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Author Topic: The Silmarillion V-set Discussion.  (Read 12608 times)

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May 02, 2010, 02:08:32 AM
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Smeagollum

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The Silmarillion V-set Discussion.
« on: May 02, 2010, 02:08:32 AM »
I got an idea and it might sound a bit crazy. I want to create a v-expansion about The Silmarillion. But here is the problem: when Decipher introduced LOTR they created something that would limit the possibilities: The One Ring. Obviously there wasn't a one ring yet in the first parts of The Silmarillion.

So I was thinking: why not replacing The One Ring with something simulair. Now that might be difficult. Imo there are two options:

1. Ainulindalë: The song that tells of the creation of Eä. In this concept Ainulindalë will replace The One Ring. The principe of burdens stay the same. If there are 10 burdens you obviously played Morgoth's music. In this case there can be no bearer, but I think something like a performer or something.
2. The Silmarillion (problem here there are three of them). with this concept one of the Silmarillion will replace The One Ring. Here there can be a bearer. Thing is I have not a real good idea how it should work with burdens.

In both concepts it should be possible to play evil characters as kind of fellowship.

So here I ask you to help creating this V-set. What should replace The One Ring? Let the discussion begin :)


May 02, 2010, 09:15:58 AM
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Cw0rk

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Re: The Silmarillion V-set Discussion.
« Reply #1 on: May 02, 2010, 09:15:58 AM »
I have never read the Silmarillon so I can't really help you. However, it sounds like it is such a different story than LOTR than it would probably have to be a new block in it's own unless you X-List all the Free Peoples card that makes no sense ex. Frodo, Boromir, etc. Replacing the Ring by something else is also a possibility. Actually, you could make a DC set using Decipher's rules about anything (ex. Santa Claus having to carry his bag of gift around the world, the 9 sites. Each time there is a burden you have lost a gift.)

I think that this is a good idea, it would require a lot of work. I cannot really help you except for DC reviews.
« Last Edit: May 02, 2010, 09:24:41 AM by Cw0rk »

May 02, 2010, 09:38:53 AM
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Smeagollum

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Re: The Silmarillion V-set Discussion.
« Reply #2 on: May 02, 2010, 09:38:53 AM »
Indeed it need to be a new block. I, however would like to advise you to read the Silmarillion; it's actually better written then lotr. Besides that I don't think anything have to be x-listed.
If for instance the one ring is replaced by Ainulindalë then you'll also have to bring in a new keyword The ring has a bearer apiece of music does not have a bearer. And also for the Sillmarillen a new keyword can be a created. So instead of bearer it becomes wearer or composer or something more appropriate.

May 02, 2010, 10:26:23 AM
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Elessar's Socks

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Re: The Silmarillion V-set Discussion.
« Reply #3 on: May 02, 2010, 10:26:23 AM »
Maybe introduce a new card type, similar to the Objective cards in SWCCG, that will cover the various quests in The Silmarillion. These cards would have a wall of text set down additional rules for the game, perhaps modifying win/lose conditions, and be borne by the main character (with the possibility of other characters continuing the quest if the main character is killed).

More gameplay possibilities if these cards were double-sided. :hey:

May 02, 2010, 10:46:32 AM
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Smeagollum

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Re: The Silmarillion V-set Discussion.
« Reply #4 on: May 02, 2010, 10:46:32 AM »
Maybe introduce a new card type, similar to the Objective cards in SWCCG, that will cover the various quests in The Silmarillion. These cards would have a wall of text set down additional rules for the game, perhaps modifying win/lose conditions, and be borne by the main character (with the possibility of other characters continuing the quest if the main character is killed).

More gameplay possibilities if these cards were double-sided. :hey:

So instead of a ring you think of an Objective-like card for instance Ainulindalë?

Here an example for a silmarillion character:

[2]Beleg Cúthalion, Grey-elf of Doriath.[Elven]
6
3
7
Companion
Archer
At the start of the archery phase, you may skip the rest of the Archery phase to heal this character once (or twice if you have Innitiative).

"In the morning Beleg, being swiftly healed of his pains, after the manner of the Elven-folk of old, spoke to Túrin apart."

2nd option for this character:

[2]Beleg Cúthalion, Grey-elf of Doriath.[Elven]
6
3
7
Companion
Archer
At the start of the archery phase, you may make an opponent draw 2 cards. That player then chooses to either let Beleg Cúthalion heal twice or skip the Archery phase.

 "In the morning Beleg, being swiftly healed of his pains, after the manner of the Elven-folk of old, spoke to Túrin apart."
« Last Edit: May 09, 2010, 06:38:08 AM by Smeagollum »

May 03, 2010, 01:34:37 PM
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Smeagollum

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Re: The Silmarillion V-set Discussion.
« Reply #5 on: May 03, 2010, 01:34:37 PM »
Maybe introduce a new card type, similar to the Objective cards in SWCCG, that will cover the various quests in The Silmarillion. These cards would have a wall of text set down additional rules for the game, perhaps modifying win/lose conditions, and be borne by the main character (with the possibility of other characters continuing the quest if the main character is killed).

More gameplay possibilities if these cards were double-sided. :hey:

What do you think about this Objective:

[Ring] The Ainulindalë
Deep, Wide and Beautiful...

Strength: +2
Game Text: At the start of each of your turns, you may draw a card.
Response: If the [Ring] bearer is about to take a wound, he may perform Ainulindalë until the regroup phase. While performing Ainulindalë, each time the [Ring] bearer is about to take a wound, add a burden instead.
Response: Flip Ainulindalë when the [Ring] bearer is exhausted or if there are 5 burdens on Ainulindalë; Discard the top card of your Draw Deck

[Ring] The Ainulindalë
.. Loud, Vain and Arrogant.

Strength: +2
Game Text: At the start of each of your turns, you must discard a card from hand at random.
Response: If the [Ring] bearer is about to take a wound, he may perform Ainulindalë until the regroup phase. While performing Ainulindalë, each time the [Ring] bearer is about to take a wound, add a burden instead.
Response: Flip Ainulindalë back when the [Ring] bearer has no wounds and there are less then 5 burdens on Ainulindalë; You may take a card from your discard pile into hand.
« Last Edit: May 09, 2010, 06:39:21 AM by Smeagollum »

May 03, 2010, 02:30:27 PM
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Cw0rk

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Re: The Silmarillion V-set Discussion.
« Reply #6 on: May 03, 2010, 02:30:27 PM »
Interesting concept. You'll need to make more cards before I can truly understand its full potential.

May 03, 2010, 03:45:48 PM
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Elessar's Socks

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Re: The Silmarillion V-set Discussion.
« Reply #7 on: May 03, 2010, 03:45:48 PM »
Linking the card flip to a change in the Music is a nice touch! I'm wondering if on some versions the flip text should be a required action, giving Shadow players an opportunity to forcefully manipulate it.

Originally I envisioned Objective cards as "setting the stage"; something that would give a set of cards structure (as The Silmarillion is a collection of stories), instead of characters from all different Ages mixing together for a vague purpose. I do think The Ainulindalë card type is an elegant concept, though (for an "item" being borne, it's flexible enough for different scenarios), so maybe Objectives could see form in another way--depends on how much you want to shake up the game, really.

Double-sided foil cards, yes? (And thus my true plan is revealed, mwahaha!!)

May 04, 2010, 01:46:06 PM
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Gil-Estel

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Re: The Silmarillion V-set Discussion.
« Reply #8 on: May 04, 2010, 01:46:06 PM »
I have been thinking about a Silmarillion set, and you could add another option. The fellowship could be defending Nimloth, but I would rather go for the Silmarils. Maybe something that can corrupt fellowship members, so you are never safe.
..."Elves seldom give unguarded advice, for advice is a dangerous gift, even from the wise to the wise, and all courses may run ill"...

May 04, 2010, 01:46:54 PM
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Gil-Estel

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Re: The Silmarillion V-set Discussion.
« Reply #9 on: May 04, 2010, 01:46:54 PM »
I have never read the Silmarillon so I can't really help you.

and you....go and read the book :lol:
..."Elves seldom give unguarded advice, for advice is a dangerous gift, even from the wise to the wise, and all courses may run ill"...

May 04, 2010, 02:31:02 PM
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Smeagollum

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Re: The Silmarillion V-set Discussion.
« Reply #10 on: May 04, 2010, 02:31:02 PM »
I have been thinking about a Silmarillion set, and you could add another option. The fellowship could be defending Nimloth, but I would rather go for the Silmarils. Maybe something that can corrupt fellowship members, so you are never safe.

Good option. Other options wouls be Teleprion and laurelin. But those trees neither Nimloth devided say the free peoples; nor they were corrupted by it. Morgoth corrupted many by his music and many including Melkor were tempted by the silmarils. So the music or the silmarils seems more logic to me.

May 04, 2010, 02:40:37 PM
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Cw0rk

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Re: The Silmarillion V-set Discussion.
« Reply #11 on: May 04, 2010, 02:40:37 PM »
I have never read the Silmarillon so I can't really help you.

and you....go and read the book :lol:
Sorry but I do not like reading books.

May 04, 2010, 03:17:16 PM
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Faelach

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Re: The Silmarillion V-set Discussion.
« Reply #12 on: May 04, 2010, 03:17:16 PM »
The Silmarillions would be a great idea I think.  While I like the idea of two-sided cards, they just don't fit with the game.

The Silmarillions could be a very good replacement for the one ring, as they have corruptive powers.  The whole kinslaying was a result of them!  You could have three different Silmarillions to choose from in the set, one card for each one, so that wouldn't be a problem.

I'll post a few ideas for them in the next day or so! ;)

I really think that's your best (and coolest) option.
Do not take dragons lightly.  They are heavier than you think.

May 04, 2010, 05:36:20 PM
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Thranduil

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Re: The Silmarillion V-set Discussion.
« Reply #13 on: May 04, 2010, 05:36:20 PM »
How about something like this:

[Ring] The Ainulindalë
Deep, Wide and Beautiful...
Resistance: +2
While this side up, at the start of each of your turns, you may draw a card.
Response: If the Singer is about to take a wound, flip The Ainulindalë.

[Ring] The Ainulindalë
.. Loud, Vain and Arrogant.
Strength: +2
While this side up, each time the Singer is about to take a wound, add a burden and discard a card at random from your hand instead.
At the start of the regroup phase, flip The Ainulindalë.

So instead of flipping on other conditions, it flips to show that it's being worn or not?

Thranduil

May 04, 2010, 08:33:45 PM
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Gerontius

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Re: The Silmarillion V-set Discussion.
« Reply #14 on: May 04, 2010, 08:33:45 PM »
I have never read the Silmarillon so I can't really help you.

and you....go and read the book :lol:
Sorry but I do not like reading books.
Doesn't matter. :)

You could just make some of the characters from the Silmarillion in the current LOTR format. It would be easier than creating a whole new mechanic.