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Author Topic: The Twilight World - COMPLETE LIST  (Read 54626 times)

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October 30, 2009, 11:25:40 PM
Reply #90

ket_the_jet

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Re: The Twilight World
« Reply #90 on: October 30, 2009, 11:25:40 PM »
MEN - 10 (4/3/3)
[7]Castamir of Umbar, Corsair Vandal [Men] (reprint)
Minion • Man
Str: 14
Vit: 4
Sit: 4
Fierce. Toil 1.
Each wounded [Men] minion is strength +2.
T R 51
This card is way overpowered. Oh. Reprint you say? Okay. Nevermind.

[6]Desert Lord, Southron Captain [Men]
Minion • Man
Str: 11
Vit: 3
Sit: 4
Archer. Besieger.
While you can spot a companion with resistance 5 or less, each other [Men] and besieger minion is strength +1 (and an archer if that companion is corrupted). (Companions with resistance 0 are corrupted).
T R 52
I like the new version.

[9] Dismay [Men]
Event • Regroup
Toil 3.
Exert each companion with resistance 5 or less (or wound that companion if he or she is corrupted).
T U 53
Don't see myself ever using this card. But I guess it is okay and it certainly fits the culture.

[3] Dunlending Assailant [Men]
Minion • Man
Str: 8
Vit: 1
Sit: 4
Besieger.
While skirmishing a companion with resistance 5 or less, this minion cannot take wounds.
T C 54
Makes sense. Is it too strong as "while you can spot a companion with resistance 5 or less" so it can live through maneuver/archery?

[4]Freca, Dunlending Chieftain [Men]
Minion • Man
Str: 9
Vit: 1
Sit: 4
Aggressor. Besieger. Fierce. (For each aggressor assigned to a skirmish, each Shadow card's twilight cost is -1).
Each time Freca wins a skirmish, you may play a minion from your hand. If you do, that minion is fierce until the regroup phase.
T C 55
If I am not mistaken, the gametext would read: "Each time Freca wins a skirmish, you may play a minion from hand; that minion is fierce until the regroup phase."

[3]Great Mûmak of Harad [Men]
Possession • Mount
Str: +3
Vit: +1
Bearer must be a [Men] minion or Southron.
Each companion (except the Ring-bearer) is resistance -2.
If this possession is discarded, wound bearer and the companion bearer was skirmishing.
T R 56
This is a really neat concept. Although I am not sure what seeing a big elephant would have with me being drawn by the Ring's power...but it fits the culture, so sure!

[1] Harrying of Gondor [Men]
Event • Skirmish
Engine.
Make a [Men] minion strength +2 (and discard a [Gondor] possession).
T C 57
I'm not sure that an "Engine" should be an event. It wouldn't be spot-able (unless there is a card that says "for each engine in your discard pile" in which case...well...

[X] Siege Engines [Men]
Event • Maneuver
(You choose the value of X. Except when you play this card, its twilight cost is 0).
Engine.
Spot a [Men] minion to add X threats.
T U 58
A twilight for a threat. In a maneuver event. I like Rallying Call better, but this works!

[2] Southron Assaulter [Men]
Minion • Man
Str: 6
Vit: 2
Sit: 4
Besieger.
While you can spot a companion with resistance 5 or less, this minion is an archer (and an aggressor if that companion is corrupted). (For each aggressor minion assigned to a skirmish, each Shadow card is twilight cost -1. Companions with resistance 0 are corrupted).
T C 59
Neat little common there.

[3] Southron Freebooter [Men]
Minion • Man
Str: 8
Vit: 2
Sit: 4
Besieger.
When you play this minion, reveal the top card of your draw deck. If it is a [Men] or [Sauron] card, you may discard a possession borne by a companion.
T U 60[/b]
Neat little uncommon, there!

ORC - 10 (4/3/3)
[X] Assembling the Host [Orc]
Event • Shadow
(You choose the value of X. Except when you play this card, its twilight cost is 0).
Search.
Take an [Orc] minion with twilight cost X or less into hand from your discard pile.
T U 61
That's a pretty neat card for cycling purposes, but I don't know that it is worth carrying a in a deck.

[6]Gothmog, General of Mordor [Orc]
Minion • Orc
Str: 13
Vit: 3
Sit: 4
Aggressor. Besieger. (For each aggressor assigned to a skirmish, each Shadow card is twilight cost -1).
Skirmish: Exert Gothmog to take an [Orc] or besieger minion into hand from your discard pile.
T C 62
A common Gothmog? Are you crazy?

[3] Mordor Catapult [Orc]
Possession • Support Area
Engine. Toil 1.
Maneuver: Discard a besieger minion (or this condition) to reveal the top card of your draw deck. Discard a Free Peoples card (except a companion) with the same twilight cost as the revealed card.
T R 63
An even nicer version of Catapult...makes sense that you follow the guidelines of the other card. Pretty strong card but maybe make it unique?

[1] Morgul Assailer [Orc]
Minion • Orc
Str: 3
Vit: 1
Sit: 4
Besieger.
While the Ring-bearer is wounded, this minion is strength +4 (or strength +6 if you can spot a corrupted companion). (Companions with resistance 0 are corrupted).
T R 64
I don't have a problem with this gametext, but I would be pissed if I pulled this in a pack. It is basically Morgul Whelp but a rare version. Just my opinion.

I will take care of the rest some time soon. But I am tired.
-wtk

November 04, 2009, 03:24:49 PM
Reply #91

Thranduil

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The Twilight World - DWARVEN
« Reply #91 on: November 04, 2009, 03:24:49 PM »
Okay, so this is now the complete list of The Twilight World, in posts by culture. The set is 120 cards, and it is the second set in Light & Shadow block. Keywords are summarised below:

Aggressor - (For each aggressor minion assigned to a skirmish, each Shadow card is twilight cost -1).
Foresee X - (To foresee X, look at the top X cards of your draw deck; place any number of those cards on top of or beneath your draw deck in any order).
Corrupted - (Companions with resistance 0 are corrupted).
Toil X - (When you play this card, you may exert any number of your characters that share a culture with it; its twilight cost is -X for each character you exert in this way).
Unhasty - (This companion cannot be assigned to a skirmish by the Free Peoples player unless a Free Peoples card allows you to do so).
Traitor - (Traitor is unloaded).
Unyielding - (This companion's resistance is not reduced by the number of burdens).

DWARVEN - 4 (2/1/1)
[1] Ancient Grudges [Dwarven]
Event • Skirmish
Tale.
Make a [Dwarven] companion strength +2 (or strength +3 and damage +1 if skirmishing an [Orc] or [Moria] minion).
T C 1

[3] Glory Reclaimed [Dwarven]
Event • Fellowship
Tale.
To play, spot a [Dwarven] companion.
Exert any number of companions with a total resistance of 9 or more to take the same number of Free Peoples cards from your discard pile into your hand.
T R 2

[3]Grimir, Dwarven Delegate [Dwarven]
Companion • Dwarf
Str: 7
Vit: 3
Res: 7
At the start of the fellowship phase, if Grimir has resistance 4 or more, you may play a Free Peoples condition from your discard pile.
T U 3

[2]Thorin III, Son of Dáin [Dwarven]
Companion • Dwarf
Str: 6
Vit: 3
Res: 6
Damage +1. Valiant.
Each [Dwarven] condition you play gains toil 1.
T C 4
« Last Edit: November 05, 2009, 09:48:21 AM by Thranduil »

November 04, 2009, 03:25:29 PM
Reply #92

Thranduil

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The Twilight World - ELVEN
« Reply #92 on: November 04, 2009, 03:25:29 PM »
ELVEN - 10 (4/3/3)
[1] Ancient Struggle [Elven]
Event • Skirmish
Make a minion skirmishing an [Elven] companion strength -2 (or -4 if it is a [Sauron] or [Wraith] minion).
T C 5

[2]Calaglin, Silent Sentinel [Elven]
Companion • Elf
Str: 6
Vit: 3
Res: 6
Ranger.
Each time you play an [Elven] event, you may reveal the top card of your draw deck. If it is a Free Peoples card, you may exert a minion.
T C 6

[2]Celeborn, Teleporno [Elven]
Companion • Elf
Str: 6
Vit: 3
Res: 7
While you can spot Galadriel, Celeborn's twilight cost is -1.
At the start of the maneuver phase, you may reveal the top card of your draw deck to discard a Shadow condition with twilight cost less than the twilight cost of the card revealed.
T R 7

[2]Dínendal, Silent Sentinel [Elven]
Companion • Elf
Str: 6
Vit: 3
Res: 6
Ranger.
Each time you play an [Elven] event, you may foresee 1.
T C 8

[3]Erestor, Wise Councillor [Elven]
Companion • Elf
Str: 5
Vit: 3
Res: 7
Unyielding.
At the start of the regroup phase, if Erestor has resistance 7 or more, you may reconcile your hand.
T U 9

[4] Faith in the Valar [Elven]
Event • Skirmish
Spell. Tale.
Toil 2.
Reveal the top card of your draw deck. Prevent all wounds to a skirmishing companion if that card is a Free Peoples card.
T U 10

[4] Ghosts of Men [Elven]
Event • Maneuver
Twilight.
To play, spot an [Elven] companion.
Exert any number of companions with resistance 15 or more to foresee the same number of cards. For each Free Peoples card you foresee, you may reveal it to remove a burden or wound a minion in twilight.
‘"I do not fear them."'
T R 11

[1] Lórien Cloak [Elven]
Possession • Cloak
To play, spot an [Elven] card.
Bearer must be a companion.
The minion archery total is -1.
Response: If a minion uses a special ability, discard this possession to cancel that ability unless that minion's owner removes [3].
T U 12

[2] Power of Foresight [Elven]
Event • Maneuver
Spell.
Spot an [Elven] companion to foresee 3.
T C 13

[2] Silent Watchers [Elven]
Condition • Support Area
Stealth.
Response: If a minion is played, discard an [Elven] character from hand to wound that minion.
Response: If a Shadow condition is played, discard an [Elven] character from hand and discard this condition to discard that condition.
T R 14
« Last Edit: November 04, 2009, 03:27:16 PM by Thranduil »

November 04, 2009, 03:28:10 PM
Reply #93

Thranduil

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Re: The Twilight World
« Reply #93 on: November 04, 2009, 03:28:10 PM »
GANDALF - 9 (4/3/2)
[2] Friend to Gandalf [Gandalf]
Condition • Companion
To play, spot Gandalf.
Bearer gains the [Gandalf] culture and the Gandalf signet.
Regroup: Discard this condition to heal Gandalf.
T U 15

[3]Great Trials [Gandalf]
Condition • Support Area
Tale.
While you can spot a [Gandalf] Wizard, each Free Peoples card gains toil 1.
Response: If you play a card with toil X, exert a Wizard companion to make that card's twilight cost -X.
T R 16

[3] Have Patience [Gandalf] (reprint)
Event • Fellowship
Spot Gandalf to heal an unbound companion twice.
T C 17

[2]Hugin, Lake-town Ambassador [Gandalf]
Companion • Man
Str: 5
Vit: 3
Res: 6
Each [Gandalf] event you play gains toil 1.
T C 18

[2]Ottar, Lake-town Ambassador [Gandalf]
Companion • Man
Str: 5
Vit: 3
Res: 6
Fellowship: Exert Ottar to foresee 2; reveal and take into hand each [Gandalf] card you foresee.
T C 19

[2] Root Out the Shadow [Gandalf]
Event • Skirmish
Search.
Make a [Gandalf] companion strength +2 (and discard an [Isengard] or [Sauron] condition).
T C 20

[5]Treebeard, Fangorn [Gandalf]
Companion • Ent
Str: 12
Vit: 4
Res: 7
Unhasty. Unyielding.
At the start of the assignment phase, reveal the top card of your draw deck. If it is a [Gandalf] or [Shire] card, you may assign unhasty companions until the regroup phase.
While Treebeard has resistance 6 or more, he is damage +2.
T U 21

[3] United in Bravery [Gandalf]
Event • Skirmish
Spell.
To play, spot a [Gandalf] Wizard.
Exert any number of companions to discard a minion with strength less than the total resistance of those companions.
T R 22

[7] Valour of the West [Gandalf]
Event • Skirmish
Tale. Toil 3.
Make a companion strength +5.
T U 23

November 04, 2009, 03:28:57 PM
Reply #94

Thranduil

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Re: The Twilight World
« Reply #94 on: November 04, 2009, 03:28:57 PM »
GOLLUM - 12 (5/4/3)
[X] Craving the Ring [Gollum] (SH)
Event • Response
(You choose the value of [X]. Except when you play this card, its twilight cost is (0)).
Search. Twilight.
If the Ring-bearer puts on The One Ring, spot Gollum to exert the Ring-bearer X times and make Gollum strength +X until the regroup phase.
T R 24

[6] Dirty Tricks [Gollum] (SH)
Event • Regroup
When you play this card, you may exert any number of [Gollum] characters to make this card's twilight cost -2 for each character you exerted in this way.
Make the move limit -1.
T U 25

[1] Go Away! [Gollum] (FP)
Event • Skirmish
Make a [Gollum] character strength +2 (and wound a [Gollum] character he or she is skirmishing).
T C 26

(0) Hiding from the Shadow [Gollum]
Event • Regroup
Stealth.
Choose one: play Sméagol from your draw deck or discard pile; or spot Sméagol to take into hand a stealth card from your discard pile.
T U 27

(0) Leading in Secret [Gollum] (FP)?Event • Regroup
Stealth.
To play, spot Sméagol.
If the total resistance of Ring-bound companions is 21 or more, remove [4] and heal each of those companions.
T R 28

[1] Pleasing to Masster [Gollum] (FP)
Condition • Support Area
Stealth.
Regroup: Exert Sméagol twice to foresee 2. Then reveal the top card of your draw deck. If it is a [Gollum] or [Shire] card, you may remove a burden.
T C 29

(0) Searching for the Precious [Gollum] (SH)
Event • Shadow
Search.
Choose one: play Gollum from your draw deck or discard pile; or spot Gollum to take into hand a search card from your discard pile.
T U 30

[6]Shelob, Guardian of Cirith Ungol [Gollum]
Minion • Spider
Str: 8
Vit: 8
Sit: 8
Fierce.
Skirmish: Discard a minion from play or from hand to make Shelob strength +3 (or +4 if she is skirmishing a companion with resistance 6 or less).
T C 31

[6]Shelob, Terror of the Mountains [Gollum]
Minion • Spider
Str: 8
Vit: 8
Sit: 8
Fierce.
Skirmish: Spot another [Gollum] card and remove a minion in your discard pile from the game to make Shelob strength +2.
Skirmish: Discard a skirmishing minion to play Shelob from your hand. If the minion you discarded was unique, you may have Shelob replace it in that skirmish.
T R 32

[6] We Must Hurry! [Gollum] (FP)
Event • Regroup
When you play this card, you may exert any number of [Gollum] characters to make this card's twilight cost -2 for each character you exerted in this way.
Make the move limit +1.
T U 33

[1] Wicked Masster! [Gollum] (SH)
Condition • Support Area
Search.
Regroup: Exert Gollum twice to foresee 2. Then reveal the top card of your draw deck. If it is a [Gollum] or [Wraith] card, you may add a burden.
T C 34

(0) You Haven't Got Any Friends! [Gollum] (SH)
Event • Skirmish
Make a [Gollum] character strength +2 (and wound a [Gollum] character he or she is skirmishing).
T C 35

November 04, 2009, 03:29:35 PM
Reply #95

Thranduil

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Re: The Twilight World
« Reply #95 on: November 04, 2009, 03:29:35 PM »
GONDOR - 8 (3/3/2)
[1] Armor of Minas Tirith [Gondor]
Possession • Armor
Res: +1
Bearer must be a [Gondor] companion.
Bearer is strength +2 while skirmishing more than 1 minion.
T C 36

[2]Beregond, Soldier of Minas Tirith [Gondor]
Companion • Man
Str: 6
Vit: 3
Res: 6
Knight.
At the start of the assignment phase, reveal the top card of your draw deck. If it is a [Gondor] or [Shire] card, you may make Beregond defender +1 until the regroup phase.
T C 37

[1] Bulwarks of Gondor [Gondor]
Event • Skirmish
Fortification.
Make a [Gondor] companion strength +2 (and wound a [Men] minion skirmishing that companion).
T C 38

[2]Denethor, Son of Ecthelion [Gondor]
Companion • Man
Str: 5
Vit: 3
Res: 5
Unyielding.
Denethor is resistance -2 for each companion in the dead pile (and is corrupted if Boromir is in the dead pile).
Fellowship: Add a burden to play a [Gondor] condition or [Gondor] possession from your draw deck (limit once per turn).
T R 39

[2] Desperate Resistance [Gondor]
Event • Maneuver
To play, spot a [Gondor] companion.
Exert any number of companions with a total resistance of 11 or more to wound a minion once for each companion exerted in this way.
T R 40

[3]Imrahil, Captain of Gondor [Gondor]
Companion • Man
Str: 7
Vit: 3
Res: 6
Knight. Unyielding.
While Imrahil has resistance 5 or more, Shadow special abilities may not be played during skirmishes involving him.
T U 41

[3]Outer Defences [Gondor]
Condition • Support Area
Fortification. Toil 1.
Shadow events are twilight cost +1 during skirmishes involving [Gondor] companions with resistance 5 or more.
Maneuver: Discard this condition to make a [Gondor] companion defender +1 until the regroup phase.
T U 42

[6] Provisions of the City [Gondor]
Event • Fellowship
Toil 2.
Heal each companion that did not exert for this card's toil.
T U 43

November 04, 2009, 03:30:36 PM
Reply #96

Thranduil

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Re: The Twilight World
« Reply #96 on: November 04, 2009, 03:30:36 PM »
ISENGARD - 7 (2/2/3)
[3] Agent of Saruman [Isengard]
Minion • Man
Str: 6
Vit: 2
Sit: 3
Traitor.
Response: If the Ring-bearer puts on The One Ring, exert this minion to reveal the top 3 cards of your draw deck (or 5 cards if you can spot a corrupted companion). Exert a companion for each Shadow card revealed. Place the revealed cards on the bottom of your deck in any order.
T U 44

[4]Curunír, The White Wizard [Isengard] (FP)
Companion • Wizard
Str: 8
Vit: 4
Res: 5
Traitor. Unyielding.
Play with the top card of your draw deck revealed. Curunír is resistance -X, where X is the twilight cost of the revealed card.
Each time a spell is played, unless Curunír is corrupted, you may add a burden to discard a condition.
T R 45

[2]Gríma, Treacherous Servant [Isengard]
Minion • Man
Str: 4
Vit: 3
Sit: 3
Traitor.
Shadow: Exert Gríma to foresee 2. If you foresee a Shadow condition, you may reveal it to make each unbound companion resistance -2 until the regroup phase. Take that condition into your hand.
T C 46

(0)The Palantír of Orthanc, Dangerous Tool [Isengard]
Artifact • Support Area
When you play The Palantír of Orthanc, each player may foresee 4.
At the start of the maneuver phase, you may spot Saruman to look at the top 2 cards of each draw deck; replace them in any order.
"‘We do not know who else may be watching.'"
T R 47

[3] Saruman's Craft [Isengard]
Event • Shadow
Engine. Toil 3.
Take a Shadow artifact, engine or spell into hand from your draw deck.
T U 48

[X] Sorcery of Orthanc [Isengard]
Event • Shadow
(You choose the value of [X]. Except when you play this card, its twilight cost is (0)).
Spell.
To play, spot an [Isengard] card in play or in your discard pile.
Discard conditions with total twilight costs equal to the value of [X].
T R 49

[2] Spy of Saruman [Isengard]
Minion • Man
Str: 6
Vit: 2
Sit: 3
Traitor.
While this minion is assigned to a skirmish, each Free Peoples event is twilight cost +1 (or +2 if assigned to a corrupted companion).
T C 50
« Last Edit: June 27, 2011, 06:06:42 AM by Thranduil »

November 04, 2009, 03:31:01 PM
Reply #97

Thranduil

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Re: The Twilight World
« Reply #97 on: November 04, 2009, 03:31:01 PM »
MEN - 10 (4/3/3)
[7]Castamir of Umbar, Corsair Vandal [Men] (reprint)
Minion • Man
Str: 14
Vit: 4
Sit: 4
Fierce. Toil 1.
Each wounded [Men] minion is strength +2.
T R 51

[6]Desert Lord, Southron Captain [Men]
Minion • Man
Str: 11
Vit: 3
Sit: 4
Archer. Besieger.
While you can spot a companion with resistance 5 or less, each other [Men] and besieger minion is strength +1 (and an archer if that companion is corrupted). (Companions with resistance 0 are corrupted).
T R 52

[9] Dismay [Men]
Event • Regroup
Toil 3.
Exert each companion with resistance 5 or less (or wound that companion if he or she is corrupted).
T U 53

[3] Dunlending Assailant [Men]
Minion • Man
Str: 8
Vit: 1
Sit: 4
Besieger.
While you can spot a companion with resistance 5 or less, this minion cannot take wounds.
T C 54

[4]Freca, Dunlending Chieftain [Men]
Minion • Man
Str: 9
Vit: 1
Sit: 4
Aggressor. Besieger. Fierce. (For each aggressor assigned to a skirmish, each Shadow card's twilight cost is -1).
Each time Freca wins a skirmish, you may play a minion from your hand; that minion is fierce until the regroup phase.
T C 55

[3]Great Mûmak of Harad [Men]
Possession • Mount
Str: +3
Vit: +1
Bearer must be a [Men] minion or Southron.
Each companion (except the Ring-bearer) is resistance -2.
If this possession is discarded, wound bearer and the companion bearer was skirmishing.
T R 56

[1] Harrying of Gondor [Men]
Event • Skirmish
Engine.
Make a [Men] minion strength +2 (and discard a [Gondor] possession).
T C 57

[X] Siege Engines [Men]
Event • Maneuver
(You choose the value of X. Except when you play this card, its twilight cost is 0).
Engine.
Spot a [Men] minion to add X threats.
T U 58

[2] Southron Assaulter [Men]
Minion • Man
Str: 6
Vit: 2
Sit: 4
Besieger.
While you can spot a companion with resistance 5 or less, this minion is an archer (and an aggressor if that companion is corrupted). (For each aggressor minion assigned to a skirmish, each Shadow card is twilight cost -1. Companions with resistance 0 are corrupted).
T C 59

[3] Southron Freebooter [Men]
Minion • Man
Str: 8
Vit: 2
Sit: 4
Besieger.
When you play this minion, reveal the top card of your draw deck. If it is a [Men] or [Sauron] card, you may discard a possession borne by a companion.
T U 60

November 04, 2009, 03:31:30 PM
Reply #98

Thranduil

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Re: The Twilight World
« Reply #98 on: November 04, 2009, 03:31:30 PM »
ORC - 10 (4/3/3)
[X] Assembling the Host [Orc]
Event • Shadow
(You choose the value of X. Except when you play this card, its twilight cost is 0).
Search.
Take an [Orc] minion with twilight cost X or less into hand from your discard pile.
T U 61

[6]Gothmog, General of Mordor [Orc]
Minion • Orc
Str: 13
Vit: 3
Sit: 4
Aggressor. Besieger. (For each aggressor assigned to a skirmish, each Shadow card is twilight cost -1).
Skirmish: Exert Gothmog to take an [Orc] or besieger minion into hand from your discard pile.
T C 62

[3] Mordor Catapult [Orc]
Possession • Support Area
Engine. Toil 1.
Maneuver: Discard a besieger minion (or this condition) to reveal the top card of your draw deck. Discard a Free Peoples card (except a companion) with the same twilight cost as the revealed card.
T R 63

[1] Morgul Assailer [Orc]
Minion • Orc
Str: 3
Vit: 1
Sit: 4
Besieger.
While the Ring-bearer is wounded, this minion is strength +6 (and fierce if you can spot a corrupted companion). (Companions with resistance 0 are corrupted).
T R 64

[4] Morgul Assaulter [Orc]
Minion • Orc
Str: 11
Vit: 2
Sit: 4
Besieger.
While there are 2 wounds on the Ring-bearer, this minion is fierce (and damage +1 if you can spot a corrupted companion). (Companions with resistance 0 are corrupted).
T C 65

[2] Morgul Harrier [Orc]
Minion • Orc
Str: 7
Vit: 2
Sit: 4
Besieger.
When you play this minion, you may reveal the top card of your draw deck. If it is an [Orc] or [Wraith] card, you may exert the Ring-bearer.
T U 66

[5]Orc Overseer, Lieutenant of Isengard [Orc]
Minion • Orc
Str: 10
Vit: 4
Sit: 4
Toil 1 (or toil 2 if you can spot a corrupted companion). (Companions with resistance 0 are corrupted).
Each [Orc] condition gains toil 1.
T C 67

[4] Shadow Returns [Orc]
Event • Shadow
Toil 2.
Play a Shadow condition from your discard pile (or 2 Shadow conditions if you can spot a corrupted companion). (Companions with resistance 0 are corrupted).
T U 68

[5]Siege Commander, Lieutenant of Mordor [Orc]
Minion • Orc
Str: 12
Vit: 3
Sit: 4
Besieger.
When you play Siege Commander, you may take into hand an engine from your discard pile.
While you can spot 3 engines, each besieger minion is strength +2.
While you can spot 5 engines, each besieger minion is fierce.
T R 69

(0) War in the Deep [Orc]
Event • Skirmish
Make an [Orc] minion strength +2 (or +4 if skirmishing a [Dwarven] companion).
T C 70

November 04, 2009, 03:31:50 PM
Reply #99

Thranduil

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Re: The Twilight World
« Reply #99 on: November 04, 2009, 03:31:50 PM »
ROHAN - 4 (2/1/1)
[1] Battle of the West-Fold [Rohan]
Event • Skirmish
Make a [Rohan] companion strength +2 (and damage +2 if skirmishing an [Uruk] minion).
T C 71

[5] Charge of A Thousand Spears [Rohan]
Event • Maneuver
Tale.
To play, spot a [Rohan] companion.
Exert any number of companions with a total resistance of 10 or more to make each of those companions strength +3 and damage +1 until the regroup phase.
T R 72

[2]Elfhelm, Marshal of the East-Mark [Rohan]
Companion • Man
Str: 6
Vit: 3
Res: 6
Knight.
Each other [Rohan] companion (except in your starting fellowship) gains toil 1.
T C 73

[2]Háma, Doorwarden [Rohan]
Companion • Man
Str: 6
Vit: 3
Res: 6
Unyielding. (Háma's resistance is not reduced by the number of burdens).
At the start of the maneuver phase, if Háma has resistance 3 or more, you may discard a Shadow possession borne by a minion.
T U 74

November 04, 2009, 03:32:17 PM
Reply #100

Thranduil

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Re: The Twilight World
« Reply #100 on: November 04, 2009, 03:32:17 PM »
SAURON - 10 (3/3/4)
[2] Agent of Darkness [Sauron]
Minion • Man
Str: 6
Vit: 2
Sit: 2
Traitor. (Traitor is unloaded).
While you can spot a corrupted companion, this minion is strength +3. (Companions with resistance 0 are corrupted).
T C 75

[3] Ancient Sorcery [Sauron]
Event • Regroup
Spell.
Spot a [Sauron] card to wound a companion (or 2 [Gandalf] or [Elven] companions).
T U 76

[1] Assault of the Pelennor [Sauron]
Event • Maneuver
Engine.
Spot a [Sauron] card to discard a possession (or 2 [Rohan] or [Gondor] possessions).
T U 77

[1] Enemies of Sauron [Sauron]
Event • Shadow
Search.
Spot a [Sauron] card to discard a condition (or 2 [Shire] or [Dwarven] conditions).
T U 78

[X] Eternal Evil [Sauron]
Event • Skirmish
(You choose the value of [X]. Except when you play this card, its twilight cost is (0)).
To play, spot a [Sauron] card in play or your discard pile.
Make a companion strength -X.
T R 79

[3]The Great Eye [Sauron]
Condition • Support Area
Twilight.
Companions use their resistance instead of their strength during skirmishes involving The Great Eye.
Response: If the Ring-bearer puts on The One Ring, this condition becomes a minion with 12 strength 5 vitality that cannot take wounds or bear other cards, and is immediately assigned to the Ring-bearer, or another companion in twilight. It's still a condition.
"‘I see you!'"
T R 80

[3]The Mouth of Sauron, Ambassador of Mordor [Sauron]
Minion • Man
Str: 8
Vit: 3
Sit: 5
Fierce. Traitor. (Traitor is unloaded).
When you play The Mouth of Sauron, spot a Shadow culture. The Mouth of Sauron gains that culture until the end of the turn.
Assignment: Assign The Mouth of Sauron to a corrupted companion.
T R 81

[3]Mustering for War [Sauron]
Condition • Support Area
Engine. Spell.
To play, spot a [Sauron] card in play or in your discard pile.
Each non-minion Shadow card gains toil 1.
You may remove burdens instead of twilight tokens to play a card with [X] in its cost.
T R 82

[3] Shifty Southerner [Sauron]
Minion • Man
Str: 6
Vit: 3
Sit: 2
Traitor. (Traitor is unloaded).
Response: If you play a card with toil X, exert this minion to make that card's twilight cost -X.
T C 83

[3] Spy of Sauron [Sauron]
Minion • Man
Str: 7
Vit: 2
Sit: 2
Traitor. (Traitor is unloaded).
While you can spot 2 Shadow cultures, each companion (except the Ring-bearer) is resistance -1.
T C 84

November 04, 2009, 03:32:41 PM
Reply #101

Thranduil

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Re: The Twilight World
« Reply #101 on: November 04, 2009, 03:32:41 PM »
SHIRE - 12 (5/4/3)
[1] Boundless Courage [Shire]
Event • Skirmish
Make a [Shire] companion strength +2 (and prevent that companion from being overwhelmed by [Wraith] or [Gollum] minions).
T C 85

[5] Distraction [Shire]
Event • Skirmish
Stealth. Toil 2.
Cancel a skirmish.
T U 86

(0) Extraordinary Resistance [Shire]
Event • Response
Twilight.
If a card in twilight is played, exert a [Shire] Ring-bearer to cancel and discard that card.
T U 87

[1]Farmer Maggot, Willing Conspirator [Shire]
Companion • Hobbit
Str: 3
Vit: 3
Res: 7
At the start of each skirmish involving Farmer Maggot, reveal the top card of your draw deck. If it is a [Shire] card, you may remove a burden.
T C 88

[1]Fredegar Bolger, Willing Conspirator [Shire]
Companion • Hobbit
Str: 3
Vit: 3
Res: 7
At the start of each skirmish involving Fredegar Bolger, reveal the top card of your draw deck. If it is a [Shire] card, you may return a stealth card from your discard pile to your hand.
T C 89

[2]Frodo, Under the Lidless Eye [Shire]
Companion • Hobbit
Str: 5
Vit: 4
(Res): 10 (Ringed resistance).
Ring-bound. Twilight.
While the Ring-bearer is wearing The One Ring, each minion is strength +1 (+2 if that minion is in twilight).
T U 90

[2] Help of Many [Shire]
Event • Fellowship
To play, spot a [Shire] companion.
Exert any number of companions with resistance 15 or more to heal the Ring-bearer the same number of times and remove the same number of burdens.
T R 91

[2]Mithril-Coat, Shiny Trinket [Shire]
Artifact • Armor
Bearer must be a Ring-bound Hobbit.
Each minion skirmishing bearer loses all game text keywords.
While bearer is assigned to a skirmish, each minion comes into play exhausted.
T R 92

[1]Protect the Ring-bearer [Shire]
Condition • Support Area
While your [Shire] Ring-bearer has resistance 8 or more, each other companion is unyielding. (The resistance of unyielding companions is not reduced by the number of burdens).
Each time the Ring-bearer puts on The One Ring, add a burden.
T R 93

[2]Sam, Frodo's Bodyguard [Shire]
Companion • Hobbit
Str: 3
Vit: 4
Res: 10
Ring-bound.
Skirmish: Add 3 burdens to have Sam replace a Ring-bound companion in a skirmish.
Response: If Frodo dies, make Sam the Ring-bearer.
While Sam bears The One Ring, he is resistance -5.
T U 94

[2] Stalwart Defence [Shire]
Event • Maneuver
Exert a [Shire] Ring-bearer not wearing The One Ring to make each other companion resistance +2 until the regroup phase.
T C 95

[1] Uniting the Free Peoples [Shire]
Condition • Companion
Res: +1
To play, spot a [Shire] companion. Limit 1 per bearer.
Response: If you play a tale, exert bearer to make that card's twilight cost -1.
T C 96

November 04, 2009, 03:33:00 PM
Reply #102

Thranduil

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Re: The Twilight World
« Reply #102 on: November 04, 2009, 03:33:00 PM »
URUK-HAI - 8 (3/3/2)
[7] Berserk Rage [Uruk]
Condition • Support Area
Toil 2.
Each wounded minion is strength +1 (or +2 if skirmishing a corrupted companion). (Companions with resistance 0 are corrupted).
T U 97

(0) Burning of the Westfold [Uruk]
Event • Skirmish
Make an [Uruk] minion strength +2 (or +3 and an aggressor if skirmishing a [Rohan] companion).
T C 98

[7]Lieutenant of Orthanc, General of the White Hand [Uruk]
Minion • Uruk-hai
Str: 12
Vit: 3
Sit: 5
Besieger. Damage +1. Toil 2.
T C 99

[2] New Devilry [Uruk]
Possession • Support Area
Engine. Toil 1.
Shadow: Transfer this possession to an [Uruk] or besieger minion.
Regroup: If this possession is borne by a minion, discard it to discard each condition. If there are no conditions, wound each character instead.
T R 100

[5]Orthanc Champion, Minion of the White Hand [Uruk]
Minion • Uruk-hai
Str: 12
Vit: 2
Sit: 5
Aggressor. Besieger. Damage +1. (For each aggressor assigned to a skirmish, each Shadow card is twilight cost -1).
Assignment: Make the Free Peoples player assign a companion with resistance 3 or less to Orthanc Champion.
T R 101

[3] Orthanc Crossbowman [Uruk]
Minion • Uruk-hai
Str: 6
Vit: 2
Sit: 5
Archer. Besieger.
When you play this minion, you may reveal the top card of your draw deck. If it is an [Uruk] or [Isengard] card, you may exert a companion (or wound a corrupted companion). (Companions with resistance 0 are corrupted).
T U 102

[3] Orthanc Devastator [Uruk]
Minion • Uruk-hai
Str: 8
Vit: 2
Sit: 5
Besieger. Damage +1.
At the start of each skirmish involving this minion and a companion with resistance 3 or less, you may discard a condition from play (or 2 conditions it that companion is corrupted). (Companions with resistance 0 are corrupted).
T C 103

[X] Reinvigorate [Uruk]
Event • Skirmish
(You choose the value of X. Except when you play this card, its twilight cost is 0).
Spot an [Uruk] minion to heal X minions.
T U 104

November 04, 2009, 03:33:22 PM
Reply #103

Thranduil

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Re: The Twilight World
« Reply #103 on: November 04, 2009, 03:33:22 PM »
WRAITH - 12 (4/4/4)
[4] Fell Spirit [Wraith]
Minion • Wraith
Str: 14
Vit: 2
Sit: 6
Fierce. Twilight.
While skirmishing a companion with resistance X, this minion is strength -X.
T U 105

[3] Forgotten Dead [Wraith]
Minion • Wraith
Str: 7
Vit: 2
Sit: 6
Twilight.
When you play this minion, you may reveal the top card of your draw deck. If it is a [Wraith] or [Sauron] card, you may make each companion (except the Ring-bearer) resistance -2 until the regroup phase.
T C 106

[3] Frozen in Terror [Wraith]
Event • Skirmish
Spell.
Spot a [Wraith] minion to make each corrupted companion strength -2 until the regroup phase. (Companions with resistance 0 are corrupted).
T U 107

[2]Guardians of Cirith Ungol [Wraith]
Condition • Support Area
Twilight.
As long as Guardians of Cirith Ungol is a minion, it is strength +2 for each wound on the Ring-bearer.
Response: If a companion uses a special ability, spot a [Wraith] card in your discard pile to make Guardians of Cirith Ungol become a fierce Wraith minion until the regroup phase that has 7 strength, 1 vitality and cannot take wounds or bear cards. It's still a condition.
T R 108

[1] Morgul Wound [Wraith]
Condition • Support Area
Res: -2
Response: If a [Wraith] minion wins a skirmish, transfer this condition to a losing companion.
While the Ring-bearer wears The One Ring, bearer is in twilight and loses all other game text keywords.
T C 109

[1] The Nine Abroad [Wraith]
Event • Skirmish
Search.
Make a [Wraith] minion strength +2 (and make a [Shire] companion that minion is skirmishing resistance -2).
T C 110

[7] Piercing Wail [Wraith]
Event • Shadow
Spell. Toil 2.
Add a burden.
T U 111

[2] Tricksy Lights [Wraith]
Minion • Wraith
Str: 5
Vit: 1
Sit: 6
Twilight.
This minion cannot take wounds (except during skirmishes involving companions in twilight).
Assignment: Assign the companion with the highest resistance to this minion.
T R 112

[5]Úlairë Cantëa, Black Assassin [Wraith] (reprint)
Minion • Nazgûl
Str: 10
Vit: 3
Sit: 3
Fierce.
Assignment: Assign Úlairë Cantëa to a corrupted companion.
Skirmish: Spot 6 companions and another [Wraith] card to kill a companion Úlairë Cantëa is skirmishing.
T R 113

[4]Úlairë Lemenya, Black Lieutenant [Wraith]
Minion • Nazgûl
Str: 9
Vit: 2
Sit: 3
Fierce.
While the Ring-bearer is wounded, Úlairë Lemenya is strength +2.
While you can spot 2 wounds on the Ring-bearer, Úlairë Lemenya is an aggressor.
While you can spot 3 wounds on the Ring-bearer, Úlairë Lemenya is damage +1.
T U 114

[6]Úlairë Toldëa, Lieutenant of Mordor [Wraith]
Minion • Nazgûl
Str: 12
Vit: 3
Sit: 3
Fierce. Toil 2.
T C 115

[X] The Veil of Shadow [Wraith]
Event • Assignment
Twilight.
(You choose the value of X. Except when you play this card, its twilight cost is 0).
To play, spot a [Wraith] minion and the Ring-bearer wearing The One Ring.
Assign a minion in twilight to the Ring-bearer. The Free Peoples player may add X burdens to prevent this.
T R 116

November 04, 2009, 03:33:40 PM
Reply #104

Thranduil

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Re: The Twilight World
« Reply #104 on: November 04, 2009, 03:33:40 PM »
SITES - 4 (0/3/1)
(W)Pelennor Grassland [1]
Plains.
Each card gains toil 1.
T U 117

(W)Shelob's Lair [3]
Battleground. Underground.
Shadow: Discard a minion to play Shelob from your draw deck or discard pile; her twilight cost is -X, where X is the discarded minion's twilight cost.
T R 118

(W)Silverlode Banks [2]
River.
When the fellowship moves to and from this site, each player shuffles his or her draw deck.
T U 119

(W)Stairs of Cirith Ungol (0)
Mountain.
When the fellowship moves to this site, exert the Ring-bearer X times (where X is the current region number).
T U 120