This Deck shows you that you don't need Fetch or Pain Lands to win, you just need creativity and good ideas to realize.
Actually, this deck is a lttle stupid, but what I said above is most important. This Deck really works, I newer took a Mulligan in about 20 games cus' you always have something.
Another point is, that this Deck is built from the cards I don't use in my other decks (which are about 30-40, I think) and so, I use I tried to use all these rares like Culling Sun, which are pretty useless in most cases, aren't they?
I don't really like the artifact acceleration theme, I'd just rather have a more stable manabase (even perhaps using Reflecting Pools and Vivid Lands or Trilands) and leave room for more utility cards (after all, the deck could work on 24 lands, leaving room for 10 more cards, perhaps Obelisk of Alara for the time it can buy you).
I mean, this is so funny about his Deck. Look at my other Green Forest Deck, it has a very stabilizied Mana Base, but that's not the point. I mean, did you ever see a Rainbow Deck with just 14 lands (and 4x Zoetic Cavern, 3x Quicksand are actually useless in Rainbow Decks) working? I know that 20 slots are too much, but itßs just about surprising/shocking your opponent and kill him with cards he would mostly never use...
Witchkingx5