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Author Topic: Crazy WG Ramp  (Read 452 times)
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« on: October 18, 2011, 10:04:48 AM »
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Creatures: 27
x4 Llanowar Elves
x4 Avacyn's Pilgrim
x3 Elite Vanguard
x4 Steward of Valeron
x3 Wilt-Leaf Cavaliers
x2 Palladium Myr
x1 Baneslayer Angel
x2 Battlegrace Angel
x2 Admonition Angel
x1 Sun Titan
x1 Primeval Titan

Sorceries: 7
x3 Safewright
x4 Rampant Growth

Instants: 6
x2 Silence
x4 Stave Off

Enchantments:
x2 Asceticism

Land: 18
x5 Forests
x5 Plains
x4 Sunpetal Grove
x4 Graypelt Refuge

It usually ramps to about 9-10 mana by turn 5. Any suggestions for more power creatures?
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« Reply #1 on: October 18, 2011, 01:19:36 PM »
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I would replace Avacyn's Pilgrim with Birds of Paradise, but if you don't, then Angelic Overseer should be in here.

Primordial Hydra with Travel Preparations is a big beasty. Mikaeus, the Lunarch also aids him. A less expensive option is Carnage Wurm

I think Oblivion Ring would be better than Stave Off.
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« Reply #2 on: October 18, 2011, 01:28:00 PM »
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I'm actually concerned as to wether you can get it started, what with taking lands out of the deck, and so few of them...
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« Reply #3 on: October 18, 2011, 04:34:45 PM »
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This is more me trying to build a budget deck around some expensive cards that I already have, such as the Titans and Baneslayer Angel, rather than build the perfect deck. The Angelic Overseer, Mikaeus and Primordial Hydra are sadly out of my price range, and my rule of thumb is if I plan to spend a lot on Standard block cards, the whole deck is Standard. This is a Modern/Casual deck. Anyway, Travel Preparations and Carnage Wurm are feasible, and I might be able to scrounge up some Birds of Paradise. Really, it was seeing Avacyn's Pilgrim that gave me the idea for a WG ramp, so he is a core card. The lands... That was sort of a gimmick I came up with. I'll probably keep a few extra w/g dual lands on hand, since they're cheap anyhow.
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« Reply #4 on: October 19, 2011, 11:59:52 AM »
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You could probably get painlands fairly cheap as well, fix your colors better. And depending on how many turn two plays you're up to, Selesnya Signet.
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« Reply #5 on: October 20, 2011, 12:30:35 PM »
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Ah, yes, I hadn't thought of Brushland. That is one problem with the deck, the duals tend to come into play tapped. I had considered Wildfield Borderpost, but Selesnya Signet is much better.
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« Reply #6 on: October 21, 2011, 04:42:27 AM »
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Also, with that much mana, maybe some Primal Command fun and Eternal Witnesses are in order? You can do a lot of stuff with the two of them, specially if you could get your hands on Zeniths.
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