Your responses to my additions were posted long time ago. I've been busy with the Hobbit Game in these months, but now I got some time and lucidity to answer... (I miss those DC creating times with you guys)
-
Ancient Dwarf-made Sword: You're totally right, Ket. "Fierce" was a last moment addition. A bad one. I remove it.
Regarding the "old things break easily" part, Théoden broke through the
Southron leader's armor and Black Serpent banner with a very old sword! Old things aren't weaker in Tolkien's world, but quite the opposite: Narsil and Durin's Axe (dwarf-made); the Barrow Blades, and the walls of Hornburg, Isengard and Minas Tirith (Numenórean);
Glamdring (elven)... all are good examples. The Black Arrow was made by Thrór while
King under the Mountain... that's at least 171 years before killing Smaug. It was well when Bard recovered it, and then could have been exhibited later in the
throne room of Dale, or used in war.
You're right too, my fellow Dictionary. This fancy and expensive sword shouldn't all give those benefits so easily to a mere Elder or Looter. Only to unique minions then. But that leaves only 5 possible bearers with that full effect:
Wulf,
Freca,
Hill Chief, Saruman (with Staff, or Anxious), and the mighty but expensive
Hillman Horde. There might be more unique barefoot guys to wield this relic,
if you want to create new headmen for Dunland in Movie block! Ancient Dwarf-made Sword Possession • Hand Weapon
Strength +3
Bearer must be
a Man (or Saruman).
Bearer is
damage +1 and fierce, and can only take wounds during skirmishes.
If bearer is a unique minion, each armor or helm borne by a character skirmishing bearer loses its game text.
"'Will you come with me back to the anvil?'"-
Anxious for the Ring: This one needs changes. The idea was to have a support area card to allow Saruman to fight. In my experience, the 2-card combo with
Saruman's Staff is expensive and has a hard time doing a good effect (accursed
Third Marshal of Riddermark!).
The "Saruman is a Man" part was there to allow him to get more interaction. There's very few cards in Movie block that interact with him, so making him a "Man minion" would increase those combos. As Dictionary says,
Rabble-rouser would act just like
Agent of the Dark Lord. Powerful, yes, but not close to Corsairs. The Staff would still be useful, to make him fierce and give him strength and damage.
But there's something wrong with him using a
War Club or being replayed by
Constantly Threatening. Too powerful, and too inaccurate with the lore. Perhaps should be treated as a Man only by events and minions.
Hides wouldn't save him, and
Over the Isen wouldn't assign him. Events aren't so worrisome 'cause don't remain in play, and being treated as an equal by the minions like
Unferth that fight by his side would get good synergies. But now won't stoop so low as to get his hands dirty with a rusty
Iron Axe.
Now, the condition costs
and is vulnerable to discarding (keeping it in play interferes with
Saruman's Power!), so I wouldn't add a cost to make him be "treated as a Man."
Rohan Stable Master is the card you tried to recall ("bearer is considered to be mounted"). The concept is preexistent, but the wording differs; I'll use that wording then.
Anxious for the Ring Condition • Support Area
Shadow
events and minions consider Saruman a Man minion.
Maneuver: Make the first sentence of Saruman's game text not apply until the regroup phase.
"'There is much that he does not know. He was so eager to lay his hands on his prey that he could not wait at home...'"So he can fight if he wishes. But is still str 8, and can then take arrows or be exerted by
mounts. I think it's fair now. Yes,
SotE can be powerful, but with that mediocre strength and no keywords, is more in the fashion of
the Mouth of Sauron LoBD: block the main FP Tank from facing your Balrog or Lurtz.
I don't love the idea of making Saruman a man in the same way that I wouldn't be a fan of a card that allowed Gandalf to pick up a Gondorian Sword or Heavy Chain. The characters are very specifically Maia.
But Wizards were Maia in the shape of Men. Stronger, more resistent, but subject to pain, hunger, tiredness, and burdens of the spirit. Even aging, though slowly. Gandalf carried an
Elven sword and Ring, mounted a horse of Men, and smoked the herbs of Hobbits. In the RotK film, he even uses the spear of a Knight.
Still, now Saruman won't bear tools for
Men.
Love dream cards, but why not flesh out strategies that exist (but are maybe underutilized) like the "play during skirmish" guys or the site-stackers?
-wtk
Agree, it'd be good to develop more of those "play during skirmish" guys. A skirmish event would be cool. Perhaps we might alter the mechanic and create some guys that are played by themselves during skirmishes:
Rallied by Destruction
Event • Skirmish
Play a
Man at twilight cost -2 to add a threat (or 2 threats if you have initiative). That Man is
fierce and
damage +1 until the regroup phase.
Also adds threats. A good pretext to play a fierce, damage +1 minion.
Dunlending Opportunist
Minion • Man
Strength 6 Vitality 1 Site 3
Fierce.During fierce skirmishes, this minion is strength +4.
You may spot a minion to play this minion anytime you could play a skirmish event.A mere prototype. Acts like
Long Spear and
Uruk Plains Runner. Doesn't need the event or
Dunlending Arsonist to be played at skirmishes, although with them is costless and also damage +1.