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Pipeweed
Posted: Tue Jul 18, 2006 8:07 pm
Joined: 14 Jun 2006 Posts: 1010 Location: Earth (I think)
Once you all have decided on a character for LOTR role-playing, post it here for all to see.

For now, there is a limit of 1 bad guy character and 1 good guy character per member. When the diced RP forum is initiated, new character rules may be created.

Good Guy Character
Name: Kyldon, Of the Dunedain

Age: Roughly 20

Race: Man

Class: Ranger

Equipment: An Elkbone sword, a bow of the Dunedain, a quiver of arrows, and a long knife

Personality: Somewhat hasty, very courageous, somewhat foolish, determined, when he needs to be alone will be very firm about it.

History: Kyldon was brought to a common blacksmith in a small village in the Northern part of Gondor by a strange cloaked man. This man said nothing but wordlessly left Kyldon with the blacksmith. Kyldon was brought up learning the ways of the blacksmith, and soon fashioned his own sword, with an elkbone hilt. Kyldon was never appreciated as one of the villagers, for he bore a strange token around his neck, which would never come off. When he was 18, he discovered, to his great horror, that the man that he had called father was in fact a wizard, who had helped bring peace to Middle Earth since the dawn of the Second Age.

Shortly after that, an orc scouting band of Mordor chanced upon their village. Having almost no time to prepare, all of the villagers were slaughtered. Kyldon survived, but he was the only one, and fell unconcious after a hard slash to the ribs.

He woke to find himself in the company of a mysterious group of rangers. Among them were two elves, brothers and sisters, a great giant of a man, a dwarf, and a wizard of the earth in hiding. Soon, this ranger band invited him to join them. Seeing as he had no better place to go, he accepted.

For a year they ranged throughout the northen parts of Ithilien, often chancing upon a scouting troop of Orcs, or a regiment of Haradrim. Kyldon quickly became an able fighter, but his yearning to avenge the death of his adopted family was never satisfied. Many orcs he slew, but it did not seem to, in his heart, satisfy his need for revenge.

After another year, the company of rangers was separated after a large skirmish in Ithilien, and Kyldon found himself on his own. He wandered throughout northern Gondor for many months, when he was captured by another group of rangers. Though they were at first suspicious of him, they noticed the token around his neck and told him who he really was: one of the last Princes of the Dunedain. With the help of his people, Kyldon now prepares to lead the Dunedain into war against the Armies of Mordor.

Allignment: For the forces of good in Middle Earth

Hope this helps people Very Happy

Cheers,
Pipeweed
Last edited by Pipeweed on Fri Jul 28, 2006 11:41 am; edited 9 times in totalPipeweed's Haves/Wants: 100 NEW RARES!!
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sickofpalantirs
Posted: Wed Jul 19, 2006 7:58 am
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Good Guy Character
Name:Tuilin

Age: Somewhere around 1500

Race: Elf

Class: Ranger

Equipment: Special bow named foedeath and longsword leather vambraces gauntlets helmet and breastplate-backplate
His aim is almost flawless he can kill mumaks trolls uruk hai you name it.
he has the talent of being able to feel how much damage his arrow did.

Personality: He is firmly entrenched against evil he can make friends fairly easily. he enjoys the company of other elves and duendain.

alignment good

History: Tuilin is an elf of mirkwood. Born around 2000 he had 3 brothers and 2 sisters. In the community he was born into they train 1 out of every 3 males to become a ranger. Tuilin was selected to be a ranger and spent 300 years in trainings. Then at the age of 500 disaster struck. Tuilin and the new rangers and defenders(as the “home defense” group was called) had just defeated a small raiding party of orcs and a feast was being held. While Tuilin and his bothers and father feasted and talked orcs struck. They attacked the kitchen first killing his mother and badly wounding one of his sisters. Then they moved on to the feasting grounds. The elves were able to beat them back but one of Tuilin brothers died. The warriors of the village who had lost loved ones chased after the remaining orcs, though heavily outnumbered.. They caught up with them and a battle ensued. Tuilin’s father was crippled in the battle and another brother died. After the battle Tuilin and his remaining brother went out to fight orcs with whoever the could find. Every 100 years his village held a feast where returning rangers would tell of their exploits. Tuilin made sure to come back to each of these. Once his brother wanted to keep fighting and didn’t return with Tuilin. The brother never came back and Tuilin never found him. At his 1000’th birthday he was given a bow named foedeath to use and has become a master marksman. He has participated in many battles narrowly escaping death at some of them. He has made friends and had to watch them die and experience that jut increases his hatred for orcs. He doesn’t have a single enemy who desires to kill he wants to kill every orc, haradrim, easterling, corsair, mumakil, uruk-hai, and goblin.
His father and a sister are still alive and Tuilin returns to visit them roughly every 200 hundred years. He is returning to mirkwood hoping that after whatever Lyon and Durail want done is done he can visit his family and maybe introduce his comrades to them.


Bad Guy Character
Name: Shankhun

Age:35

Race: Sauron Uruk.

Class: Soldier-commander


Equipment: Long broadsword similar to that of a uruk hai but instead of spike there is a a slight curve (see Gorbag’s Sword)

Personality: Commander. somewhat soft for a uruk.


History: made 35 yrs. ago at age 12 he was given command of a watchtower like Cirith Ungol in gorgoroth. After 8 yrs. he was given command of the uruk guards of the black gate. for 15 yrs he has been wandering in and out of mordor on raids and such. He has lost an eye and a hand(it was replaced with a metal hook thing that can unscrew and be replaced with a blade) to Elves but instead of hating them fears and respects them, making him all the more deadly.
Alignment: For Sauron but he is secretly thinking of becoming a marauding orc and leaving Sauron’s service.

SkillsHe is good with his sword but can be defeated by a ranger or most elves. However he can defeat most men with ease.
He can take a lot of punishment and is a commander who attracts orcs an uruks to his cause. He constanly is replacing the dead soldiers in his command and has been the only one to escape some ventures.
Last edited by sickofpalantirs on Fri Nov 24, 2006 9:15 am; edited 7 times in totalArrowSop's haves/ top wantsExclamation
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"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
elf lvr
Posted: Sun Aug 06, 2006 12:30 am
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
Even though i could never do as good as you, phazanzar, ( d'oh! i meant syndrome) Homage I will do my best to make a character with an interesting background story! Here we are:

Name: Lyorithilyn "Lyon" Elstar

Age: 1300

Race: Elf

Class: Ranger

Equipment: A mirkwood shortbow, and two curved swords (im starting to like the two swords idea!) named Aruthrin and Lindrodrel. Also a small hunting knife.

Personality: Deathly quiet and withdrawn. Never smiles, never laughs. He is cold and hard, and wise far beyond his years (for he is not that old for an elf). He likes nothing and dislikes everything. He has one ambition in life: to kill his brother.

History: He was born into a small and secluded elven city near the border of Mirkwood and Rhun. Because of frequent easterling raids, the people of his village train hard to become great hunters and warriors. For the defense of this town, each family enters one child into training for the army, most commonly the firstborn. Lyon’s parents entered him, even though he was their second child, because he had surpassed his older brother in almost every way as a warrior. Because of this, his parents began treating him better than his brother, like their prized possession. They began to ignore their oldest son. After living many years like this, the older brother, named Sylvarin, fell in love with an elf-maid and eventually asked for her hand in marriage. This elf was friends to both brothers, and until then the three had been the best of friends. She rejected him, and slowly admitted that she had fallen in love with Lyon. Heartbroken, Sylvarin ran from the city, mad with grief and rage.

Years later, Sylvarin returned to the town, strangely quiet and subdued, and bearing a strange golden ring with a black stone upon his finger. He went into his parents’ house, and decided to spend the night in his old room. In the middle of the night, however, he woke himself and crept into his parents room. Soundlessly, he slaughtered his father and mother with one blow. In his mind, they had rejected him and thrown him aside in favor of his younger brother, and in a way, they had. He went on to kill every member of the village, who he believed had rejected and shunned him.

Lyon, fortunately, was away on a scouting trip with a small band of elven warriors when this event occured, and so his life was spared. When he returned to the village, he found his people slaughtered and his town burned to the ground. Swearing revenge on whoever had done this, he began to search the forest. His brother found him and the rest of the elves. He killed all of Lyon’s companions, and would have killed Lyon also, except that during the battle both brothers were greatly wounded and Sylvarin was forced to leave.

Left with nothing but bitter hatred and grief, much like his brother had been, Lyon wandered the forest aimlessly for years and years, searching for someone to help him gain his revenge. He eventually stumbled across his brother’s trail, which led him out of the forest and into the world beyond...

Alignment: Good.

Roleplay Type: Free Form
Happy Hunting! Elf Lvr
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ingold55
Posted: Mon Aug 28, 2006 9:32 pm
Joined: 10 Oct 2005 Posts: 1199 Location: Out on the front line
Name: Durail

Race: Man

Age 57

Class: Dunadain

Weapon: Flame (his sword) / small dagger / and 2 throwing knives / Gets a longbow and 20 elven arrows.

Height: 5’ 11"

Weight: 173

Alignment: Good


Personality: loves going against the odds, and is reckless. but when he controls men he is extremely cautious. Is strong and not easily tired.

History:
Durail was raised by a group of “protectors” as they called themselves. He (Durail) never had a chance to know his real parents, they were killed by raiding orcs. Traveling the wild with these protectors, Durail learned herb lore, how to shoot with bows and arrows, throw daggers, and he honed his sword skills, and many other such skills.

As time went on, Durail left the protectors and traveled the lands of middle earth; Acquiring a vast knowledge of the land and many different skills. (archery from the elves, sword skills from gondor, rohan, etc.) over time Durail formed his own fighting styles, and became a great warrior. He became an expert tracker and tracked both good and bad creatures and men.

Durail entered Moria twice, and even Mordor. ( only the outer rims of Mordor) After traveling the lands, Durail felt it was time to return to his family. When he returned, he found many men had been killed and the group had broken up. Durail tried in vain to reorganize it, but it was of no use.

Durail then roamed the wilds by himself. He became a great terror to all Sauron’s servants, and was never able to be captured and held to the point he couldn’t escape.

Durail began to be called the “Black Flame”. ( he wore black, and had a blade that burned with fire when an enemy was near.)

When Saruman turned black, Durail created a crude version of what was known as the protectors. He taught them sword, archery, herb lore, and many other types of skills.


Since Durail tracked many minions, he made many enemies. Most never fought to large extremes, but a few fought with great strength.

Many wish things would go well in their life. Durail was like this, but things rarely do. Durail had a few enemies that escaped his grasp, and he would have to continue to fight them…

One of these minions is named Morgok. He looks like man, but is blacker than the dark. He would stand out in the darkness due to his blackness. His hands are cold like death, and his sword skills have been honed over thousands of years of fighting. Morgok was Sauron’s secret army. He would kill the high elves, and take out important people all over middle earth. It was Morgok that killed and scattered the “Protectors”. Durail discovered what and who Morgok was after much research. However Morgok remained hidden for many years Durail was unable to find and kill Morgok.

Durail had been tracking Morgok for many years, when he found him following an elf. Obviously the elf didn’t know something was following him. in the night, Morgok was making his move when Durail attacked. The two fought savagely for many hours, but the battle ended in a draw. The elf never found out what happened, or how Durail had saved his life.
Last edited by ingold55 on Wed Nov 01, 2006 6:51 pm; edited 6 times in total
ingold55
Posted: Sun Jan 07, 2007 3:31 pm
Joined: 10 Oct 2005 Posts: 1199 Location: Out on the front line
This is my character for any second age RPG’s we might have.

Name: Fingyl

Race: Noldor Elf

Type: exiled Warrior

Age: Born in the first Age

Weapons: Fingyl had several weapons, his greatest weapon, he also made. The Noldorian sword Flame (latter taken by Durail when Fingyl hid it) was his first weapon. Fingyl also took two Naugrim short swords, measuring 29” in total length after he hid Flame. He also carries a spear when on horseback.

History:
Fingyl’s story is a strange one, he traces his lineage back Fingolfin, and Fingol, the great kings of the Noldor. However after the fall of the Noldor, Fingyl’s people scattered, and he roamed through Middle earth with his greatest friend, Hingon. At a young age, Fingyl was taught in the way of the smiths, and with skills of the sword.

He became greatest friends with Hingon, and the two forged, and practiced fighting together. When he was still young, Fingyl left his land and went to join a group of warriors, who protected a water crossing from Sauron and Morgoth’s orcs. After several long struggles, the orcs finally gained the crossing, and slaughtered many elves in the process, however Fingyl escaped death, and joined with another band of elves. This group of elves attacked the orcs and retook the crossing. After the crossing was secure, Fingyl left that group and returned to his land. It was there he began forging the sword Flame.

Fingyl toiled over the sword for years, and finally finished three hundred years into the second age. Fingyl put all his skill into making Flame. Flame literally burst in fire when fighting enemies, and glowed an eerie orange when enemies were around. The year after Fingyl finished Flame, the crossing once again fell, and this time Balrogs came and attacked. The fortified city stood for several weeks, but as more orcs and Balrogs came, the city fell to the enemy. Though not sung in many songs, the last defense of the was something to behold. They battled day and night, and when the Balrogs finally burst into the city, they fought with savage fury. Fingyl fought on the eastern side of the city, and killed many orcs and other beasts. However, it was in the eastern side of the city where the Balrogs broke into the city. Most of Fingyl’s regiment was slain, and many others wounded. Fingyl took wounds, but survived and escaped from the fallen city.

Fingyl fled into the wilderness, and hid among the mountains and forests. He lived in the wilderness for several hundred years, always hunted by orcs and beasts. His friend Hingon came to Fingyl and stayed with him, they also gathered many other elves and men, and formed a band to attack orc camps on the plains. The more orcs the group killed, the more seamed to come to find the small band. The orc’s numbers multiplied to ten times what they were, and the beasts grew stronger in their attacks. Fingyl realized how dangerous their position was, so he disband the group and sent them secretly away. Fingyl remained to make sure his group got away. When Fingyl was the only one left, a Balrog once again confronted him; this time there was no escape, so Fingyl was forced to fight. After a long furious battle, Fingyl slew the Balrog and escaped from the wilderness.

When he returned to where his people had been, he found most had been slain, or fled, and he was the one of the last of his race. He left to Eregion, and stayed for many years, but despised Sauron and his sway over the city, so Fingyl left Eregion and left to Lorien. He stayed for a short while and headed into Gondor. It was there a sorcerer assailed him, and tried getting Flame from him. Fingyl slew the sorcerer, and hid Flame, wanting no evil creature to get his greatest sword, he hid Flame in Gondor. Placing spells over Flame, he made it to where, if a new bearer would take Flame, he would be protected from evil spells, and the sword could sense the feelings of its new master. If anything evil were to take the sword, he would be burned with a great heat, and acid feeling.

He took two Naugrim blades in exchange for Flame, and trained hard with them till he had mastered the art of the double sword. He wandered middle earth, gathering wisdom, and strength. Above most men, he loved the men of Gondor, and fought with them most. He visited Osgiliath, Minas Morgul, Umbar, Minas Tirith, and many other great Gondorian cities. He joined the Numenorians and elves with his friend Hingon in the Army of the Last Alliance. Hingon and Fingyl were put in the same force, and were sent to protect the main companies right flank. For six years, the regiment Fingyl was in held out and protected the main companies right flank, but in the last year of the siege of Mordor, the regiment was slaughtered, along with Fingyl’s friend Hingon. Overcome with sorrow, grief, and anger, Fingyl decided to stay at his post and hold the enemy off single handedly. The orcs didn’t attack again for several days, most likely fearing that the force of elves and men still survived to guard the flank. On the last day of the battle, the orcs attacked, but found only one elf to hold them off. Fingyl fought hard, and surprisingly held the enemy off, for several hours. When he was about to crumble, Sauron was defeated and the orcs fled. Fingyl fought bands of roaming orcs, and beasts. Fingyl joined the bands of Gondor when Minas Tirith was under siege by the orcs of Sauron. He marched with the armies of Aragorn and Eomer to fight orcs at the Black Gate, and was there when the ring was destroyed.

Alliance: Good
Last edited by ingold55 on Thu May 17, 2007 5:31 pm; edited 1 time in totalThere is a power in this world beyond any of us, and Jesus is that power and The Savior.

Cool this is my attempt to look cool.
Trade list (Want Balrogs and Aragorns)
NBarden
Posted: Sat Jan 20, 2007 2:33 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
Name: Duinihir.

Age: 27

Race: Man.

Class: Ranger.

Equipment: Numenorean Longbow with large quiver, small curved sword and Narhim (meaning Cold Fire), a ranger sword made of elvish steel.

Personality: Rather outgoing, for a ranger. Although somewhat secretive, not as much so as the other Rangers. However, he is careful what he says and is a sly and crafty as any Dunedain.

History: A descendant of Isildur, Duinihir was a ranger of the north. Although young, Duinihir had experienced more than most ranger’s of any other time period.

Roaming in the north, Duinihir knew Strider very well. He was at the Prancing Pony the night of Mr. Underhill’s mis-adventure. Aragorn’s secretive nature about the incident caused him to be suspicious as to Mr. Underhill’s true identity and mission. He tracked the party to Weathertop, and upon seeing the Nazgul advance, alerted the elf-lords of the attack.

After leaving, he rode with Faramir’s rangers for some time, and was with the defenders of Osgiliath. After Denethor’s mad orders to recapture the outer defenses, Duinihir saw that the battle was lost, and concealed himself in Osgiliath. After Aragorn arrived with the Army of the Dead, Duinihir joined the great battle.

He then rode with Aragorn at the Battle of the Black Gate and is now aiding in the reconstruction of Middle Earth.

Side: guess Rolling Eyes
Last edited by NBarden on Fri Nov 02, 2007 3:19 pm; edited 2 times in totalExclamation-Trade With MeExclamation
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NBarden
Posted: Sat Jan 20, 2007 3:01 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
And my other guy.

Name: Hareth

Age: 19

Race: Man

Class: Assassin

Equipment: A long crooked knife of the hardest steel, Bow, Longsword, Complete set of Leather Armor, and a pet Mumak. (which he rarely uses)

Personality: Greedy, will do anything for a price. (especially killing Rohirrim)

History: Hareth was born in a small village in Harad. He grew up living around war and was trained as a fighter from birth.

One day, towards the end of the Third Age, when Hareth was 10 years old, a band of Rohirrim charged through his village, alsying his mother and infant brother. His father instilled in him a hatred for the horse-lords of Rohan. When Hareth was 17, Sauron sent out a summons to the men of Harad to serve him, and Hareth and his father offered their swords and bows to the service of Sauron. His father speedily increased in rank, and quickly became a mumak commander. After fighting several skirmishes in Gondor, and after being ambushed by Ithilien Rangers, Hareth and his father were ordered to fight together on a mumak in the Siege of Minas Tirith.

During the assault, Hareth’s father was killed by a Rohirrim Javelin, and the mumak was thrown in disarray. Hareth quickly filled his father’s place and took command of the mumak, leading it to safety after tghe onslaught of the Army of the Dead. For this act, he was awarded the highest honor of the Haradrim Army, a young dwarf mumak.

After the war was over, Hareth returned to his homeland, and, with no connections, hired himself out as an assassin. Hareth’s first assignment was from a tribal chieftain, who hired him to assassinate the Chief Councilor of the King of Harad.

Hareth spent months in preperation for the assassination attempt. This was his chance to prove his cunning and skills in fighting. Stealthily he crept through the ranks of the Haradrim, his small and nimble body attracting no attention in the crouded throng. Seeing the Chief Councilor, Hareth hesitated a moment before flinging himself at the man and stabbing him thrice in the heart with his long crooked knife. Ambushed by the Councilor’s bodyguards, Hareth fought fiercely and with unbridled fury. One of the bodyguards slashed his cheek, throwing Hareth to the ground. When the bodyguards came over to see if he was dead, he threw himself on one, killed him and burst through the throng. He had proved his manhood in the most difficult task, for though he did not know this, the chief councilor’s security was the tightest in the land of harad. A large bounty was placed on his head, but his craftiness is unmatchable.

From this point forward, Hareth’s reputation as a skilled assassin grew. On more difficult tasks, he uses his bow and arrow, or throwing knives, on easier tasks, he prefers the adrenaline rush of breaking through the bodyguards and assassinating the target with his long crooked knife.

Hareth made a small fortune off his few assassinations, and lives comfortably in his mansion in the capital of Harad with his pet parrot and mumak. However, even there it is not safe. Although there is a large bounty on his head, Hareth refuses to hire a bodyguard, preffering to defend himself personally.

There have been several attempts on his life. In the first attempt, a man snuck into his bedchambers, spotted Hareth on his bed, crept towards the bed and raised his sword, just in time to be attacked by Hareth in the back.

On the second attempt, a skilled southron archer unleashed an arrow at him, which he cut in half with his long crooked knife, before hurling it into the bounty hunter’s throat.

Hareth has had no further attempts on his life, as the publicity of the failed attempts has discouraged would be bounty hunters. However, the price of his head has just increased, so he remains constantly alert for any further attempts on his life.

Hareth is currently 19 and can usually be found sharpening his knife on the roof of his house or at the tavern, comtemplating vengeance on the cursed horse-lords who slaughtered his family.


Side: "Side? Whoever pays me. Except for those cursed horse-lords, if you can call them lords, who seemed to be controlled by their own horses."





Temporary bad guy for Ithilien game

Name: Urthank

Race: Half-Troll

Age: Never ask a half-troll his age! GARRHH!

Class: Assault Troll

Equipment: 2-handed scimitar, throwing mace

History: His father was killed by a trebuchet at the siege of Minas Tirith, so Grokshnah was left on his own.

He wandered the deserts of Harad, killing anybody he saw. He was then kidnapped by Haradrim and pressed into the service of Harad. After being rigidly trained, he rebelled and killed his entire company. (legend has it that he hamstrung 6 mumaks, but nobody knows if this is the truth, and Grokshnah won’t tell anybody)

He was last seen terrorizing the territory of Ithilien.

Side: His own. Nobody messes with him.
Last edited by NBarden on Fri May 18, 2007 8:39 pm; edited 7 times in totalExclamation-Trade With MeExclamation
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legoles3333
Posted: Fri Mar 30, 2007 5:41 am
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
Alakin:

age: 20 somthing

race: man

class: lancer

equipment: a long spear, a short sword and a throwing dagger

Personality: very sarcastic and sometimes borders on cruel

History: when Alakin was young, his village was raided by the Haradrim and we was taken to be a servent to the king years later he was put in the army by the king and now is stuck with nothing to do

Alliegence, Evil
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Anonymous Prodigy
Posted: Wed May 16, 2007 7:48 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Name: Dirthon

Age: 20

Race: Man

Class: Ranger

Equipment: His father’s sword (a sword of Ithilien) and a small bow (also made in Ithilien)

Personality: Adventurous, daring, headstrong

History: Dirthon was born in Ithilien in approximately TA 2997, the son of Dirthor and Ibelech. His father was a ranger of Ithilien, and at the age of fourteen Dirthon decided that he would be one. He began his training when he turned sixteen. He learned basic skills with a sword, and he became a fair shot with a bow. At the age of nineteen, he became a ranger of Ithilien. After a few months, he grew tired of patrolling the woods. His heart yearned to tackle bigger tasks, rather than to shoot the occasional prowling Orc or Haradrim. When he turned twenty, he decided to travel west, seeking adventure. His father gave him his sword, that he had used when he was once a ranger. Dirthon also took his bow, and set out on his trek. Months later, he met up with the adventurous group led by Curubethion, the renowned ranger of the North.

Alignment: For the destruction of Sauron’s servants.
Last edited by Anonymous Prodigy on Wed May 16, 2007 8:32 pm; edited 1 time in totalI had to put something here.
DáinIronfoot
Posted: Wed May 16, 2007 1:49 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Name:
Rorin
, Son of Balir, Dwarf of the Iron Hills, Descendant of Durin the Deathless

Age:
107

Race:
Dwarf

Class:
Warrior/Smith

Equipment:
- A double-bladed steel battle axe (like the one carried by a fellow Dwarf of Erebor, Gimli), the last crafted by Balir, Rorin’s father.
- Hand axe x2.
- A helm made of iron and steel (again, similar to Gimli’s).
- A hauberk of steel mail.
- Boiled leather gauntlets with steel and iron strips for added protection.
- Vambraces made of fine steel mesh, a famous creation of the Dwarves of the Iron Hills.
- Usually sets out with a supply of cram, the waybread of the Men of Dale.

- Does not carry--but knows how to use--swords and (albeit a little clumsily) small bows, as taught by the Men of Dale.

Personality:
Gruff, impulsive, and rough around the edges, but quite a loyal and wise-cracking companion once you get to know him. Like most Dwarves, Rorin is pretty hardy and strong, but not as quick as, say, Men and Elves.

History:
Rorin is a typical Dwarf with a typical history, at least on the surface.

He was raised in the Iron Hills by his father Balir, a renowned craftsman and smith of his people. Balir and his son both followed Dáin Ironfoot to aid Thorin Oakenshield at what became the Battle of Five Armies, but unlike most of his kin, Balir returned to the Iron Hills afterwards rather than staying at the Kingdom under the Mountain. Though Rorin had rather liked his first real taste of battle, he followed his father and, under his tutelage, became a fine smith himself.

Ironically, it was this more peaceful path, rather than war, that led to disaster. While mining iron ore deep in the mountains, Rorin became trapped when a larger-than-expected fragment of the cavern wall broke off as he was chipping away at it, crashing into the wooden walkway where he stood and causing it to collapse. When Balir heard of the accident, he rushed to Rorin’s aid and was lowered down by rope to drag his dangling son to safety. He managed to hoist Rorin back to solid ground, but the rope became snagged on a rocky outcropping and snapped, sending Balir plummeting deep into the shaft to his death.

Grief-stricken, Rorin took up the last axe crafted by his father, packed all the supplies he could carry, and left the Iron Hills, unable to bear living among his kinsman anymore. He made his way back to the Lonely Mountain, and was welcomed by Dáin’s people, even after they heard the rumors of what had driven Rorin there.

Rorin continued as a smith and became quite well-known for his work among the Dwarves of Erebor, but began training himself as a warrior, occasionally with aid from the likes of Glóin, father of Gimli, and Thorin Stonehelm, son of Dáin. Aside from his friendships with them and a couple other Dwarves, however, Rorin never felt like he completely belonged.

This caused him to venture more than most Dwarves into the town of Dale, where he mingled among first the local blacksmiths, and later many others. He became a great friend of the Men of Dale, helping them combat occasional goblin and warg raids, great floods, and even financial troubles by negotiating several trades between Dale and Erebor. Soon, he was somewhat of an ambassador to both his kinsmen under the Mountain and the Dale-men.

But he was not liked by quite everyone. One day, Rorin saw a lad of Dale come under attack by goblins from the north, and remembering the helplessness he had felt while trapped in the mines of the Iron Hills years ago, rushed to the boy’s aid, driving the goblins away with the boy’s own sword. The boy, as it turned out, was of royal blood, a direct descendant of Bard the Bowman. His father was openly grateful for the rescue, and rewarded Rorin lavishly, but his appreciation soured as the boy, named Ryle, began to treat the adventurous and reinvigorated Rorin as more of a father figure than his busy, beaurocratic father, an esteemed councilor of the city.

Eventually, his building animosity frustrated Ryle, and he left Dale and headed west. He still kept in occasional contact with Rorin through messengers that traveled between his eventual settling place--Lake Evendim by the ancient, abandoned city of Annúminas--and through them, the Dwarf learned that the young man had founded a group of ranger-like followers, called the Ortans, and was doing quite well for himself.

Rorin, even at the height of his comfort in Erebor and Dale, began to long to see his friend again. When he heard of a gathering of heroes answering the call of a ranger of the north, Curubethion, in faraway Bree--and further heard that a certain young man was likely headed to join them--Rorin packed his things and left, vowing this time, however, to return again. He was reunited with his young friend, and the two ventured out, side-by-side, into unknown adventures ahead.

Alignment:
For the forces of good in Middle Earth.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!

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