Hello Manuel. I used to play a lot with knights (althought in a little different strategy) and maybe i can help you with some tips.
Since you are running a lot of fortifications i would suggest
Ingold instead of
Turgon to boost even more your healing power. My build runs some artifacts twist. I use
Scroll of Isildur,
Narsil, BotF,
Sapling of the White Tree and
Anduril, FotW (since i run Gorn as my main character). I throw in some Knight´s Mount (very useful to kill minions and clear the table to double without burning all your fortifications) and my personal favorite combo "Immortal"
Alcarin +
Armor +
Fifth Level. I run swords and such by i see your startegy is more focused on killing with the bows so i guess you really don´t need them.
I change my built to not rely too much on the fortification tricks. If you run across Saruman´s Power or even some Dunland with
Hides you can have some real trouble. And i guess you are not planning run more than 5 comps at one time, cause without Sapling they can die horrible to Enquea or
Greed. Even one
Southron Veterans +
Seasoned Leader could cause pain to your guys... i guess you can decide after looking at your opponent shadow...
To be brief my suggestion are:
- Switch
Turgon for
Ingold- Add
Knight's Mount X2 or X3
- Remove one copy
Strong and Old- Remove one copy of
Catapult- Remove
Stone Tower I would strongly suggest
Sapling of the White Tree, but you probably would need several other changes in the deck to suit it, so i guess your deck goes fine with it. After properly set up your knights should be really solid against any shadow that don´t run heavy condition discard. Maybe heavy corruption can cause you a trouble too, but i guess almost all movie block Gondor decks have this problem...