Reviews....
[11] •Army of Dunland

Minion • Man
Str: 20
Vit: 2
Site: 3
To play spot a

Man.
When you play this minion, if you control 3 sites, you may discard 2 free peoples possessions.
Ok. It could be only 2 sites.

loves 2 sites.

Dwarven Escort

Companion • Dwarf
Str: 5
Vit: 3
At the start of the Fellowship Phase, you may add

to draw a card
Ok.

•Legolas, Nimble Elf

Companion • Elf
Str: 6
Vit: 3
At the start of the Archery Phase, you may exert Legolas to make the fellowship archery total +1.
This gametext is a bit boring. What about, 'you may remove a

token' or 'you may spot 5 Elves'.

•Treebeard, Enemy of the Hand

Companion • Ent
Str: 12
Vit: 4
Skirmish: Exert Treebeard 3 times to discard a minion he is skirmishing.
Note: still not entirely satisfied with this one. Ideas please.I'd like you to remember than the other Treebeard companions require spotting 3

companion or are unhasty. What about 'At the start of each skirmish involving Treebeard, you may spot X other

companions to discard a minion with strength X or less he is skirmishing.'

Gollum, worker of mischief

SHDW
Minion
Str: 5
Vit: 4
Site: 3
When you play this minion, if you have initiative, you may exert him 3 times to make the move limit -1 this turn.
This is a very powerful card but I still like it.

•Aragorn, Dunadan

Companion • Man
Str: 8
Vit: 4
Ranger.At the start of the Maneuver Phase you may wound a minion.
I think Aragorn should exert. You can also remove the capital letters of Maneuver Phase.

•Army of Isengard

Minion • Uruk-hai
Str: 16
Vit: 4
Site: 5
Damage +1. To play spot an Uruk-hai.
When you play this minion, if you control 2 sites, it is
fierce until the regroup phase.
I like it.
[10] •Army of Moria

Minion • Orc
Str: 17
Vit: 3
Site: 4
To play, spot a

orc.
When you play this minion, you may exert it twice to draw 3 cards.
I guess that he is OK.
[11] •Army of Harad

Minion • Man
Str: 17
Vit: 4
Site: 4
Southron. Archer. To play spot a

Man.
When you play this minion, if you have initiative, it gains
ambush 
until the regroup phase.
Ok as well.
[14] •The Nazgul

Minion • Nazgul
Str: 20
Vit: 5
Site: 3
Fierce. To play spot a Nazgul.
When you play this minion, if you have initiative, add 2 burdens.
Ok I guess.

•Eowyn, Daughter of Kings

Companion • Man
Str: 6
Vit:3
At the start of the fellowship phase, exert Ewoyn twice to make the move limit for this turn +1.
Typing mistake here. I'm not sure that the cost is high enough.

•Army of Sauron

Minion • Orc
Str: 17
Vit: 5
Site: 6
To play spot a

orc.
When you play this minion, if you have initiative, it is strength +10 until the regroup phase.
Pretty cool.

•Sam, Lover of Trees

Companion • Hobbit
Str:3
Vit:4
At the start of the fellowship phase, add

to remove a burden.
Response: If Frodo dies, make Sam the Ring-bearer (
Resistance 5).
Note: still not satisfied with this one. Ideas please.What about, discard a card from hand or discard a

card or discard a tale?
Well, here they are, Triumph and
Menace remix. Each one made to harness (what I believe) the intent of the original card to be, with a movie block twist.