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Namarie
Posted: Wed Jul 04, 2007 1:05 pm
Joined: 04 Jul 2007 Posts: 3 Location:
Hey everyone. I used to post a bunch of cards on the now somewhat defunct boards over at the official LOTR TCG boards. Glad to see some ol’ faces here like AC.

::waves::

Anyways, so this isn’t simply an introduction post, here are two cards from my completed set The Hunt for the Ring which I finished a looooooooong time ago:

7 •Lurtz, Tracker of the Fellowship Uruk-hai
Minion - Uruk-hai
Strength: 12
Vitality: 3
Site #: 6
Archer. Damage +1.
Lurtz is strength +1 for each culture you can spot in the fellowship.
Response: If Lurtz wins a skirmish, exert him to make him fierce until the regroup phase.
1R130

3 •Lurtz’s Bow, Gondor Slayer Uruk-hai
Possession - Ranged Weapon
Bearer must be an Uruk-hai Uruk-hai.
Bearer is an archer.
If bearer is Lurtz and you can spot another Uruk-hai, the fellowship archery total is +1.
Lurtz’s weapon of choice, it struck Boromir three times with its arrows.
1R131

I hope to post some new ones shortly. Happy 4th, everyone!
Last edited by Namarie on Wed Jul 04, 2007 1:29 pm; edited 1 time in total
Anonymous Prodigy
Posted: Wed Jul 04, 2007 1:22 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Welcome to the forums! Very Happy

Namarie wrote:
<7> •Lurtz, Tracker of the Fellowship Uruk-hai
Minion - Uruk-hai
Strength: 12
Vitality: 3
Site #: 6
Archer. Damage +1.
Lurtz is strength +1 for each culture you can spot in the fellowship.
Response: If Lurtz wins a skirmish, exert him to make him fierce until the regroup phase.
1R130

Except for the fact that fierce needs to be fierce, great card! Thumbs Up

Namarie wrote:
<3> •Lurtz’s Bow, Gondor Slayer Uruk-hai
Possession - Ranged Weapon
Bearer must be an Uruk-hai Uruk-hai.
Bearer is an archer.
If bearer is Lurtz and you can spot another Uruk-hai, the fellowship archery total is +1.
Lurtz’s weapon of choice, it struck Boromir three times with its arrows.
1R131

I would drop the cost to 2.

By the way, you can make 1, 2, 3, 4, etc. by enclosing the number with brackets. [#]
I had to put something here.
Namarie
Posted: Wed Jul 04, 2007 1:28 pm
Joined: 04 Jul 2007 Posts: 3 Location:
Thanks, AP! Didn’t know about how to make those symbols. I love that we can create them on these boards. Make these Dream Cards just a little bit more real. Laughing
bobtheorc
Posted: Wed Jul 04, 2007 1:37 pm
Joined: 19 Mar 2006 Posts: 1218 Location: Wow, its hot in Iowa
Welcome D refugee!

I would make lurtz strength 13, just because all of them are like that..pretty good DC’s though.
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sickofpalantirs
Posted: Wed Jul 04, 2007 1:58 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Namarie wrote:

7 •Lurtz, Tracker of the Fellowship Uruk-hai
Minion - Uruk-hai
Strength: 12
Vitality: 3
Site #: 6
Archer. Damage +1.
Lurtz is strength +1 for each culture you can spot in the fellowship.
Response: If Lurtz wins a skirmish, exert him to make him fierce until the regroup phase.
1R130
I would give him his normal stats of 13 strength. even

3 •Lurtz’s Bow, Gondor Slayer Uruk-hai
Possession - Ranged Weapon
Bearer must be an Uruk-hai Uruk-hai.
Bearer is an archer.
If bearer is Lurtz and you can spot another Uruk-hai, the fellowship archery total is +1.
Lurtz’s weapon of choice, it struck Boromir three times with its arrows.
1R131

it works. but the title should be slayer of boromir IMHO
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(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
WeyounsLastClone
Posted: Wed Jul 04, 2007 4:03 pm
Joined: 09 May 2007 Posts: 175 Location: The Netherlands
Hiya, nice to see you here!

Namarie wrote:

7 •Lurtz, Tracker of the Fellowship Uruk-hai
Minion - Uruk-hai
Strength: 12
Vitality: 3
Site #: 6
Archer. Damage +1.
Lurtz is strength +1 for each culture you can spot in the fellowship.
Response: If Lurtz wins a skirmish, exert him to make him fierce until the regroup phase.
1R130

Cool. I really like it, although I don’t like the subtitle too much (but I’m bad at them myself, so I don’t have any better ideas).

Namarie wrote:

3 •Lurtz’s Bow, Gondor Slayer Uruk-hai
Possession - Ranged Weapon
Bearer must be an Uruk-hai Uruk-hai.
Bearer is an archer.
If bearer is Lurtz and you can spot another Uruk-hai, the fellowship archery total is +1.
Lurtz’s weapon of choice, it struck Boromir three times with its arrows.
1R131


I find 3 cost a bit expensive for such an equipment, but neat idea anyway.

Looking forward to see more of your cards. Have a GP to start with.
DáinIronfoot
Posted: Wed Jul 04, 2007 4:42 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Namarie wrote:
Hey everyone. I used to post a bunch of cards on the now somewhat defunct boards over at the official LOTR TCG boards. Glad to see some ol’ faces here like AC.

Dude, good to see you! I absolutely remember you...you were my most faithful Duo reviewer until you dropped off the face of the earth. Razz Great to see you again. Have a GP for old times’ sake. That gives you enough for a signature or avatar. See the forum shop if you don’t know what I’m talking about.

Namarie wrote:
7 •Lurtz, Tracker of the Fellowship Uruk-hai
Minion - Uruk-hai
Strength: 12
Vitality: 3
Site #: 6
Archer. Damage +1.
Lurtz is strength +1 for each culture you can spot in the fellowship.
Response: If Lurtz wins a skirmish, exert him to make him fierce until the regroup phase.
1R130

No complaints. Awesome version. Thumbs Up

Namarie wrote:
3 •Lurtz’s Bow, Gondor Slayer Uruk-hai
Possession - Ranged Weapon
Bearer must be an Uruk-hai Uruk-hai.
Bearer is an archer.
If bearer is Lurtz and you can spot another Uruk-hai, the fellowship archery total is +1.
Lurtz’s weapon of choice, it struck Boromir three times with its arrows.
1R131

I agree with SoP: I’d make it "Slayer of Boromir", personally. And didn’t you mean to make the minion archery total +1? Think
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Sam-Wise
Posted: Sun Jul 29, 2007 2:29 pm
Joined: 12 May 2007 Posts: 163 Location: Shire
I think those are neet cards, but instead of the site # being, 6, I would put it at either, 5 or 7.


Sam-Wise Whistle
lem0nhead
Posted: Mon Jul 30, 2007 4:10 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
Whats with the thread bumping Sam? Dont reply to posts that are a month old theres no point. Look at the guy who posted them, he only posted 3 times and hasnt been seen in weeks.
Ban shampoo, demand real poo.
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"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer
sickofpalantirs
Posted: Mon Jul 30, 2007 12:40 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
its rampant him and the history avatar guy have been bumping willy nilly. mods really need to step in.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz

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