Hi,
it is a long time since I made some cards (Easterlings and Southrons, Some Gondor cards), so what about of the ideas of the "Sauron" culture cards???
•Siege
Catapult Possession
To play spot 2
Orcs.
Play to your support area.
Shadow: Exert two
Orcs to place a
token here.
Archery: Discard two tokens from this possession to reveal a random card from the free peoples player´s hand. Exert X companions equal to the twilight cost of the revealed cards.
Siege Catapult shadow phase represents the loading of the catapult. Archery ability is based on the random, to represent that "random hit" somewhere. Let Us Ease Their Pain
Event
Manuever: Spot 2
Orcs to exert X companions, where X is number of the sites you control.
This event is designed to help culture when control multiple sites. It should support the strategy about "the more controled sites, the better" and have sinergy with Encirclement and etc... Kill All In Your Path
Event
Skirmish: Spot 2 sites you control to make a
Orc strength +1, when this minion wins a skirmish, exert a companion he was skirmishing.
Quite simillar event designed to help Orcs win some skirmishes. Archers front, Warriors behind
Event
Archery: Exert two Besieger orcs to make minion archery +1 for each site you control.