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How playable is Radagast's Herb Bag?

5 (Best)  
93%
  [ 15 ]  93%
 
4  
6%
  [ 1 ]  6%
 
3  
0%
  [ 0 ]  0%
 
2  
0%
  [ 0 ]  0%
 
1 (Worst)  
0%
  [ 0 ]  0%
 

Total Votes : 16
DáinIronfoot
Posted: Fri Apr 20, 2007 11:36 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA


Yeah, Decipher’s reaching quite a bit with this one, but what a card!

Yet another +1 vitality for Gandalf (or Radagast, of course) and +2 resistance makes it an interesting choice for Gandalf, Bearer of Obligation. Of course, that resistance boost makes it plenty useful for any other version of Gandalf as well (whom I personally always thought got cheated a bit with only 7 resistance), and combos very nicely with cards like G for Grand and Prolonged Struggle. Or Radagast, with his Gandalf signet (and thus only 6 resistance), benefits very nicely if you choose to let him keep it.

But wait, there’s more! The gametext adds some serious oomph to your spells, which is probably their way of making up for having 25 spells prior to Shadows and only 8 (eight?!) since. We’ll take it though, right? Razz

I give it a 5, almost based on the stat boosters alone.
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chris_ryu
Posted: Fri Apr 20, 2007 11:44 am
Joined: 16 Apr 2007 Posts: 1 Location: Warsaw
So another very powerful card. It’s a great possesion to make combo with playing spells and wounding minions in maneuver and skirmish phase. Everybody knows spell which exerts wizard X times to exert minion X times. So if we combine it with Radagast’s Herb Bag we can easly kill a minion. And a great bonus +1 to vitality and +2 to resistance it also can be be useful. If we add to this for examplke shadowfax stats will be unbelievable.
Anonymous Prodigy
Posted: Fri Apr 20, 2007 11:44 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Awesome stats for Gandalf, Bearer of Obligation! Plus, the minion wounding ability is cool. Thumbs Up I agree with Dain on this one; the stats are enough to give it a 5. Smile
I had to put something here.
Shadows
Posted: Fri Apr 20, 2007 11:59 am
Joined: 21 Aug 2006 Posts: 136 Location: the underworld
Gandalf, Powerful Guide + 2 hobbits need to play him + shadowplay + this + Terrible and Evil = ouch.

...Gandalf and hobbit mass murder wounding...and then in expanded, strength of spirit combo anyone?
Last edited by Shadows on Fri Apr 20, 2007 11:59 am; edited 1 time in total
AgentDrake
Posted: Fri Apr 20, 2007 11:59 am
Joined: 01 Apr 2007 Posts: 667 Location: Halfway between eccentric and insane...
Wow. I love the Gandalf culture now. Back during the Fellowship all the way through RotK, I didn’t really like it that much, but this is yet another addition to a great culture!

(plus, who doesn’t love WETA cards?)

not only are the stats alone enough to give it a 5, I would say that having the ability alone is enough for at least a 4, if not another 5.
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AnxiousChieftain
Posted: Fri Apr 20, 2007 8:23 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Oy vei! Cheap stat boosts and a crazy ability. As someone else said, use this + Gandalf, Powerful Guide + Shadowplay + Strength of Spirit... exert the minion when it’s played via Shadowplay, play Strength of Spirit to place no token for the Hobbit’s exertion, and then add a burden and exert Gandalf to place 2 wounds on minions.
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NBarden
Posted: Fri Apr 20, 2007 8:44 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
One Last Surprise. Resistance alone makes it awesome. Vitality, even better. And that ability rocks. 5.
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CarpeGuitarrem
Posted: Fri Apr 20, 2007 8:58 pm
Joined: 07 Apr 2006 Posts: 3361 Location: Franciscan University of Steubenville
Incredibly overpowered. I love it!
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Glamdring
Posted: Sun Apr 22, 2007 9:03 pm
Joined: 13 Oct 2006 Posts: 575 Location:
Whoa, when combined with Gandalf, powerful guide, it can wipe minions off the table! Laughing
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lem0nhead
Posted: Mon Apr 23, 2007 5:08 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
This is going in my gandalf ringbearer deck for the resistance and my spell deck using powerful guide. 5 easily. Extremely useful abilites and stat modifiers.
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