The Last Homely House
Middle-Earth => Chamber of Mazarbul => Topic started by: Elrohir on January 10, 2009, 06:49:46 PM
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This is my first DC card. Further follow...Please give me feedback!
[2]*Legolas, Woodland Sentinel [Elven]
6
3
7
Archer.
While the fellowship is at a river or
forrest site, the minion archery total is -1.
Each archer minion skirmishing Legolas
is strength -2.
Thanks a lot,
Elrohir
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How did you do that?
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Seems nice, I like the clean, simple, straightforward design.
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I don't want to go bombing on your thread, but due to copyright issues I had to remove the link to that picture.
Sorry, mate.
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How do i have to create cards, without getting any problems?
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How do i have to create cards, without getting any problems?
If you look at the stickied topics in the Chamber of Mazarbul, you'll see this:
All card ideas are welcome here. Please note, however, that dream cards should be written as text; altered card images are not allowed as they may violate the copyrights of New Line and/or Decipher.
As long as you're creating something from scratch and not basing your images on Decipher's cards, I'm pretty sure that's fine.
Thranduil
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Right. A few years back I collaborated with another LotR player and we designed all-new templates. It was actually pretty fun.
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Cool, can we see them?
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Well I thought I had them saved somewhere on my computer... it looks like they've all been lost to the sands of time.
I *do* have some graphic cards for SWCCG using LotR themes. Not sure if those are okay to post though.
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I don't want to go bombing on your thread, but due to copyright issues I had to remove the link to that picture.
Sorry, mate.
Dude, it's not like anybody cares about the copyright anymore! C'mon, SdA breaks the frickin' copyright and we have it all over the site, both the Admins have used it, there's a sticked thread that contains a link to its download; and it's no more legal then this. So give him a break already! :roll:
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Posting images of existing Decipher cards is different than altering those images to create new dream cards. Believe me, I wish we could since I have all the LOTR TCG templates myself and would LOVE to make some graphical DCs, but TLHH can't endorse it. It's a gray area, yes--especially with Decipher no longer producing LOTR TCG and with their LOTR license expired--but until there is more definate word, it would be playing with fire to start meddling in graphical DCs.
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much meh. ;)
BTW your cards are kewl, is sorcery like spell? in italian?
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I don't want to go bombing on your thread, but due to copyright issues I had to remove the link to that picture.
Sorry, mate.
Dude, it's not like anybody cares about the copyright anymore! C'mon, SdA breaks the frickin' copyright and we have it all over the site, both the Admins have used it, there's a sticked thread that contains a link to its download; and it's no more legal then this. So give him a break already! :roll:
Totally seconded, my friend! You're the man! :up: :gp:
What's the harm? Let the guy show us his work!!
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and for the record, IS big D gonna be trolling around trying to find sites that show graphical DC's?
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[4]*Elrond, Master of Healing[Elven]
8
4
7
At the start of the maneuver phase,
you may add [2] to heal the ringbearer.
At the start of the regroup phase,
you may exert Elrond to heal an elf.
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I like your Legolas.
I also love your Elrond. However, I would recommend that you return him to his usual 8/4/7 stats, rather than 7/5/7. I would also not remove a threat in the regroup phase (which is too powerful and not in tune with his subtitle) and instead replace it with some other kind of healing, like "At the start of the regroup phase, you may add [2] to heal Elrond." Or alternatively I'd write him like this:
[4] •Elrond, Master of Healing [Elven]
Companion • Elf
Str: 8
Vit: 4
Res: 7
At the start of the fellowship phase, you may heal the Ring-bearer.
At the start of the maneuver phase, you may add [2] to heal another companion.
At the start of the regroup phase, you may add a threat to heal another Elf.
The reason I wrote it like that is because regroup healing is much better than maneuver or fellowship healing.
I look forward to more stuff! :up:
Thranduil
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and for the record, IS big D gonna be trolling around trying to find sites that show graphical DC's?
LMAO I really can't imagine a Decipher employee searching for graphical DC's to sue broke former players!
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[4]Elrond, Master of Healing[Elven Culture]
7
5
7
At the start of each of your turns,
you may heal the ringbearer.
At the start of the maneuver phase,
you may add a threat to heal an elf companion.
At the start of the regroup phase,
you may remove a threat.
Way broken. He's not unique, and he heals up to two wounds every turn!
Even the threat that gets added gets removed later! I'd try to follow some
of Thran's suggestions; remember, healing gets really broken, really fast.
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OTOH, who knows, maybe with enough lawsuits and at least ONE employee dedicating himself to LotR in at least ONE way, we might get some new cards eventually... :roll:
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I'll discuss graphical DCs with Kralik, but it's a topic that we've discussed in the past and decided is too fuzzy to risk messing with. We'll talk again soon, though.
As for NOLINKMaster of Healing, Thran's got some good suggestions. Nice ideas overall, though. :up:
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[2] *Arwen, Lady of Rivendell [Elven]
6
3
7
Ranger.
At the start of your maneuver phase
you may exert Arwen to exert a minion
(or exert a minion twice if the fellowship
is at a river site).
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Certainly interesting, and I can't decide whether it's overpowered or not... :-k
Thranduil
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Perhaps this instead, to balance it a little better:
At the start of your maneuver phase, if Arwen bears an [Elven] possession, you may exert her to exert a minion (or exert a minion twice if the fellowship is at a river site).
NOW it's awesome, flavorful, and balanced. After all, this ties in nicely with Arwen having either her sword or Asfaloth, both of which tie into her best-known river scene. ;)
I like this one a lot, by the way. :gp:
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Or Elven Brooch... :roll:
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That...uh...makes LOTS of sense...too. Yeah.
Stop shooting holes in my swiss cheese logic! :P
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[2] *Arwen, Lady of Rivendell [Elven]
6
3
7
Ranger.
At the start of your maneuver phase
you may exert Arwen to exert a minion
(or exert a minion twice if the fellowship
is at a river site).
I really like it man. It's really balanced specially taking in consideration Legolas, WE that needs not to exert. This Arwen is amazing ;)
Perhaps this instead, to balance it a little better:
At the start of your maneuver phase, if Arwen bears an [Elven] possession, you may exert her to exert a minion (or exert a minion twice if the fellowship is at a river site).
NOW it's awesome, flavorful, and balanced. After all, this ties in nicely with Arwen having either her sword or Asfaloth, both of which tie into her best-known river scene. ;)
I like this one a lot, by the way. :gp:
Dude, you're not making her balanced, you're making her an empty companion until you stick something to her, totally spoiling her potential. You could have her being useless for about one or two turns unless u'd fill your deck with elven possessions just to use her, and her ability is balanced enough already. Legolas, WE doesn't need anything to trigger and it's an average rare and doesn't even exert to do his exertion. Getting scenes from the movie and transalting them exactly to the game doesn't work :down:
BTW any possession discarding would turn her back to a worse version of elite rider LOL ](*,)
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and for the record, IS big D gonna be trolling around trying to find sites that show graphical DC's?
LMAO I really can't imagine a Decipher employee searching for graphical DC's to sue broke former players!
I can't imagine a D employee at all ;) there all gone.
nice arwen.
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[ 0 ]*Galadriel, Her Ladyship [elven]
To play, spot 3 elves.
When you play Galadriel, you may
reveal an opponents hand.
Each minion skirmishing an elf at a
river or forest site is strength -1.
While bearing an artifact, Galadriel
gains muster.
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[ 0 ]*Galadriel, Her Ladyship [elven]
To play, spot 3 elves.
When you play Galadriel, you may
reveal an opponents hand.
Each minion skirmishing an elf at a
river or forest site is strength -1.
While bearing an artifact, Galadriel
gains muster.
I have to say that I'm not a fan of that subtitle - it's rather derogatory and has sinister connotations and seems completely out of place on Galadriel. You also need some stats with this card. I've reformatted it below in a way that's easier to read:
(0) •Galadriel, Her Ladyship [elven]
Companion • Elf
Strength: 3
Vitality: 3
Resistance: 7
To play, spot 3 elves.
When you play Galadriel, you may reveal an opponents hand.
Each minion skirmishing an Elf at a river or forest site is strength -1.
While bearing an artifact, Galadriel gains muster.
I would also lose one of those abilities, but I'm not sure which one. Each ability is cool, interesting and fitting of Galadriel, but I'm not sure she should have all 3.
Thranduil
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her ladyships is derogatory, and a subtitle of shelob. Otherwise, thats a VERY interesting galadriel.
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Go with Thran's reformatting, but I like her a lot and think she's actually alright with all three abilities. MAYBE limit the middle one to minions skirmishing Elves with a certain resistance, like 5 or more.
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Thank you for responding to my elf characters so far. As soon as my part of this set is complete, I will post them together here.
*[3] Fletching Kit [Elven]
Possesion * Support Area
While you can spot Legolas,
the fellowship archery total is +1.
Maneuver:Add [3] to play up to two
ranged weapons from your draw deck.
Discard this possesion.
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The card seems fair enough to me. :up:
Thranduil
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Thank you for responding to my elf characters so far. As soon as my part of this set is complete, I will post them together here.
*[3] Fletching Kit [Elven]
Possesion * Support Area
While you can spot Legolas,
the fellowship archery total is +1.
Maneuver:Add [3] to play up to two
ranged weapons from your draw deck.
Discard this possesion.
I really like this card. It is origional and interesting.
I look forward to seeing more.
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that is kewl.
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that is kewl.
Ditto.
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•(0)Nenya, the white Ring [Elven]
Artifact • Ring
Resistence+1
Bearer must be Galadriel.
Maneuver: Heal a companion. Discard this artifact.
Regroup: Discard Nenya, Vilya and Narya to heal each companion.
•(0)Vilya, the blue Ring [Elven]
Artifact • Ring
Vitaly+1
Bearer must be Gil-Galad or Elrond.
Skirmish: Make a minion strength -2. Discard this artifact.
Skirmish: Discard Nenya, Vilya and Narya to make each companion strength +1 until the regroup phase.
•(0)Narya, the red Ring [Elven]
Artifact • Ring
Strength+1
Bearer must be Cirdan or Gandalf.
Archery: Remove a Culture Token. Discard this artifact.
Regroup: Discard Nenya, Vilya and Narya to remove a burden or 3 threats.
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•(0)Nenya, the white Ring [Elven]
Artifact • Ring
Resistence+1
Bearer must be Galadriel.
Maneuver: Heal a companion. Discard this artifact.
Regroup: Discard Nenya, Vilya and Narya to heal each companion.
Its ok, slightly overshadowed, and i think you could discard just one of the other rings not all 3 to get the bonus.
•(0)Vilya, the blue Ring [Elven]
Artifact • Ring
Vitaly+1
Bearer must be Gil-Galad or Elrond.
Skirmish: Make a minion strength -2. Discard this artifact.
Skirmish: Discard Nenya, Vilya and Narya to make each companion strength +1 until the regroup phase.
Ditto above.
•(0)Narya, the red Ring [Elven]
Artifact • Ring
Strength+1
Bearer must be Cirdan or Gandalf.
Archery: Remove a Culture Token. Discard this artifact.
Regroup: Discard Nenya, Vilya and Narya to remove a burden or 3 threats.
And again.... Id say discard X and either X or X.
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•(0)Nenya, the white Ring [Elven]
Artifact • Ring
Resistence+1
Bearer must be Galadriel.
Maneuver: Heal a companion. Discard this artifact.
Regroup: Discard Nenya, Vilya and Narya to heal each companion.
•(0)Vilya, the blue Ring [Elven]
Artifact • Ring
Vitaly+1
Bearer must be Gil-Galad or Elrond.
Skirmish: Make a minion strength -2. Discard this artifact.
Skirmish: Discard Nenya, Vilya and Narya to make each companion strength +1 until the regroup phase.
•(0)Narya, the red Ring [Elven]
Artifact • Ring
Strength+1
Bearer must be Cirdan or Gandalf.
Archery: Remove a Culture Token. Discard this artifact.
Regroup: Discard Nenya, Vilya and Narya to remove a burden or 3 threats.
Interesting stuff. I'd fix some wordings, like it's better to have "Discard this artifact" as the cost, so I would rephrase it to "Discard this artifact to heal a companion" etc. Also, I feel like the discarding all 3 should give better bonuses to make these worthwhile. Like "Discard Narya, Nenya and Vilya to heal each companion" and stuff of comparable power level.
But these are cool.
Thranduil
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•(0)Nenya, the white Ring [Elven]
Artifact • Ring
Resistence+1
Bearer must be Galadriel.
Maneuver: Heal a companion. Discard this artifact.
Regroup: Discard Nenya, Vilya and Narya to heal each companion.
as said below, strength here methinks.
•(0)Vilya, the blue Ring [Elven]
Artifact • Ring
Vitaly+1
Bearer must be Gil-Galad or Elrond.
Skirmish: Make a minion strength -2. Discard this artifact.
Skirmish: Discard Nenya, Vilya and Narya to make each companion strength +1 until the regroup phase.
vitality. not vitaly. I think + 2 would be safe.
•(0)Narya, the red Ring [Elven]
Artifact • Ring
Strength+1
Bearer must be Cirdan or Gandalf.
Archery: Remove a Culture Token. Discard this artifact.
Regroup: Discard Nenya, Vilya and Narya to remove a burden or 3 threats.
ditto thrans comments on this one, though it seems like this one should boost resistance, as that seemed to be its power, and galadriels boost strength.
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The others have these pretty well covered. I think I'd prefer if the ability for each said "Discard [this ring] and another [Elven] ring to...". I think they're actually okay with just discarding a total of two for those benefits. I WOULD go back to the standard +1 vitality for each...though I could see you also slapping a +1 resistance on some or all of them too, since they don't do anything else for you except by discarding themselves.