Alright, since I have completely run out of steam on trackers for the time being (initially derailed by the last week of my master's and just having trouble getting back on task), we'll be switching to warrior Uruks for now.

This also ties in better with
the
thread I have going right now, as that focused on the same battle--Helm's Deep--that the vast majority of these Uruks will be centered around.
So, with new cards likely not coming until after the weekend, let's kick things off with a bang and post several cards for you to peruse. And as with the
![Dwarven [Dwarven]](https://lotrtcgdb.com/forums/Smileys/classic/dwarven.png)
thread, since 2/3 of my normal reviewers are off relaxing miles away from their computers (and my DCs!

), YOU get to reap the benefits: all helpful reviews here until they return in a week and a half or so will net you some

! Can't beat that, right?
Now let's kick things off with a mixed bag of Uruk stuff. Enjoy!

Orthanc Pikeman ![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
Minion • Uruk-hai
Strength: 8
Vitality: 3
Site: 5
This minion is strength +1 if bearing a pike.
Skirmish: Exert this minion X times to wound a mounted character he is skirmishing X times.
Saruman's armies came fully prepared for battle with the horseman of Rohan.What could a pike be, I wonder? You'll find out soon.

Berserk Brute ![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
Minion • Uruk-hai
Strength: 9
Vitality: 2
Site: 5
Damage +1. Hunter 1. Berserker 1. (This character is strength +1 for each wound on each character in its skirmish.)While exhausted, this minion is
fierce.
Incited into a mad rage, berserkers are thrown at the enemy and carve a foothold for the army.Berserkers will be a big part of this set, and while they're much like some of the old-school ones, they have a few new tricks as well...like
hunter.
Berserk Swordsman ![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
Minion • Uruk-hai
Strength: 12
Vitality: 2
Site: 5
Damage +1. Enduring. Hunter 2. Berserker 1. (This character is strength +1 for each wound on each character in its skirmish.)To play, spot an Uruk-hai.
Each time this minion wins a skirmish, you may exert a companion not assigned to a skirmish.
Berserkers of Saruman's Uruk armies are bred and armed to cause as much death as possible before their own end....and a couple new goodies (or baddies, depending on which side you're on) here as well.

![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
•
Wave Upon Wave ![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
Condition • Support Area
Each time you play an
Uruk-hai berserker, you may place an
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
token here.
Maneuver: Remove X
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
tokens from here to play an Uruk-hai from hand; that minion's twilight cost is -X.
For every assaulter struck down or thrown from the walls, it seemed two more took its place.![3 [3]](https://lotrtcgdb.com/forums/Smileys/classic/3.png)
•
Defenses Swept Away ![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
Condition • Support Area
Each time an Uruk-hai wins a skirmish, you may place an
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
token here (or 2
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
tokens if that Uruk-hai is a berserker).
Regroup: Spot 2
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
tokens here and discard an Uruk-hai to take control of a site (or 2 sites if you can spot at least 5
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
tokens here). Discard this condition.
"Over the wall and under the wall the last assault came sweeping like a dark wave upon a hill of sand."TOLD you berserkers would be a key.

![2 [2]](https://lotrtcgdb.com/forums/Smileys/classic/2.png)
•
Blasting Fire ![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
Condition • Support Area
Machine.Each time an Uruk-hai wins a skirmish, you may exert that Uruk-hai to add an
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
token here.
Regroup: Spot an Uruk-hai and discard this machine and to make the Free Peoples player place X wounds on their characters, where X is the number of
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
tokens here.
"Then there was a crash and a flash of flame and smoke."As will machines.

You either love them or hate them, but they're back, baby!
Crept In the Culvert ![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
Event • Shadow
Discard an
![Isengard [Isengard]](https://lotrtcgdb.com/forums/Smileys/classic/isengard.png)
machine with X tokens on it to play an Uruk-hai; that minion's twilight cost is -X.
"...a gaping hole was blasted in the wall. A host of dark shapes poured in."And there will be several events and other cards that key off machines, like this little beauty. Turn your machines into swarm potential!
Okay, that should be enough to wet your appetite. More next week!
