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SomeRandomDude
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« on: May 17, 2008, 09:59:05 AM » |
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Okay, so this deck does one thing. CYCLE LIKE MAD! But unlike other mega-cycle decks, this deck can actually hurt a little. 32 cards 4x Hides4x Chasm's Edge4x Slippery as Fishes4x Captured by the Ring4x A Shadow Rises4x Howdah4x Gollum, Old Villain4x Goblin RunnerLet me explain the strategy to ya. 1- Dirt Cheap Cycle. Seriously, the most expensive stuff in the deck costs a total of 2 twilight. You should be emptying your hand each turn. Or just activate Slippery as Fishes ability and dump your hand anyways. 2- Killing power. 4 Howdahs are just there for the poke factor. Not much damage. However, a mad big Gollum + 4 A Shadow Rises does one thing. Stop the double. 3- The Freeps runs like mad...Fruit Loops or Radagast style. Meta-Call Option: Deceived Wizards.  Enjoy!
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« Last Edit: May 17, 2008, 10:01:02 AM by NBarden »
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lem0nhead
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« Reply #1 on: May 19, 2008, 05:52:00 AM » |
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Haha i like it. I have seen this variation using moving this way or multiple copies of stuff that costs 0 but this has more of a function than that. Id maybe throw a web or 2 in to catch gollum for emergency.
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Mythdracon
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« Reply #2 on: May 22, 2008, 09:59:11 AM » |
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But A Shadow Rises only has 10 strength. :S
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A wizard is never late...nor is he early. He arrives precisely when he means to.
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SomeRandomDude
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« Reply #3 on: May 22, 2008, 06:39:39 PM » |
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But...the primary purpose of the deck isn't to beat people up, its to cycle with as much functionality as is possible.
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Elessar's Socks
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« Reply #4 on: May 23, 2008, 03:03:15 AM » |
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How does this stop large fellowships like your TtHG deck? Maybe a few copies of Gollum can be switched out for your minion of choice, because I think Old Villain will end up cycling himself or excess CbtR anyway.
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SomeRandomDude
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« Reply #5 on: May 23, 2008, 04:33:17 AM » |
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The strategy is to pack Radagast on the Freeps and outrun the deck. If you get everything right, you can stop a double or 2 with, like, 5 minions out. But, I'll admit, the chance is pretty slim there. The point really isn't to stop anything. Its goal is to cycle, and if necessary be able to pack somewhat of a punch. Typically Swarm Style with Runners and A Shadow Rises should be effective in halting a double.
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« Last Edit: May 23, 2008, 04:34:58 AM by NBarden »
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Mythdracon
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« Reply #7 on: June 03, 2008, 05:08:43 AM » |
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Can A Shadow Rises be killed? I notice it has 3 vitality and can take wounds. O_o
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A wizard is never late...nor is he early. He arrives precisely when he means to.
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SomeRandomDude
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« Reply #8 on: June 03, 2008, 05:56:57 AM » |
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Yes, it can.
So can the DWs, if you have some way to kill minions outright or overwhelm.
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Mythdracon
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« Reply #9 on: June 03, 2008, 08:28:15 PM » |
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Hm. Then I would be pretty sure the Shadows wouldn't stop a Dwarven fellowship from double-moving: they do so much damage and generally have so much strength that the conditions would die. :S
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A wizard is never late...nor is he early. He arrives precisely when he means to.
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SomeRandomDude
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« Reply #10 on: June 03, 2008, 09:22:11 PM » |
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Let them run. You run with Radagast. The point of this shadow really isn't to kill. The shadow can't kill at all. The point of the shadow is to set up your freeps. Contrary to popular opinion, you do not need 2 fully functional sides of a deck.
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Elessar's Socks
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« Reply #11 on: June 08, 2008, 12:43:39 AM » |
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Contrary to popular opinion, you do not need 2 fully functional sides of a deck.
I heard manu-fan won a TOC with a no-minion deck. Skipping most of the phases tended to clog his opponent's hand with FP cards, and of course bluffing helped too.
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SomeRandomDude
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« Reply #12 on: June 08, 2008, 08:26:49 AM » |
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lol, ya, he just dropped LitW and they refused to double.  This strategy, though, doesn't carry the bluff factor.
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