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Author Topic: Hobbit Swarm  (Read 1589 times)
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chompers
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« on: December 23, 2009, 01:57:24 AM »
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I tried my new deck in the league today and it didn't go so well. The idea is to use Boromir and his horn to call forth hobbit allies to die. Move only one site at a time and let my minions win the game. Fast healing on Boromir allows him to call allies every turn.

So the basics are:

Starting Fellowship
Frodo SOD w/ The One Ring Isuldurs Bane (to add burdens)
Boromir SOD
Merry FTS

Bid to go first and play Green Hill Country at site one or just wait until you get a Hobbit Farmer

4 x Hobbit Farmer to allow all other hobbit allies to deploy for free
2 x The Saga of Elendil to increase Bormoirs vitality
4 x Horn of Boromir
4 x The Shire Countryside to heal Boromir
2 x Thror's Map to stop the use of site 7 (Anduin Conference)
4 x Extraordinary Resilience

Heal Frodo using his gametext - then change to burden removal using Extraordinary Resilience - then heal with TSC

It seems I need a better burden removal mechanic (as using Frodo restricts the effect of the heal, and limits companion choice). Perhaps TSC is not the best way to heal. Also - everyone I play uses mordor trackers and hate and they kill boromir Sad

Can this concept work or should i just give up?
« Last Edit: December 23, 2009, 01:58:59 AM by chompers » Logged



Gil-Estel
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« Reply #1 on: December 23, 2009, 02:06:59 AM »
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Well for starters I would use an other boromir. The starter from RotEL, which heals him self. Classic horn deck plays the elf allies, with 4x galadriel, lady of light. Elrond is more of a vital fighter, at strength 11. That way I would go with Boromir starter, play Aragorn with the Pony, the twilight remover, so whatever you throw with Boro, you remove later.
And if everyone plays Sauron trackers, just go with Blood of Numenor LOL! bit of an oddbal, but if they do, you will be fine, haha.
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sharkey
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« Reply #2 on: December 23, 2009, 07:04:21 AM »
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Wait, how are you going to let the allies skirmish?
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ket_the_jet
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« Reply #3 on: December 23, 2009, 10:17:43 AM »
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Wait, how are you going to let the allies skirmish?

Horn of Boromir.

I would definitely recommend Boromir, Defender of Minas Tirith*, but like Gil-Estel said, Elven allies are much more potent.
-wtk
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Cw0rk
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« Reply #4 on: December 23, 2009, 10:20:54 AM »
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If you plan to suicide your allies, why not using Thrarin? (That's his job.)
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ket_the_jet
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« Reply #5 on: December 23, 2009, 10:23:30 AM »
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Gold Piece to whomever finds who first referred to Thrarin as "Thrarin, Dwarven Speedbump." Then I can give the original person a Gold Piece as well!
-wtk
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« Reply #6 on: December 23, 2009, 10:42:06 AM »
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I once made a deck just to keep thrarin alive but still use him to fight. I used shoulder to shoulder, 2 endurance of the dwarves,  bracers, hand axe, and dwarven axe. 8 str, 4 vit, and after he exerts to skirmish, just heal him! totally pointless, but my opponents reaction was funny.
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chompers
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« Reply #7 on: December 23, 2009, 12:17:25 PM »
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I p;ayed this deck again last night - it is terrible! Spent the whole game with a hand full of Extraordinary Resilience trying work work out how to wound frodo. Had heaps of allies, all 4 TSC, but opponent had no archery, so no easy wounding. Also did not bid to go first, so struggled to get burdens started as well. Need to lose twice with Frodo, without killing him, to get the heal mechanic going.

If I perservered with it - need multiple copies of Sting for easy Frodo wounds, and will switch to Boromir DOMT, but that impacts the healing mechanic with Frodo as merry is the only one with the Frodo signet (not many easy burden removal cards using just hobbit and gondor in fellowship).
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Gwaihir
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« Reply #8 on: December 23, 2009, 02:51:22 PM »
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I'm not sure that I understand Hobbit Farmer, so this may not work, but would he allow you to use Westfarthing to wound Frodo and play your hobbits cheap?

You could use Stout and Sturdy to protect Boromir from Hate.  Heal, then remove burden instead with extraordinary resiliance, then use shire countryside to heal boromir.  If you use his horn, he takes one wound, then they wound Boromir, then you use the Stout and Sturdy combo to heal him back up again.
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legolas3333
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« Reply #9 on: December 23, 2009, 03:29:31 PM »
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Athelas,PATHS and extraordinary resilience,
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TheJord
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« Reply #10 on: December 23, 2009, 06:54:41 PM »
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chompers, I have been thinking about this deck, and I think its time to remove all the cards dedicated to TSC and use Citadel of Minas Tirith instead. This means way more allies, just watch out for Our List of Allies Grows Thin, its basically ally gangrape.
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chompers
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« Reply #11 on: December 23, 2009, 07:01:39 PM »
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TheJord - i think i can get it to work using Citadel of Minas Tirith but will need to win skirmishes - so time to move to Elven allies and use Galadriel to deploy them for free. Strength 11 Elrond makes more sense that strength 5 Hobbits.

But its not a Hobbit Swarm. I kind of liked the idea of Hobbit allies getting minced up by minions.

Oh well - maybe I can get this to work with a wider selection of cards using TTT or something.
« Last Edit: December 23, 2009, 07:03:10 PM by chompers » Logged

jdizzy001
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« Reply #12 on: December 24, 2009, 02:12:01 PM »
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not all ideas function as well as we'd hope, but finding the right deck is half the fun. I commend you for trying something new, and in my opinion, original
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chompers
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« Reply #13 on: December 25, 2009, 05:58:55 PM »
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This might work after all - I need fast healing on Boromir and Merry - so ...

i got rid of Extraordinary Resilience and The Shire Countryside and a lot of other support cards to bring in:

I will switch to Boromir Defender of Minas Tirith and lose the dependence on the Frodo Signet, this also allows Frodo to be changed

1 x Frodo's Pipe
2 x Aragorn's Pipe (to heal)
1 x The Gaffer's Pipe
2 x Sting
3 x Old Toby
4 x Longbottom Leaf - to dump excess cards such as horn of boromir and sting)

Fingers crossed - it should work a bit better - now i just have to find someone to play on GCCG
« Last Edit: December 25, 2009, 06:01:37 PM by chompers » Logged

chompers
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« Reply #14 on: December 26, 2009, 04:50:07 PM »
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Ok - Hobbit Swarm now works - i have no problem healing and put in so little shadow i face few minions (at least when facing Nazgul). When i move slowly my opponents hand should become choked (unless they have a way of solving this).

Now to get the minions right and i might even win with the deck.

BTW - last game i played 8 minions at site nine - a three minion overwhelm - but they got archered to death. With some Hate in the deck and perhaps a Tower Assassin to deal with some unforeseen problems - i think (fingers crossed) that Hobbit Swarm might actaully win a game once in awhile.
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