It seems (looking at other digital CCGs), the only way to have a unabusable system, is to either have pay-to-play (e.g. MTGO) where people can trade cards, but have to pay real money for the cards in one way or another, or free-to-play with pay-to-play trade (e.g. Solforge) where the only cards you can trade with other players are the ones you paid for, or completely free-to-play (e.g. Hearthstone) where players do not interact with each other and prices are fixed based on rarity. I'd rather not require any kind of payment, hence the last system will be introduced in January.
- MarcinS
Additional Q/A Below. The reset occurred on 1/12/2014.
Q: Will there be a collection reset?
A: Yes, there will be a reset. Tengwar cards will persist through the reset, so if you had 10 tengwar cards before the reset, you will have 10 choices after the reset.
Q: Can we use Tengwar in my card leagues?
A: No. Tengwar's are not available to be used in "my Cards" leagues at this time. Cards in your "trophy" collection can only be used in casual games.
Q: What is the Trophy Collection?
A: Trophies are special cards that will persist through resets. These could be cards won through league participation such as Tengwars or other cards that at some future date meet the criteria.
Q: Do current Tengwars go in this trophy collection?
A: Yes. Tengwars will remain trophy cards, so if there is another reset, they should persist.
Q: How much will the cards cost in the Merchant?
A: The costs for cards sold by the merchant are:
R+ - 20G
R,P - 10G
U,S - 1G
C - 50S
These prices are for the regular version of cards (non-foil, non-tengwar).
Q: How much will packs and starters cost ?
A: Packs (except for Reflections) will cost 10G each. Reflections packs are TBA. All starters, with the exception of Battle of Helm's Deep (Set 5) and Ents of Fangorn (Set 6) will cost 25G each. The starters from sets 5 and 6 will cost 55G each since they contain 3 fixed rares.
Q: Will the price of cards remain the same no matter what?
A: The prices of cards are fixed and are not intended to change.
Q: Can I buy Foils from the merchant?
A: Not directly, however the "Trade 4 + Gold for a foil" mechanism will still exist.
Q: Can I sell cards to the merchant?
A: Yes, with some exceptions. The merchant will buy cards back from you at 1/4 the price the merchant will sell them to you for. For example, if you have an Extra R+, you may sell it back to the merchant for 5G. The merchant will buy a rare from you for 2G 50S etc. This is meant to make it impossible to buy boosters or starters and sell cards back at a profit.
Foils may be sold back to the merchant for 4x the Merchant purchase price of the card. So a rare foil will sell back for 10G whereas a common foil will sell back for 50S.
Q: If I sell a common foil I have 50 silver that is the buy cost of the same non foil common, right?
A: Yes. Normally the sell back price is ¼ the cost to purchase the card from the merchant. So in essence the sell-back penalty for foils is eliminated.
Q: Will there be any more resets?
A: Resets may happen again, however the primary reason for this reset was to fix some of the merchant issues that were caused by the "Hunters Block Foil Lottery".
Q: Are the prices for the dailys going to remain at 10 gold to play in one?
A: Yes. The price for the daily tournaments and any time tournaments has gone to 10G to encourage participation, but to somewhat limit the amount of prize support that is given out. Each person who participates in the daily or any time tournament, whether they win a game or not will receive 1 pack as prize support to compensate them for their efforts or time. Prizes have been increased to all participants as well.
Any-Time and Daily Tournament Changes
The cost to participate in each tournament is now 10G. All participants will receive at least one pack for their 10G entry fee while winners of the tournaments and people who win games in the tournaments will get more prize support.
Prizes for Any Time tournaments:
3 wins - 3 boosters and a random promo
2 wins - 2 boosters and a random promo
1 win - 1 booster and a random promo
0 wins - 1 booster
Prizes for Daily Tournaments:
1st place - 10 boosters
2nd place - 8 boosters
3rd and 4th place - 5 boosters
5th to 8th place - 2 boosters
all remaining players - 1 booster
Q: Are the prices for the dailys going to remain at 10 gold to play in one?
A: Yes. The price for the daily tournaments and any time tournaments has gone to 10G to encourage participation, but to somewhat limit the amount of prize support that is given out. Each person who participates in the daily or any time tournament, whether they win a game or not will receive 1 pack as prize support to compensate them for their efforts or time. Prizes have been increased to all participants as well.
If we see that there isn't much participation in the non-league tournaments, we may tweak prizes and entry fees to encourage more participation. What we want to avoid is "My Cards = All Cards" very quickly.