Here's my revision, except for the Nazguls which are a bit complicated and will likely post them tomorrow.
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Orkish Bow: Ok for the Orkish Bow costing 0 to not choke its own Response action.
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Enchanted River: Much better in Shadow phase than in Maneuver.
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The Great Enemy: -
Jail: This version seems very cool. Doesn't need an exhausted Wise character, but if that's the case there's no possible counter. Otherwise grinds them, which is always useful. Simple and versatile.
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Savage Warg: Given its cost, +3 strength is much better.
I think the
Warg minion will be better with strength 10. I really don't know, but with 9 and no damage bonus feels like it'll be killed by Thorin with ease, or will cause only a single wound.
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Dwarven Song: That's better.
This version doesn't allow you to play 1 artifact and 1 possession. If you change it to "...to play X
possession or
artifact cards from your draw deck", you'll be able to choose X
items regardless of card type.
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Shadow Arkenstone: Apparently the previous version 1) was too complicated, or 2) had little attractive given the vitality bonus. In respect of point 1, how did it behave with allies? I believe it should be bearable by Bard too, and keep that strength reduction to other factions. If we remove that "non-Wise character" exception, the text will be much clearer.
In respect of point 2, it's alright to remove that
vitality bonus, but I still think it should give something good to bearer. That might be a
damage bonus (with Bilbo is almost useless). It'd portray the anger and bitterness its bearer will have when defending it. Also, you can reduce its twilight cost to 1 or 0, to make it even more attractive to the Shadow player (it will always have an implicit cost: the
Arkenstone must not be in play).
The -1 strength doesn't convince me. It must give Bilbo an incentive to pass it to another guy, but if Thorin (or Bard) bears it, shouldn't reduce Thorin (or Bard)'s strength.
Resistance -1 or
-2 will strike Bilbo only, and if you keep the previous text to "divide and rule", Bilbo will suffer a -2 strength bonus after passing it to Thorin (plus the doubts added that way, which can feed many Shadow cards). I think that's important according to the film, where Bilbo fears to give it to Thorin to not make his dragon-sickness even greater:
BILBO: Balin... if Thorin had the Arkenstone, or if it was found, would it help?
BALIN: That stone crowns all. It is the summit of this great wealth, bestowing power upon he who bears it.
BILBO: Would it stay his madness?
BALIN: No, laddie. I fear it would make him worse. Perhaps it is best it remains lost.
•The Arkenstone, King's Jewel [No Culture]
Artifact
Resistance -2Plays on Bilbo.
Bearer is damage +1.At sites 7 to 9, each companion or ally of
another culture than bearer's is strength
-2 (except
if bearer is Bard).
Bard, Bilbo and Thorin gain this ability:
"
Maneuver: Add 2 doubts to transfer
the Arkenstone to this character."
"'I will be avenged on anyone who finds it and withholds it!"I put another lore text, from the book. I think it's simpler and much more attractive than the vitality +1 version, while keeping the "divide and rule" thing between the Dwarves vs Elves+Men coallition.
You might even make it "except
and if bearer is Bard", to portray Bilbo being protected by Bard (the Great Barricade of the same Thorin pack affects only Dwarves, so we can think Bilbo isn't inside the Mountain with them).
I owe you the revision about the Nazgul. I've been working on another supplementary pack (22 cards) depicting the journey towards Erebor. I'll post it soon.