The Last Homely House

Middle-Earth => Bag End => Topic started by: Olorin on January 28, 2009, 11:45:35 PM

Title: ...what this is good for?
Post by: Olorin on January 28, 2009, 11:45:35 PM
Hi guys,

what do YOU think are cards that - according to your opinion - might have never been played/used (due to their lack of ... whatever)
...list your "favorite" five cards here

I guess this will get quite interesting!  :book:
Title: Re: ...what this is good for?
Post by: menace64 on January 29, 2009, 12:24:46 AM
The Weight of a Legacy should be on everybody's list, but I'm so tired I can't think of any other rubbish cards. I'll come up with a list.
Title: Re: ...what this is good for?
Post by: Ringbearer on January 29, 2009, 04:20:14 AM
Frenzy of Arrows (18U79)

Still didnt find and [orc] archer minion
Title: Re: ...what this is good for?
Post by: TheJord on January 29, 2009, 06:14:18 AM
Men of Harad... always be on the top for me.
Title: Re: ...what this is good for?
Post by: Elessar's Socks on January 29, 2009, 08:07:10 AM
Didn't spend much time thinking about favorites, but here are five (and also I'm sure some of these have been played):

- Desert Legion. When I think of a "win more" card, I think of this. Regardless, at 5 burdens I'd sooner choose Enquea.

- Elven Defender. If you can spot an [Elven] token, Elf at death's door... takes half a step back. Meanwhile, Glorfindel is cruising at a solid 9. I think there are equivalents in other cultures, too. Basically, why go through the trouble of pumping a companion to still-laughable standards, when there are stronger companions to be had? Unless it's for thematic reasons.

- Sauron's Might. I keep thinking there's some crazy combo with it. Removing a token from Namarie is good... until you see that there are three left.

- Scintillating Bird. Great opportunity to let your opponent mess with your deck.

- Shelob, Menace. She's up against the ever-useful Her Ladyship, and the beatdown machine that is Eater of Light, so it's a tough field. Still, it seems like the first Shelob since MD could've been much more powerful. Her abilities are keyed to winning her skirmish, but she's only 8 strength and not even enduring. Her first ability depends on burdens, so that's another thing to worry about. Her second ability seems like a shaky way to give Gollum an extra skirmish if he was killed in the first (or wasn't even played). I'd love to see a deck that uses her, though--because hey, it's Shelob.
Title: Re: ...what this is good for?
Post by: Olorin on January 29, 2009, 08:18:00 AM
I am surprised that no one until now thought about

- Drawn to full height
- Ents marching

but your choices are also reasonable; and about Namarie... it's better to say ... ? - nothing... :-(
Title: Re: ...what this is good for?
Post by: daisukeman on January 29, 2009, 08:19:35 AM
Agree with:
Men of Harad... always be on the top for me.

Raider and Sauron have the worst cards ever. How about:
* Raiders From the East (It's uncommon but really, really, REALLY nonsense. Someone explain why is it better to have 1 twilight in maneuver instead of 3 in shadow phase -not counting the exerted minion-!! You might as well leave the 3 twilight there to use in maneuver..)
For me, this is the winner.
* Southron Brigand (This is not as bad but I don't see it working very well...)
* Despair (do the math.. If there's 5 burdens that means you kill 7 companions in FotR. Make any other combinations. Seems to me shadow IS working and there's no need for that card). Might as well put 2 copies of Enquea in every FotR deck...
* Valleys of the Mark (ranger make minions roam in skirmish phases it roaming rings a bell..)
* Rohan Is Mine (what??)
* Goblin Archer (so screwed up combination of cost:strength, hability)


I guess a really bad card should be measured by some items like:
* The actual cost of the card (how feasable is it to play)
* How insane that cost is related to what effects can you perform by ability or text (relation cost-benefit)
* How often can you actually get benefit from that card. In the case of The weight of a legacy it does suck, a lot. But I think it reasons with Aragorn being present in FotR 's decks in a rate of 1 out of 2 (more or less)- and in the best decks-.
* Rarity of the card. (Sucky cards being rare is a pain in the nuts).
* ... (your item here)
..
Title: Re: ...what this is good for?
Post by: Olorin on January 29, 2009, 08:41:54 AM
I guess a really bad card should be measured by some items like:
* The actual cost of the card (how feasable is it to play)
* How insane that cost is related to what effects can you perform by ability or text (relation cost-benefit)
* How often can you actually get benefit from that card. In the case of The weight of a legacy it does suck, a lot. But I think it reasons with Aragorn being present in FotR 's decks in a rate of 1 out of 2 (more or less)- and in the best decks-.
* Rarity of the card. (Sucky cards being rare is a pain in the nuts).
* ... (your item here)
..


Oh, then I got another one: Gandalf Bearer of Obligation

how about:
Called 7U174
Dasron 13C29 (maybe only play for burning - no, not even then I would play him!)
Ent Avenger (to less strength for the twilight cost - compare it to Aragorn or Elrond)
Miruvore 18C16

I guess Drawn to full height is still my favorite - even if Raiders From the East is a hard "opponent"
Title: Re: ...what this is good for?
Post by: Thranduil on January 29, 2009, 10:15:37 AM
Oh, then I got another one: Gandalf Bearer of Obligation
BoO is amazing! He allows you to start Gandalf in your starting fellowship, for FREE! :o

Thranduil
Title: Re: ...what this is good for?
Post by: leokula on January 29, 2009, 10:43:40 AM
Oh, then I got another one: Gandalf Bearer of Obligation
BoO is amazing! He allows you to start Gandalf in your starting fellowship, for FREE! :o

Thranduil

He allows you to lose the game for free too :) you can easily do it just by moving! That's awesome!
Title: Re: ...what this is good for?
Post by: Thranduil on January 29, 2009, 10:55:16 AM
Oh, then I got another one: Gandalf Bearer of Obligation
BoO is amazing! He allows you to start Gandalf in your starting fellowship, for FREE! :o

Thranduil

He allows you to lose the game for free too :) you can easily do it just by moving! That's awesome!
There's more than enough support to stop you losing (Jarnsmid, Home and Hearth), and the benefits for having Gandalf around always are unbelievable (Inspiration, SotSF). And Gandalf has so much support including resistance bonuses that it's even less likely (Foe-hammer, Unequaled Steed so that he never has to put the Ring on). Worst comes to worst, you throw away some [Gandalf] events and get them back with Erland or Dasron. He's no way in the league of Men of Harad or The Weight of a Legacy or any of the other carp floating around this thread.

Thranduil
Title: Re: ...what this is good for?
Post by: leokula on January 29, 2009, 11:01:01 AM
No, I didn't say there wasn't enough support for him, I said he loses the game on his own, and you can't say that's a lie  \:D/ :up:
Title: Re: ...what this is good for?
Post by: Thranduil on January 29, 2009, 11:48:30 AM
No, I didn't say there wasn't enough support for him, I said he loses the game on his own, and you can't say that's a lie  \:D/ :up:
You're right! That is no lie. :lol:

Thranduil
Title: Re: ...what this is good for?
Post by: Anonymous Prodigy on January 29, 2009, 12:41:02 PM
Oh, then I got another one: Gandalf Bearer of Obligation
BoO is amazing! He allows you to start Gandalf in your starting fellowship, for FREE! :o

Thranduil
Yeah. I've had my #$&*@! kicked numerous times by a BoO deck.
Title: Re: ...what this is good for?
Post by: FingolfinFinwe on January 29, 2009, 01:35:14 PM
Oh, then I got another one: Gandalf Bearer of Obligation
BoO is amazing! He allows you to start Gandalf in your starting fellowship, for FREE! :o

Thranduil

He allows you to lose the game for free too :) you can easily do it just by moving! That's awesome!
There's more than enough support to stop you losing (Jarnsmid, Home and Hearth), and the benefits for having Gandalf around always are unbelievable (Inspiration, SotSF). And Gandalf has so much support including resistance bonuses that it's even less likely (Foe-hammer, Unequaled Steed so that he never has to put the Ring on). Worst comes to worst, you throw away some [Gandalf] events and get them back with Erland or Dasron. He's no way in the league of Men of Harad or The Weight of a Legacy or any of the other carp floating around this thread.

Thranduil

I smell a BoO/Bouncing Hobbits/Home and Hearth/Inspiration deck coming on..
Title: Re: ...what this is good for?
Post by: Olorin on January 29, 2009, 09:27:00 PM
Okay, Gandalf may be better in expanded - I have Gandalf BoO never played in expanded; always standard format - and this before Shadowfax GoM or Radagast's Herb Bag came out... but, you should also consider, that - if you have got a bad hand for instance - you could EASILY loose in region 1 - AND this even the shadowplayer did NOTHING. Furthermore Gandalf has got no impossible to discard artifacts than Gondor or the elves... so take him Glamdring Foe-hammer, his conditions, etc. which is going very easily...) or just reduce his resistance to zero with Undead of Angmar, Throne of the dark Lord, Mount Doom, Saruman, etc. and Gandalf has always burdens... and you cannot double easily...
BUT this is no Gandalf BoO thread now... ;-) move further on with your ideas of really "nonsens" or "not-to-use" cards... :-)
Title: Re: ...what this is good for?
Post by: Elrohir on January 29, 2009, 10:31:24 PM
I think, some cards listed here are not that bad  :-k

Some cards of my list are:

Denethor, Steward of the city
Eowyn, Lady of the mark
Legolas, Fleet-footed Hunter
Title: Re: ...what this is good for?
Post by: leokula on January 30, 2009, 02:22:57 AM
Eowyn, Lady of the mark!! How could I forget?

This card is just plain ridiculous, my god...
Title: Re: ...what this is good for?
Post by: Malachi on January 30, 2009, 08:18:08 AM
Urgency, anyone?
Title: Re: ...what this is good for?
Post by: sickofpalantirs on January 30, 2009, 09:03:01 AM
Urgency, anyone?
its a meta card, not a useless card.
Steward of the city is awesome! you just have to kill him if your opponents' shadow side is adding threats.


it would've been cool if it was just every other rohan companion twilight cost one. Making an eowyn eomer theodred starting fellowship possible.
Title: Re: ...what this is good for?
Post by: Gate Troll on January 30, 2009, 11:34:50 AM
Ent Avenger (to less strength for the twilight cost - compare it to Aragorn or Elrond)

 I don't know what you're talking about man! In an Ent deck it really rocks. :lol:
Title: Re: ...what this is good for?
Post by: GloinTheDark on January 30, 2009, 09:23:37 PM
A few of my favorite, not favorite, cards:

Frodo, Wicked Masster! - Only works in king block.  Only works at 3 sites.  4 burdens?

Pressing On - Just read this one.  Seriously?  You add a threat everytime you move but then you have to exert your hobbit?  This gets you one site?  Compare to Dark Ways.  Heal a dwarf twice and you get a skirmish event.  Compare to With Strength to fight.  Heal 2 Rohan Companions.  Might as well play Thror's Map.

Stern People - 3 twilight.  If the shadow player has, lets say 3 cards in his hand, I would have to discard 3 cards to make the move limit +1.  Then He can take up to 4 cards into hand from his discard pile?    This would only work as a nice bluff to get him to take 4 minion cards and then not move, but he could just as easily take 2 minion cards and 2 free peoples cards.

No Living Man - Theoden Signet.  Would have been nice if they put some effort into signets at that point in the game.

Held - I never liked this card.  The fact that you can have 4 of them out at the same time is laughable.

No Refuge - Amazing potential, but, somebody please correct me if I am wrong, there are only 2 dunland men that stack on sites, and that is only if they win.  I want to say that 1 of them is strength 9, and the other is strength 7 or 8.  I suppose this wouldn't be completely impossible to pull off, but I don't think it's reliable enough to work consistently. 

Non-Specific

I wanna say about 25% of all Smeagol cards, not gollum mind you, Smeagol.

The Black Rider Reprints.

Any card that was a remake of a previous version of a card due to putting an entire block on the x-list for standard format.  Because Decipher can't think of a better version of Legolas then the first one they made so they will rotate out an entire block so you have to use our new Legolas's.
Title: Re: ...what this is good for?
Post by: Malachi on January 31, 2009, 01:24:36 PM
Quote
Held - I never liked this card.

And now imagine putting Held on Frodo, Frenzied Fighter  :)
Title: Re: ...what this is good for?
Post by: Kralik on January 31, 2009, 01:30:42 PM
No Refuge - Amazing potential, but, somebody please correct me if I am wrong, there are only 2 dunland men that stack on sites, and that is only if they win.  I want to say that 1 of them is strength 9, and the other is strength 7 or 8.  I suppose this wouldn't be completely impossible to pull off, but I don't think it's reliable enough to work consistently. 

The [Dunlend] men are strength 9 and 10 and play for [1] and [2], respectively, when stacked on a site. I have had great success with No Refuge and [Dunlend] swarms. :up:
Title: Re: ...what this is good for?
Post by: Gate Troll on February 05, 2009, 02:20:37 PM
Cirion, he's completely worthless and isn't even a knight. Bleargh. First level, -1 doesn't make much of a difference
and it should definitely be (0). City Wall is a million times better.
Title: Re: ...what this is good for?
Post by: FM on February 05, 2009, 03:46:52 PM
I put Cirion to great use during the RotK Release tournament here, back in the day. Also, First Level was an MVP as well, needing a SINGLE knight to transfer, and transferring to ANY minion, without skirmish limitations.
Title: Re: ...what this is good for?
Post by: Gerontius on February 05, 2009, 07:26:17 PM

Dasron 13C29 (maybe only play for burning - no, not even then I would play him!)

My friend uses Dasron in an incredibly cheap deck using elven telepathy, Gandalf cycling, and more importantly forearmed + ent horde. But I get your point in that besides that it's hard to use.
Title: Re: ...what this is good for?
Post by: daisukeman on February 06, 2009, 07:37:48 AM
How about
Guthlaf, Herald
?
I don't think anyone ever uses him. For god's sake he's just a banner-bearer, don't make him fight!
Title: Re: ...what this is good for?
Post by: daisukeman on February 06, 2009, 07:41:44 AM
I don't agree with
Pressing On - Just read this one.  Seriously?  You add a threat everytime you move but then you have to exert your hobbit?  This gets you one site?  Compare to Dark Ways.  Heal a dwarf twice and you get a skirmish event.  Compare to With Strength to fight.  Heal 2 Rohan Companions.  Might as well play Thror's Map.
Maybe Dark Ways and With strength to fight are better but it's not like Pressing on is the worst card ever. And you shouldn't be comparing cards from different blocks, because if it's actually a RotK deck there's no other option of site placing for hobbits.
Threats seem no problem for hobbits with nine fingered frodo..