a minion to add a burden (or 2 burdens if the Ring-bearer bears a condition).
“...wall upon wall, battlement upon battlement, black, immeasurably strong, mountain of iron, gate of steel, tower of adamant, he saw it: Barad-dûr, Fortress of Sauron.”
Love it again! This could have been a Weight of Legacy!
DáinIronfoot wrote: The Dark Tower
Condition • Support Area
To play, exert a minion.
Each time the fellowship moves, if you can spot a minion, the Free Peoples player must discard a card from hand.
“‘Those who pass the gates of Barad-dûr do not return.’”
Rephrase: ’... spot a minion to make the Free Peoples player...’ But I don’t complain.
Thranduil |
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V) |
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DáinIronfoot |
Posted: Thu Feb 28, 2008 3:18 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Mixed opinions on that last bunch, so I mostly left them alone (since they’re somewhere in the middle of differing viewpoints). But I did make a couple small tweaks.
As I promised in my current Ages of Middle-earth thread, I will be updating ALL my current DC threads over the next 24 hours. And since this has been sitting dormant the longest, I thought I’d start here!
You probably don’t remember it, but WeyounsLastClone designed this card as part of my recent DC contest. It wasn’t a winning entry, but it was close, and I liked how it worked with other cards in my set, so I plucked it out and dropped it in.
Morgul Raider
Minion • Orc
Strength: 9
Vitality: 3
Site: 6
Tracker.
When you play this minion, you may remove to choose one: draw 2 cards, then discard a card from hand; or make the Free Peoples player draw a card, then discard 2 cards from hand.
The Orcs of Sauron were as focused on self-preservation as on the destruction of their enemy.
- WeyounsLastClone
I’ve made two Orcs along the same vein to ensure WLC’s card REALLY fits. Enjoy!
Morgul Pillager
Minion • Orc
Strength: 7
Vitality: 2
Site: 6
Tracker.
When you play this minion, you may remove to make the Free Peoples player choose one: discard 2 cards from hand; discard 2 cards from the top of his or her draw deck; or discard 2 Free Peoples cards from play.
“‘Of course the Enemy has other servants, but they will have to journey all the way to the borders of Rivendell....’”
•Morgul Marauder
Minion • Orc
Strength: 11
Vitality: 3
Site: 6
Tracker.
When you play Morgul Marauder, you may exert it and remove to make the Free Peoples player choose one: add a burden; or discard X cards from hand, where X is the number of other minions you can spot.
“‘Thus the Enemy knows now that the One is found, that it was long in the Shire; and since his servants have pursued it almost to our door, he soon will know, already he may know, even as I speak, that we have it here.’”
These may be our last Orcs of the set, but it is certainly not the last minions. I also need to beef up conditions and especially events, so I’ll be getting to those soon-ish too. |
Last edited by DáinIronfoot on Mon Mar 03, 2008 2:41 pm; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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