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Author Topic: Dwarf and Sauron Grind  (Read 445 times)
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TheJord
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« on: September 01, 2008, 05:19:09 AM »
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I already posted an Orc/[Sauron] Grind deck, now I'm going old school

*The One Ring, The Ring of Rings (11R1
*Gimli, Bearer of Grudges (RB)(9R+4

 
Sites 
0 The Bridge of Khazad-Dum (12U186
(1) Cavern Entrance (11S232
(2) Barazinbar (11S229
(2) Chamber of Mazarbul (11S233
(2) Moria Stairway (11S248
(2) West Gate of Moria (11S263
(3) Mount Doom (15R193
(3) Caves of Aglarond (13S186
(3) Moria Guardroom (11S247

 
Fellowship (35) 
1x *Ring of Accretion (9R6
1x *Ring of Fury (9R+7
1x *Ring of Guile (9R8
1x *Ring of Retribution (9R9
1x *Durin III, Dwarven Lord (9R+3
1x *Linnar, Dwarven Lord (9R5
3x *Thrarin, Smith of Erebor (12U15
3x *Proud and Able (12U12
3x Battle Fury (1C4
3x Battle to the Last (11C4
2x Blood Runs Chill (8R3
2x Delving (1C6
1x *Gimli's Helm (1R15
2x Belt of Erebor (12U2
4x Dwarven Axe (1C9
3x Dwarven Bracers (2U3
3x Hand Axe (2C10

 
Shadow (35) 
4x Orc Bowmen (1R264
1x Spies of Mordor (2U92
3x Tower Of Barad-Dur (3R104
3x Under the Watching Eye (1C281
4x Hate (1R250
3x *Grishnakh, Orc Captain (5R100
2x *Orc Archer Troop (7U294
3x *Orc Cutthroat (5U104
3x *Orc Patrol (5U107
4x *Orc Seeker (7R306
3x Orc Scouting Band (1U270
2x Orc Stalker (7U307

I know its NPE
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Gil-Estel
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« Reply #1 on: September 01, 2008, 06:07:07 AM »
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well, it isn''t NPE to the max, for the shadow can be torn apart...without the conditions they are crap...and in expanded you run into Namarië which means farewell...litteraly to all your conditions
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Pepin The Breve
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« Reply #2 on: September 01, 2008, 06:03:49 PM »
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   I have a  Sauron Grind deck and i just cutted off the Bowman. In fact they can be really evil but they have high cost and a rohirrim shield or sort of can really mess up thing a little bit. I prefer just to don´t run too many conditions because cards like Namarië and Sleep Caradhras just cracks the whole thing. But i guess it´s a personal choice.

   Seems you are trying to get benefit for Orc Seeker and Archer Troop text with Tower of Barad-Dur. If you want a advice i would say to drop ToBD cause the risk of get one or two discarded just colapses this goal and your UtWE already exert your minions to be played, but if you wanna stay with that meta i would say add a Flames Within, it´s free, don´t have requiriments to play and can boost you guys really good. I just think archery and direct wounding will have painfull consequences but thats one of  Sauron Grind disavantages. generally i play only UtWE and add some cards like Gothmog´s Warg.

   Other problem that maybe you feel playing this deck is the great quantity of unique minions... My deck have similar minions with a few less copies of each and sometimes i get my hand a little clogged by repeated unique minions. But the worst part is if your opponent doubles and the minions stay at table, you have twilight and just can´t play the guys... Doh!
    Maybe you can drop a copy of Seeker and Grishnak and add two Orc Slaughterer. Since your conditions and events exerts you can have a big guy there...

    I cant...hold...on... Well, Put Grond, HotU in there!  Twisted!  discard possession isn´t so common than condition (at least at Movie Block) and i can guarantee you that if you get your hands at it before the midle of the game and your opponent cannot get rid of it you will mass up many freeps strategy. The only Sauron way to directly get rid of artifacts and possessions (or at leats the one of the most effectives).

   
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