|
Author |
Message |
Which theme next? (see the first post for descriptions)
Smaug |
[ 2 ] 22% |
|
Shire |
[ 3 ] 33% |
|
Sites |
[ 4 ] 44% |
|
Total Votes : 9 |
|
lem0nhead |
Posted: Tue Jan 15, 2008 5:35 am |
|
|
Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
|
Thranduil wrote:
• East Lorien
Forest. Each character bearing an artifact skirmishing a character that is not bearing an artifact is strength +2.
H3 U 192
Cool.
• Mirkwood Glade
Forest. When the fellowship moves to this site, each player may spot their character to discard an artifact.
H3 U 196
Hmmmm i might be with SoP on this one, no discarding artifacts.
• Old Forest Road
Forest. When the fellowship moves to this site during the regroup phase, spot 3 companions bearing artifacts to add a burden.
H3 U 198
Originally the Old Forest Road was ’spot 3 companions not bearing
artifacts...’ Any thoughts on that?
Why dont you make another site with that gametext as well?
Thranduil |
Ban shampoo, demand real poo.
My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
|
Back to top |
|
NBarden |
Posted: Tue Jan 15, 2008 2:03 pm |
|
|
Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
|
Thranduil wrote: Sticking with artifacts, we’re going to a different and more woody location.
• East Lorien
Forest. Each character bearing an artifact skirmishing a character that is not bearing an artifact is strength +2.
H3 U 192
Nice. A little wordy.
• Mirkwood Glade
Forest. When the fellowship moves to this site, each player may spot their character to discard an artifact.
H3 U 196
Nice. However, I think that it should be 2. THere are a lot of Shadow artifacts that are very nice, and support area shadow artifacts. Ithil Stone comes to mind, as well as that one from reflections.’
• Old Forest Road
Forest. When the fellowship moves to this site during the regroup phase, spot 3 companions bearing artifacts to add a burden.
H3 U 198
I would never use it, but I would use the alternate text. Seriously, how many decks love artifacts? Not that many. , MAYBE, but other than that, not many people use artifacts.
Originally the Old Forest Road was ’spot 3 companions not bearing artifacts...’ Any thoughts on that?
Thranduil |
-Trade With Me
Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about?
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Spotlight on....Sense of Obligation. |
|
Back to top |
|
Thranduil |
Posted: Tue Jan 15, 2008 2:04 pm |
|
|
Joined: 01 May 2007
Posts: 2256
Location:
|
NBarden wrote: I would never use it, but I would use the alternate text. Seriously, how many decks love artifacts? Not that many. , MAYBE, but other than that, not many people use artifacts.
Given that the whole block is littered with artifacts? I once counted them, it’s at least 12, with at least 4 being non-unique.
lem0nhead wrote: Why dont you make another site with that gametext as well?
Okay, what were you to say if I made Mirkwood Glade into this:
• Mirkwood Glade
Forest. When the fellowship moves to this site, spot 3 companions not bearing artifacts to add a threat.
Thranduil |
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V) |
|
Back to top |
|
Thranduil |
Posted: Tue Jan 15, 2008 2:33 pm |
|
|
Joined: 01 May 2007
Posts: 2256
Location:
|
My mistake, there are in fact 27 artifacts in this set, of which 5 are non-unique (and I had planned another 3 in Sting, Glamdring and Orcrist but was persuaded to keep them as possessions). Since I’ve now compiled a list, here it is:
The Hobbit
Thror’s Key
Thror’s Map, Family Heirloom
Gandalf’s Staff, Focus of Light
The Battle of the Five Armies
The Arkenstone of Thrain
Mithril-Coat, Kingly Gift
Crown of Leaves
Oaken Staff
The White Council
Emerald Necklace of Girion
Glittering Mail
Golden Cup of Thror
Ring of Vengeance, Durin’s Ring
Narya, Focus of Fire
Nenya, Focus of Water
Vilya, Focus of Air
Black Arrow
Curunir’s Staff, Focus of Power
Seeing-Stone of Orthanc, Focus of Sight
Gates of Moria
Uncountable Hoard
Ring of Despair
Ring of Shadow
Non-unique:
Spear of King Bladorthin
Ancient Axe
Bright Helm
Blade of Beleriand
Blade of the West
Thranduil |
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V) |
|
Back to top |
|
lem0nhead |
Posted: Wed Jan 16, 2008 5:01 am |
|
|
Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
|
Thranduil wrote:
lem0nhead wrote: Why dont you make another site with that gametext as well?
Okay, what were you to say if I made Mirkwood Glade into this:
• Mirkwood Glade
Forest. When the fellowship moves to this site, spot 3 companions not bearing artifacts to add a threat.
Thranduil
Cool excellent compromise |
Ban shampoo, demand real poo.
My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
|
Back to top |
|
DáinIronfoot |
Posted: Wed Jan 16, 2008 11:36 am |
|
|
Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
|
Thranduil wrote: lem0nhead wrote: Why dont you make another site with that gametext as well?
Okay, what were you to say if I made Mirkwood Glade into this:
• Mirkwood Glade
Forest. When the fellowship moves to this site, spot 3 companions not bearing artifacts to add a threat.
Yeah, that works. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
|
Back to top |
|
Thranduil |
Posted: Wed Jan 16, 2008 2:44 pm |
|
|
Joined: 01 May 2007
Posts: 2256
Location:
|
Sticking with Mirkwood then, but moving away from artifacts:
• Mirkwood Battleground
Forest. Battleground. When the fellowship moves to this site, spot a minion to add for each threat you can spot.
H3 U 195
• Dol Guldur Outpost
Forest. Battleground. Shadow: Play a minion to wound a minion.
H3 U 190
(That site was originally called Dol Guldur - damn Decipher for stealing my card titles! )
• Mountains of Mirkwood
Forest. Mountain. While you can spot 3 minions here, each unbound companion is resistance -X, where X is the current region number.
H3 U 197
Thranduil |
Last edited by Thranduil on Sat Jan 19, 2008 2:11 pm; edited 2 times in total'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V) |
|
Back to top |
|
sickofpalantirs |
Posted: Wed Jan 16, 2008 3:37 pm |
|
|
Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
|
Thranduil wrote: Sticking with Mirkwood then, but moving away from artifacts:
• Mirkwood Battleground
Forest. Battleground. When the fellowship moves to this site, spot a minion to add for each threat you can spot.
H3 U 195
works
• Dol Guldur Outpost
Forest. Battleground. Shadow: Play a minion to wound a minion.
H3 U 190
works for me
• Mountains of Mirkwood
Forest. Mountain. While there are 3 minions here, each unbound companion is resistance -X where X is the current region number.
H3 U 197
could cost 1, as it isn’t all THAT bad. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
|
Back to top |
|
lem0nhead |
Posted: Thu Jan 17, 2008 5:28 am |
|
|
Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
|
Thranduil wrote:
• Mirkwood Battleground
Forest. Battleground. When the fellowship moves to this site, spot a minion to add for each threat you can spot.
H3 U 195
Sound.
• Dol Guldur Outpost
Forest. Battleground. Shadow: Play a minion to wound a minion.
H3 U 190
Thats cooooool.
• Mountains of Mirkwood
Forest. Mountain. While there are 3 minions here, each unbound companion is resistance -X where X is the current region number.
H3 U 197
Surely it should be "while you can spot 3 minions" and thats very cool but too hard. Id limit it to say while this card is in region 2 and you can spot 3 minions each companion is res -2 or same for region 1 (you could even make another site for the other region). This in region 3 could auto win the game.
Thranduil |
Ban shampoo, demand real poo.
My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
|
Back to top |
|
Thranduil |
Posted: Thu Jan 17, 2008 6:41 am |
|
|
Joined: 01 May 2007
Posts: 2256
Location:
|
lem0nhead wrote: Surely it should be "while you can spot 3 minions"
But the question becomes who is the ’you’ referring to?
lem0nhead wrote: and thats very cool but too hard. Id limit it to say while this card is in region 2 and you can spot 3 minions each companion is res -2 or same for region 1 (you could even make another site for the other region). This in region 3 could auto win the game
Even though it’s unbound?
Thranduil |
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V) |
|
Back to top |
|
|
All times are UTC - 4
|
|