Author |
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Do you like this idea (as in should I make more)?
Yes, but it needs to be more balanced. |
[ 1 ] 20% |
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Yes, It looks good. |
[ 2 ] 40% |
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Yes, but it looks too weak at the moment. |
[ 2 ] 40% |
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No, And I'll tell you why! |
[ 0 ] 0% |
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Total Votes : 5 |
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Guest |
Posted: Wed Apr 26, 2006 11:09 pm |
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So, I’m feeling ambitious, and I’ve decided to start on my very own, "Wheel of Time" set following basic LOTR rules.
Differances:
Instead of the Ring-Bearer, you will have the "Dragon Reborn."
Instead of the One Ring, you will have "Lews Therin" (who possesses the Dragon Reborn).
Instead of "Ring-Bound, you’ll have "Ta’Veren."
Thats really about it. There are new cultures, reflecting the many places in the world of WoT.
New Unloaded Keywords:
Aes Sedai.
Blademaster.
New Loaded Keywords:
Dragon Reborn
(there’ll be more as I expand)
The Cards:
•Rand al’Thor, Of the Two Rivers [Two Rivers]
Strength: 5
Vitality: 3
Resistance: 8
Dragon Reborn. Ta’Veren.
While you cannot spot 2 other companions, Rand al’Thor cannot be overwhelmed unless his strength is tripled.
C
•Rand al’Thor, The Dragon Reborn [Tear]
Strength: 8
Vitality: 4
Resistance: 8
Companion • Man
Dragon Reborn. Ta’Veren.
While Rand al’Thor is not exhausted, he gains muster.
R
•Egwene al’Vere, Of the Two Rivers [Two Rivers]
Strength: 3
Vitality: 4
Resistance: 9
Companion • Man
Aes Sedai.
Each time Egwene al’Vere wins a skirmish, you may exert her to remove a burden.
Regroup: Exert Egwene al’Vere twice to draw a card.
U
•Mat Cauthron, Of the Two Rivers [Two Rivers]
Strength: 6
Vitality: 3
Resistence: 8
Companion • Man
Muster. Ta’Veren.
Response: If you lose initiative, you may remove up to .
U
•Perrin Aybara, Of the Two Rivers [Two Rivers]
Strength: 6
Vitality: 3
Resistence: 8
Companion • Man
Ta’Veren.
While you have initiative, Perrin Aybara is strength +1 for each possession he bears.
U
•Heron-Marked Blade [Two Rivers]
Strength: +3
Possession • Hand Weapon
Bearer must be Rand al’Thor.
While you have initiative, he is damage +1.
R
•Blacksmith’s Hammer [Two Rivers]
Strength: +2
Possession • Hand Weapon
Bearer must be Perrin Aybara.
Each time he wins a skirmish, you may remove .
C
•Perrin’s Axe [Two Rivers]
Strength: +3
Resistance: -1
Possession • Hand Weapon
Bearer must be Perrin Aybara.
He is damage +1.
U
•Rune Spear [Two Rivers]
Strength: +1
Possession • Hand Weapon
Bearer must be Mat Cauthron.
Each time he wins a skirmish, you may draw a card.
U
[1]Hidden Knife [Two Rivers]
Possession
Bearer must be Mat Cauthron.
Skirmish: Discard this possession and add to wound a minion Mat Cauthron is skirmishing.
C
A Roll of the Dice [Two Rivers]
Event • Maneuver
Spot Mat Cauthron to choose a card at random from your opponants’ hand. He or she may then choose to discard that card, if they do not, draw a card.
C
•Become the Wolf [Two Rivers]
Strength: +4
Condition
Plays on Perrin Aybara. Limit 1 per bearer.
He does not gain strength bonuses from possessions.
Skirmish: Exert Perrin Aybara to wound a minion he is skirmishing.
At the start of the regroup phase, discard this condition or add 2 threats.
U
•Nyneave, Of the Two Rivers [Two Rivers]
Strength: 3
Vitality: 4
Resistance: 9
Companion • Man
Aes Sedai.
Skirmish: Discard 2 cards from hand to wound a minion Nyneave is skirmishing.
U
•Moiraine, Of the Blue Ajah [White Tower]
Strength: 3
Vitality: 5
Resistance: 10
Companion • Man
Aes Sedai.
The Dragon Reborn is resistance +1.
Assignment: Exert Moiraine twice to make another [White Tower] companion defender +1 until the start of the regroup phase.
U
•Lan, Moiraine’s Warder [White Tower]
Strength: 7
Vitality: 4
Resistance: 10
Companion • Man
Warder. Defender +1. To play, spot Moiraine.
Lan is strength +1 for each wound on the Dragon Reborn.
R
•Lews Therin, Man of Legend [Dragon]
Strength: +1
Response: If the Dragon Reborn is about to take a wound, you may add a threat or a burden to “possess” him until the start of the regroup phase.
While he is possessed, each time he is about to take a wound, add a burden or 2 threats instead.
•Lews Therin, Kinslayer [Dragon]
Strength: +1
Vitality: +1
Maneuver: Add a burden to “possess” the Dragon Reborn until the start of the regroup phase.
While he is possessed each time he is about to take a wound, add 2 burdens instead. |
Last edited by Guest on Fri Apr 28, 2006 7:24 pm; edited 1 time in total |
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CarpeGuitarrem |
Posted: Wed Apr 26, 2006 11:21 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Guest |
Posted: Wed Apr 26, 2006 11:45 pm |
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I thought you’d think so. |
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CarpeGuitarrem |
Posted: Thu Apr 27, 2006 6:57 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Maybe you should make the warder keyword something like "follower", in keeping with the bond between a Sedai and her Warder. Even better, have lots and lots of channeling events for the Sedai, but have them be like strength 5. Then, the Warders can have a strength bonus like +5. So a Warderless Sedai is only good for channeling, but a warder-bound Sedai is all-around awesome!
I love the mechanisms-but don’t you need some Shadowspawn to complicate things for our heros? |
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Anonymous Prodigy |
Posted: Thu Apr 27, 2006 8:38 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Very interesting concepts and ideas, tOO. |
I had to put something here. |
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ingold55 |
Posted: Fri Apr 28, 2006 5:10 pm |
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Joined: 10 Oct 2005
Posts: 1199
Location: Out on the front line
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interesting...
how do they work with LotR? |
There is a power in this world beyond any of us, and Jesus is that power and The Savior.
this is my attempt to look cool.
Trade list (Want Balrogs and Aragorns) |
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Guest |
Posted: Fri Apr 28, 2006 7:22 pm |
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CarpeGuitarrem wrote: Maybe you should make the warder keyword something like "follower", in keeping with the bond between a Sedai and her Warder. I’m just planning to make the warders be stronger when they spot their respective Aes Sedai, but not make an incredibly complicated loaded keyword.CarpeGuitarrem wrote: I love the mechanisms-but don’t you need some Shadowspawn to complicate things for our heros? I’m planning on it, whenever I feel the urge to and am bored enought, again. I’m thinking of making these like in sets where each set corresponds to a book in the series.ingold55 wrote: interesting...how do they work with LotR? Instead of the Ring-Bearer you have the Dragon Reborn (which you’ll understand if you read the books). And instead of Ring-Bound you’ll have Ta’Veren. Otherwise it uses pure LOTR keywords and abilities, just differant Unloaded keywords and Cultures. |
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CarpeGuitarrem |
Posted: Fri Apr 28, 2006 11:07 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Here’s a little idea I’ve got for a card...tweak it at will.
•Bubbles of Evil [Dark One]
Event-Shadow
Spot Rand and another ta’veren to add and a threat.
Spot Rand and two ta’veren to make the Light player assign two wounds.
Much swirls around the ta’veren, including the evil that bubbles up from the Dark One’s prison... |
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CarpeGuitarrem |
Posted: Thu May 11, 2006 7:15 pm |
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Location: Franciscan University of Steubenville
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CarpeGuitarrem |
Posted: Sat May 20, 2006 10:46 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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I’m halfway through KOD, and I saw some things that I knew just had to be made into cards.
Fire-Blossoms [Asha’Man]
Event•Archery
Make Lews Therin possess the Dragon Reborn and add a burden to wound all Trollocs once. |
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