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OneFathom
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« on: June 22, 2008, 04:33:19 PM » |
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If I were to exhaust a minion with Smeagol, Always Helps, for example, is that minion exerting to do that? The reason I ask is because I want to know if Unheeded works with that particular card. Any help is appreciated. Thanks. OF
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TheJord
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« Reply #1 on: June 22, 2008, 04:34:54 PM » |
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The definition of exhaust is to exert as many times as possible. So yes, it is exerting.
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DáinIronfoot
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« Reply #2 on: June 22, 2008, 04:37:37 PM » |
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Well ain't THAT a nice lethal little combo? 
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TheJord
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« Reply #3 on: June 22, 2008, 04:41:24 PM » |
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Bye bye 6 vitality Witch-King/Sauron/Balrog etc
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OneFathom
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« Reply #4 on: June 22, 2008, 04:42:23 PM » |
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Thanks guys!
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Kralik
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« Reply #5 on: June 22, 2008, 05:23:24 PM » |
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As long as you have enough companions for the threats, you could feasibly do it multiple times!  Have Smeagol take down Shelob. Awesome. 
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« Reply #6 on: June 22, 2008, 06:00:21 PM » |
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Unheeded + Smeagol, AH + NFFatRoD + Any fierce minion and one other = 
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DáinIronfoot
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« Reply #7 on: June 22, 2008, 06:02:03 PM » |
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Yeah, NfFatRoD was my first thought, too. There's your two threats! Man...someone should build a deck around this. 
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« Reply #8 on: June 22, 2008, 06:43:04 PM » |
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 cards are pretty easy to get back from discard, aren't they? At least, I know in the early days you could use Retired Adventurer + Frodo, OBH, and Elrond, LoR. What about in the newest sets?
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« Reply #10 on: June 22, 2008, 08:40:51 PM » |
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I think the Bilbo/Elrond/Frodo combo above would probably work best, since you can do it twice per turn. Maybe an idea for Expanded? Too bad Elrond's on the Expanded R-list... Not quite as well as Unheeded, though, since they are Skirmish events and not responses. You could only do it for one minion.
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« Reply #11 on: June 23, 2008, 05:39:44 AM » |
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well NFFatRoD os skirmish as well  . Smeagol exhausts a minion durind the assignment phase so even you you were thinking of clearing several minions with a small fellowship it still won't work becuase smeagol exhaust for the assignment phase (he adds the threats then), kills with unheeded and the threat remain until the skirmish phase and by then smeagol's text can't be used. If you want a way to keep those threats peeled for next tirn I would go with sting, elven long knife and in expanded run that Frodo that lets you exert smeagol to heal him ( son of drogo I believe).
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« Reply #12 on: June 23, 2008, 06:15:28 AM » |
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Ah, good point. Well, with a fellowship of 4 you could feasibly do it twice, then peel off the threats for next turn with NFFatRod. Sting ELK is a good combo too. 
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DáinIronfoot
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« Reply #13 on: June 23, 2008, 06:45:50 AM » |
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For  event recurssion, don't forget Fireworks. Yes, it requires Gandalf, but that might be okay. Especially if you consider that would then open up the ultimate threat removal in Citadel to Gate. 
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« Reply #14 on: June 23, 2008, 08:35:18 AM » |
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Ah, there you go. Fireworks can bring itself back, Citadel to Gate can heal all  companions. Seems like this is a good Expanded deck waiting to happen. 
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« Reply #15 on: June 23, 2008, 09:22:09 AM » |
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but citadel is a lot of twilight....
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« Reply #16 on: June 23, 2008, 09:40:11 AM » |
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Yes, yes it is. If you're able to basically kill any large minion that hit the table as a result, though, then it's not as big a deal as it might normally be.
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« Reply #17 on: June 23, 2008, 10:42:39 AM » |
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no but when you're relying on Smeagol doing his tricks, you shouldn't generate too much twilight, cause others would suffer more loss
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« Reply #18 on: June 23, 2008, 01:48:46 PM » |
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Ah, there you go. Fireworks can bring itself back... If I understood you right, Fireworks can't bring back the same copy played, since at the time the effects are performed that particular copy is still in the void. But in any case, Fireworks is still too slow for my liking. I'd rather have NFFatRoD hanging around in my discard pile than shuffled into my draw deck to be drawn who-knows-when.
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« Reply #19 on: June 23, 2008, 02:02:06 PM » |
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Yeah, Daddy Twofoot and Melancholy Hobbit are probably the best ways to pull back NfFatRoD, but shuffling two at once back into your deck with Fireworks ain't bad, either. Just a thought.
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« Reply #20 on: June 23, 2008, 02:16:06 PM » |
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If I understood you right, Fireworks can't bring back the same copy played, since at the time the effects are performed that particular copy is still in the void. Naw, I was thinking a once you have Fireworks in your discard you can bring it back. But then at second glance, I see that you could not bring back 1 Fireworks and 1 NFFatRoD, which is what I was thinking. You'd have to have a  +  deck to make it useful for bringing back  events. OK, now that this idea has been beaten to the ground, someone ought to go out and make a deck! 
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« Reply #21 on: June 23, 2008, 02:46:23 PM » |
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Ah, gotcha. That thought did cross my mind, but then I thought maybe you meant to pull back two Fireworks, and then use one or both to pull back NFFatRoD, or maybe one to pull back another two Fireworks, or... and then pretty soon my head was swimming, and this heat wave wasn't helping matters. *LOL* But one thing is certain: I like fireworks. Yup.
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FM
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« Reply #23 on: June 27, 2008, 03:08:37 PM » |
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What are you celebrating? 
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SomeRandomDude
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« Reply #24 on: June 28, 2008, 11:44:40 AM » |
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4th of July. Important holiday in the US. Commemorates the founding of our country.
And we get to blow stuff up. w00t!
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FM
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« Reply #25 on: June 28, 2008, 04:26:12 PM » |
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Well, you get to blow up stuff any time of the year, you DO have an awfully large nuclear arsenal, after all. LOL!
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