Here's my take at a site path. Comments welcomed.
Notes: As sites are defined for a given region, Shadow number are the total twilight tokens added to the pool (no +3 for Region 2 or +6 for Region 3)
Bilbo's Hole
Site 1 • Region 1
Shadow Number: 0
Fellowship: Exert a dwarf to play a dwarf from your draw deck.
East of Bree
Site 2 • Region 1
Shadow Number: 2
Shadow: The first minion cost
less.
Camp on the Great
East RoadSite 3 • Region 1
Shadow Number: 0
Sanctuary ForestFellowship: Add
to draw a card (maximum twice).
Troll's Forest
Site 4 • Region 2
Shadow Number: 3
Skirmish: Exert a troll to exert a dwarf.
Rhudaur Plains
Site 5 • Region 2
Shadow Number: 6
Shadow: Exert a
warg-rider to play a
warg from your draw deck.
Rivendell
Site 6 • Region 2
Shadow Number: 3
SanctuaryDwarves cannot heal more than one wound at this sanctuary
Misty Mountains Cave
Site 7 • Region 3
Shadow Number: 6
UndergroundManeuver: Spot three Goblin to exert every companion, except dwarves.
Realm of the Goblin-King
Site 8 • Region 3
Shadow Number: 8
Underground Shadow: Exert a goblin to play a goblin from your draw deck.
Cliff beyond the Mountains
Site 9 • Region 2
Shadow Number: 9
Forest Skirmish: Warg-riders are Strength+1. Goblins are Strength-1.
+ a new possession, a new event and a new (extreme?) condition:
Dwarven bow
Bearer must be a dwarf.
Exert bearer to add one to archery. If you cannot exert bearer, add one to archery.
Burning Fir Cone
Event
To play spot Gandalf.
SpellSkirmish: Make a companion Strength +1, Strength +3 against
Warg-riders.
Flight to the Carrock
Condition • Support Area
Fellowship: Exert Gandalf twice and add
to put a
token here.
Maneuver: Remove 5
tokens here to skip the Skirmish Phase(S) this turn.