Deck Size: 34Minions
Orkish Runner x4
Orkish Rider x3
Orkish Cavalry x2
Scouting Orc x4
Veteran War Chief x4
Orkish Flanker x4
Orkish Scout x2
Orkish SkirmisherEvents
Feral Ride x4
Possessions
Vicious Warg x4
Relentless Warg x2
StrategyThe main point of this shadow side is to take advantage of the extra vitality the wargs offer. Fittingly so, the same set the wargs were introduced in had plenty of good choices for this. For a twilight-adding engine I have the
Orkish Runner and
Orkish Scout to give me back some twilight after I play them, and lots more with Wargs! One guy I really like is the
Orkish Rider, who lets me get the mounts back from the discard pile. If I see I only have 3 twilight left, a
Relentless Warg in the discard pile, and a
Vicious Warg in the hand...I can discard the Vicious for the
Relentless! Not to mention he gives a small strength bonus. The
Veteran War Chief and the
Scouting Orc are self-explanatory. The
Orkish Flanker is condition discarding for these guys, and also an extra wounding engine which can get pretty good with the wounding orcs. The
Orkish Cavalry is to help with cycling and also pairs GREAT with the
relentless warg since you can spot a race (which you say of someone who has 9 or more strength) and assign this orc to that companion. Ouch! One change I would like to do for this build is to take out the
Orkish Skirmisher for a fourth copy of
Orkish Rider (which I don't have

). Thoughts?