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Author Topic: cycle engine  (Read 14284 times)

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January 21, 2010, 11:37:44 PM
Reply #15

legolas3333

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Re: cycle engine
« Reply #15 on: January 21, 2010, 11:37:44 PM »
how is 4x last throw and 1x radagast a 1st turn site 9 run? i see that getting me to site 8.

however! with mirror of galadriel, dangerous guide i think you could cancievably filter all fellowship cards out of your deck! that is useful.



great just what we need another horn deck
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October 20, 2012, 09:54:02 AM
Reply #16

alextrigw

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Re: cycle engine
« Reply #16 on: October 20, 2012, 09:54:02 AM »
hm what does it help u to draw ur whole deck in the maneuver phase?

November 08, 2012, 07:29:00 AM
Reply #17

legolas3333

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Re: cycle engine
« Reply #17 on: November 08, 2012, 07:29:00 AM »
Well, if you have a ton of maneuver/archery/skirmish events, and could make the move limit +8 or more. You could easily go from 1 to 9 in one turn. Or using Mirror of Galadriel, you could take out all your free peoples cards to set up a shadow side.
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December 05, 2012, 04:50:30 PM
Reply #18

macheteman

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Re: cycle engine
« Reply #18 on: December 05, 2012, 04:50:30 PM »
you know, you wouldn't even need that many events, just enough to last a few sites, because once their hand gets jammed with fellowship cards... its pretty much over.

December 05, 2012, 10:54:05 PM
Reply #19

Not a Zombie

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Re: cycle engine
« Reply #19 on: December 05, 2012, 10:54:05 PM »
Someone should make a deck and post a replay link. I wanna see it work.
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December 06, 2012, 08:36:27 AM
Reply #20

macheteman

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Re: cycle engine
« Reply #20 on: December 06, 2012, 08:36:27 AM »
problem is. you have to get it to set up. that could easily take a few sites...