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Expanded / Sauron Besiegers - Shadow (Expanded)
« Last post by wrigh516 on September 30, 2026, 08:07:11 PM »
As the physical cards are getting harder to find these days, I gathered a large physical collection of common and nostalgic decks to play with family and friends as a pre-built game.  I'm posting these decks as a reference and for feedback.
The decks are split into free peoples and shadow sides, all interchangeable at 35 (36 as I added more cycling and discard decks) cards each.  There are some obvious drawbacks to doing it this way, but it is 100% worth it to allow mixing/matching.  It allows enough combinations to keep each game unique and interesting.  The idea is to have thematic and fun strategies while maintaining a balance.  These are built with physical cards, so any in the $150+ range are not always going to make it in due to the costs and to maintain balance among the decks.  I follow the Expanded format and rules before errata, but some decks might also fit into other formats.  This is one of those decks:

[Sauron] Sauron Besiegers - Shadow (Expanded)
Sauron Besiegers focused more on engine trolls than stacking on sites.

Minions:
Troll of Gorgoroth, Abomination of Sauron x3
Great Hill Troll x4
Siege Troop x2
Gorgoroth Swarm x2
Gorgoroth Agitator x2
Gorgoroth Soldier x4
Gorgoroth Assassin x4
Gothmog, Lieutenant of Morgul x2

Conditions:
Great Siege-Towers x4
Tower Walkway x2
Troop Tower x2
Their Marching Companies x2
Grond, Hammer of the Underworld x2
Ithil Stone


Strategy:
The trolls get cheaper as you pile up the engines.
Everything gets stronger as you control sites and possibly stack a minion or two along the way.
Gorgoroth Swarm and Gorgoroth Soldier are great against larger fellowships, which is where this strategy would usually struggle later on in the game.  You might even want to make them 3 each.

Note:  You can only place 1 token total on a Great Siege-Towers or Grond, Hammer of the Underworld for each minion played.  You have to make the choice as you play minions and split them up between the Towers so one doesn't become an obvious target.


I would love to hear any feedback/suggestions.
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Expanded / Wraith Twilight - Shadow (Expanded)
« Last post by wrigh516 on September 30, 2026, 07:49:48 PM »
As the physical cards are getting harder to find these days, I gathered a large physical collection of common and nostalgic decks to play with family and friends as a pre-built game.  I'm posting these decks as a reference and for feedback.
The decks are split into free peoples and shadow sides, all interchangeable at 35 (36 as I added more cycling and discard decks) cards each.  There are some obvious drawbacks to doing it this way, but it is 100% worth it to allow mixing/matching.  It allows enough combinations to keep each game unique and interesting.  The idea is to have thematic and fun strategies while maintaining a balance.  These are built with physical cards, so any in the $150+ range are not always going to make it in due to the costs and to maintain balance among the decks.  I follow the Expanded format and rules before errata, but some decks might also fit into other formats.  This is one of those decks:

[Wraith] Wraith Twilight - Shadow (Expanded)
Typical Twilight corruption deck with the Black Assassin cleanup.

Minions:
The Witch-King, Lord of the Nazgul x4
Ulaire Enquea, Ringwraith in Twilight x4
Ulaire Nelya, Ringwraith in Twilight x4
Ulaire Cantea, Black Assassin x2
Morgul Brute x4

Possessions:
Nazgul Sword x4

Events:
Resistance Becomes Unbearable x4
Wraith-World x3

Conditions:
Drawn to Its Power x4
His Terrible Servants x2
Out of Sight and Shot


Strategy:
Use Resistance Becomes Unbearable and winning skirmishes to get wounds on the ring-bearer.
Use Morgul Brute, Wraith-World, and winning skirmishes to pile up some burdens.
Then hit them with either Ulaire Cantea, Black Assassin or Morgul Brute to kill companions and corrupt with Drawn to Its Power.


I would love to hear any feedback/suggestions.
3
Expanded / Wraith Forestguls - Shadow (Expanded)
« Last post by wrigh516 on September 30, 2026, 07:35:42 PM »
As the physical cards are getting harder to find these days, I gathered a large physical collection of common and nostalgic decks to play with family and friends as a pre-built game.  I'm posting these decks as a reference and for feedback.
The decks are split into free peoples and shadow sides, all interchangeable at 35 (36 as I added more cycling and discard decks) cards each.  There are some obvious drawbacks to doing it this way, but it is 100% worth it to allow mixing/matching.  It allows enough combinations to keep each game unique and interesting.  The idea is to have thematic and fun strategies while maintaining a balance.  These are built with physical cards, so any in the $150+ range are not always going to make it in due to the costs and to maintain balance among the decks.  I follow the Expanded format and rules before errata, but some decks might also fit into other formats.  This is one of those decks:

[Wraith] Wraith Forestguls - Shadow (Expanded)
Typical Forestguls deck with the basic forest Nazguls to keep it under control and fun.

Minions:
The Witch-King, Captain of the Nine Riders x3
Ulaire Nelya, Third of the Nine Riders x4
Ulaire Cantea, Fourth of the Nine Riders x3
Ulaire Nertea, Ninth of the Nine Riders x3
Ulaire Toldea, Black Shadow x3
Ulaire Attea, Keeper of Dol Guldur x3
Ulaire Lemenya, Lieutenant of Morgul x3
Black Rider x4

Events:
Dark Approach x4

Conditions:
Lost in the Woods x4
Out of Sight and Shot
Wreathed in Shadow


Strategy:
Put a bunch of forests in your site path.  If you are behind on the site map, place down Crags of Emyn Muil, Doorway to Doom, or Sirannon Ruins; then use Ulaire Nelya, Third of the Nine Riders to place a forest.

I'm still balancing this one out.  I tried replacing the one-off conditions a couple of Minas Morgul Answers, because they are an incredible option for Ulaire Toldea, Black Shadow.  I'm not sure if that is better yet.
I also tried The Witch-King, Lord of Angmar, which can be nasty if you have the twilight to support it all.  It seems like Captain of the Nine Riders is better overall.

I would love to hear any feedback/suggestions.
4
Valinor / Re: Bad Gemp Players' List
« Last post by Zelgadiss on September 19, 2026, 12:36:17 PM »
Not my match, so I don't have a replay link, but Acheron strikes again:

Mid match, complaining:
https://i.imgur.com/tkqEdiM.png

And rage quitting after a Saruman's Power blew a bunch of conditions:
https://i.imgur.com/4WYBHaf.png
5
Valinor / Re: Bad Gemp Players' List
« Last post by Zelgadiss on September 16, 2026, 11:55:30 AM »
6
Still dropping by from time to time; collecting days are pretty much over, enjoying browsing through the collection and the old decks when time allows. The late 00ties were great for trading and collecting; TLHH was the place to be then. Playing online on gemp has been a god-sent. Play far too rarely. Hardly know how anymore beyond FotR block, which I play with old school friends once every few years. Maybe I will teach my kids once they are old enough.
7
Archives of Minas Tirith / Wild shot request for Hobbit Draft Game rules help
« Last post by TheOtherRing on August 27, 2026, 10:36:18 AM »
Hello. In the Hobbit Draft Game LOTR TCG variant, there are cards that say that teh "First sentence" of Gandalf’s game text does not apply. What is that first sentence, exactly? It's not the Wise keyword, right?
 
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Expanded / Support of the Last Homely House [deck - EMHR]
« Last post by Shelobplayer on August 23, 2026, 06:04:29 AM »
Hi everyone!

Haven't been playing a lot for the past year until last weekend of swinging cards at the kitchen table, which reignited my love for this game. So naturally I do what I always do when this happens. Try to build a new deck. And this is a spicy one, although admittedly the concept is yet in its infancy, and also uses Ever My Heart Rises, which is on the short list that even I consider NPE (althogh, I grown to hate playing against less and less).

The deck is a giant toolbox, thanks to all the insane interactions with the dwarf stuff. The aim is to get perfect info on the opponent's threats with Recovered Seeing Stone, then sequence the recusrion engine in a way that negates whatever the opponent has.
I put a lot of focus on the reursion of Support of the Last Homely House, as it negates most of expanded's nastiest threats. Fighting allies are extremely hard to deal with for a lot of strategies (Dark Horseman, Her Ladyship, Gollum wounding, nothing works against allies).
Greyhame can recycle allies vs Anduin Confluence, and against Corsair Lookout, Corsair War Galley has to be hardcore targeted (or just simply rely on GWBT instead of Elrond, corsair eventually fold to Blood Runs Chill spam too).
There is also a line of play that creates an invinceible shield from Thrarin, Dwarven Smith.
Other than that with Great Works Begun There, Dwarven Foresight, Preparations and Defending the Keep can get almost anything that solves the board.
The decision tree of this deck is pretty much endless.

Here is my first draft:

Ring-bearer: Gimli, Bearer of Grudges
Ring: The One Ring, The Binding Ring

Adventure deck:
Buckland Homestead
Woody-End
Cavern Entrance
City Gates
Steward's Tomb
Barazinbar
Mithlond
Dammed Gate-stream
Mount Doom

Free Peoples Draw Deck:
2x Durin III, Dwarven Lord
2x Dáin Ironfoot, King Under the Mountain
1x Celeborn, The Wise
2x Círdan, The Shipwright
4x Gil-galad, High King of the Noldor
2x Glorfindel, Eldarin Lord
1x Orophin, Silvan Elf
1x Dasron, Merchant From Dorwinion
4x Gandalf, Greyhame
1x Sméagol, Slippery Sneak
2x Grimir, Dwarven Elder
3x Thrarin, Dwarven Smith
4x Elrond, Herald to Gil-galad
1x Golradir, Councilor of Imladris
1x Saelbeth, Elven Councilor
4x Barliman Butterbur, Prancing Pony Proprietor
1x Ottar, Man of Laketown
2x Axe of Erebor
1x Dwarven Armor
1x Dwarven Axe
1x Gimli's Armor
1x Gimli's Battle Axe, Trusted Weapon
2x Gimli's Helm
2x Hand Axe
1x Asfaloth, Elven Steed
2x Elven Armaments
1x Hadafang
4x Strands of Elven Hair
4x Shadowfax, Greatest of the Mearas
2x Ring of Fury
2x Ring of Guile
1x Ring of Retribution
1x Aiglos
1x Galadriel's Silver Ewer
1x Vilya
1x Narya
4x The Palantír of Orthanc, Recovered Seeing Stone
3x Blood Runs Chill
1x Counts But One
4x Defending the Keep
2x Dwarf-lords
3x Dwarven Foresight
3x Slaked Thirsts
4x Final Shot
4x Support of the Last Homely House
4x The Council of Elrond
3x A New Light
4x A Wizard Is Never Late
1x Durin's Secret
4x On Your Doorstep
4x Return to Us
1x Roll of Thunder
3x Speak "Friend" and Enter
3x Traveled Leader
1x Something Slimy
4x Beneath the Mountains
2x Courtesy of My Hall
4x Ever My Heart Rises
1x From the Armory
4x Great Works Begun There
3x Preparations
2x Proud and Able
4x Realm of Dwarrowdelf
1x Agility
1x Crashing Cavalry
3x Shoulder to Shoulder
1x Long-stemmed Pipe
3x Celebring, Elven-smith
4x Déagol, Fateful Finder

Shadow Draw Deck:
1x Gollum, Her Sneak
1x Gollum, Hopeless
1x Gollum, Old Villain
1x Gollum, Skulker
3x Shelob, Her Ladyship
2x Gríma, Wormtongue
4x The Balrog, Demon of Might
1x Southron Leader
1x Sauron, Dark Lord of Mordor
1x Sauron, The Lord of the Rings
3x The Mouth of Sauron, Lieutenant of Barad-dûr
1x Tower Assassin
4x Black Rider
4x Morgul Squealer
4x The Witch-king, Morgul King
1x Úlairë Attëa, The Easterling
1x Úlairë Attëa, Wraith on Wings
4x Úlairë Cantëa, Faster Than Winds
3x Úlairë Enquëa, Lieutenant of Morgul
1x Úlairë Enquëa, Sixth of the Nine Riders
4x Úlairë Lemenya, Dark Enemy
4x Úlairë Nelya, Third of the Nine Riders
4x Úlairë Nertëa, Dark Horseman
4x Úlairë Otsëa, Black Specter
3x Úlairë Toldëa, Black Shadow
1x Úlairë Toldëa, Wraith on Wings
1x Web
1x Ships of Great Draught
2x Black Flail
2x Fell Beast
4x Morgul Blade
4x Nazgûl Sword
4x Shadowy Mount
1x Sword of Dol Guldur
4x Sword of Minas Morgul
2x The Pale Blade
1x The Pale Blade, Sword of Flame
3x The Witch-king's Beast, Fell Creature
4x Winged Mount
3x Ithil Stone
1x Ring of Asperity
1x Ring of Rancor
1x Ring of Savagery
4x Ring of Terror
4x Captured by the Ring
4x Sudden Strike
4x We Must Have It
2x All Life Flees
1x Stricken Dumb
3x There Came a Cry
2x Too Great and Terrible
4x Evil-smelling Fens
1x Not Easily Avoided
1x The Number Must Be Few
3x A Shadow Fell Over Them
4x Blade Tip
3x Held Ground
4x Out of Sight and Shot
1x Stooping to the Kill
4x They Came From Mordor
3x They Feel The Precious
4x Unending Life
3x Saruman, Servant of Sauron

Example gameplay:
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=B0r0m1r$bo2xt07xjr2oxq91
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=B0r0m1r$bk40rc80epn5uzoe
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Even later response from me ;)
I also still check in (and collect) from time to time, although both the collecting world, due to the fact that the facebook group doesn't have safety measures like TLHH, scalpers/scammers run rampant and the mods do nothing, and the playing world, moving away from traditional into PC formats has been pushing me out of this community slowly but surely.
Happy to hear you're still on and enjoying the cards though :)
10
Esgaroth Marketplace / WTB Shadowfax, Greatest of the Mearas 17O1 (Masterwork)
« Last post by nicociacco on July 26, 2026, 01:02:13 PM »
Cerco LOTR TCG 17O1 Shadowfax, Greatest of the Mearas 17O1 (Masterwork).
Acquirente Italiano, serio ed affidabile.
Grazie.
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