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Author Topic: Gandalf PG Rainbow - Needs attention  (Read 493 times)
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TheJord
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« on: August 18, 2008, 03:57:50 PM »
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Faramir, Bearer of Quality with The One Ring, The Ring of Rings

Fellowship (35) 
1x *Throne of Minas Tirith (17R36
1x *Aragorn, Strider (11R54
3x *Eomer, Eored Captain (19P25
3x *Gandalf, Powerful Guide (15R29
1x *Merry, Swordthain (7R321
1x *Pippin, Wearer of Black and Silver (7R324
1x Gondorian Prowler (15U61
2x *A Light in his Mind (10U108
2x *Hardy Garrison (10U33
1x *Houses of Healing (11U61
1x The Faithful Stone (18R50
3x Mysterious Wizard (12C31
2x Terrible and Evil (7R50
3x The Board Is Set (7R32
2x *Aragorn's Bow, Ranger's Longbow (15R56
1x *Brego, Loyal Steed (13R63
2x *Eomer's Spear, Trusty Weapon (15R124
1x *Firefoot, Eomer's Steed (7R232
2x *Radagast's Herb Bag (18R26
1x Riddermark Javelin (11U151
1x Rider's Bow (13U135

Not really sure what I was aiming for here, so help me please.

At the moment, start with the 2 Hobbits, Gorn and the Prowler. Pulling Gandalf is the problem as it revolves around his death causing potential.
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Pepin The Breve
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« Reply #1 on: August 18, 2008, 04:37:23 PM »
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  You could try Brooding on Tomorrow. That a cool card if you get some active way of discarding cards from hand like Rohirrim Guard.

  Goes like these: you lose initiative discarding card from hands (or maybe playing some event) until get with 3. Then Brooding, Hardy and A Light in His Mind triggers... so you discard a condition, remove a burden and wound a minion. After that you make some minion roaming and kill it with Pippin getting four card back in hand. Discard another one and do it all again! Still minion and conditions on the table? Well return Merry to hand and...well, yeah, again  How YOU Doin'?

Obviously you do that only if you don´t inttend to move again or have many companion on play... If you use guard to do the trick make sure you let his minion to be the last to die...

In order to don´t let the deck grows huge maybe cut some Gandy event and Rohirrim Bow to put the Guards (or the extra comp you choose) and Brooding...

I Know you are intending to remove twilight with Gandalf to discard some condition with Firefoot but i think The Brooding combo worth a try.  Thumbs Up
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« Reply #2 on: August 18, 2008, 05:05:22 PM »
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Not really sure what I was aiming for here, so help me please.

Wow! I can tell! It seems to me that you're running for some sort of initiative style deck. So, I would try going for something like starting Faramir, BoQ, bouncing hobbits, and Rumil, with a better Gorn nabbed via pony and Gandalf getting drawn.

Why Rumil? Because then you can run tons of copies of comps with Refuge! They also make great dumpers. To lose initiative, try Rohirrim Guard as well, 4 copies, of course. Then pack your Hardy Garrison, Brooding on Tomorrow and A Light In His Mind and voila! You've got the barebones of a solid deck. Possibly toss in some Shadowplay/Unheeded fun, love Rohirrim Guard/Unheeded combo.

Sound like something you'd be interested in?
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« Reply #3 on: September 03, 2008, 03:52:05 AM »
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three times the board is set is to much...
...forget Strider... why don't you play as follows:

Isildur Ringbearer + Gandalf LoM + Pippin Wobas + Merry Swordthain

Pull with prancing pony gondorian prowler, burn him with saved from the fire... and pull Narsil, Anduril and Thorongil...
with the next sftr you burn gandy and pull sent back, PG and something else...

what do you think?
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« Reply #4 on: September 03, 2008, 06:44:21 AM »
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Start Faramir RB, Rohirrim Guard/Rumil and the 2 Hobbits. Nab Aragorn via Prancing Pony. Draw Gandalf, running 4 copies, and then pack 4x Home and Hearth. Right there, you've got a very nice engine.

Pack 4 copies of Shadowplay and the Twofoot/unheeded engine, then suddenly, you've got Shadowplay, Unheeded, Gorn's Bow, Gandy's Spells (which are awesome w/ Herb Bag and PG), initiative loss + Hardy Garrison and burden removal via Home and Hearth, condition discarding, etc.
« Last Edit: September 15, 2008, 09:50:19 PM by NBarden » Logged

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