The Last Homely House

Middle-Earth => Lothlórien => Standard => Topic started by: Olorin on February 26, 2009, 10:29:13 PM

Title: Hunters direct damage
Post by: Olorin on February 26, 2009, 10:29:13 PM
Hi guys,

I thought on a Hunters direct damage deck... my thoughts were using:

Rumil, Silvan Elf
Orophin, Silvan Elf
Legolas, Otwr
Aragorn Thorongil
Gimli Sprinter
Gil-Galad High-king of the Noldor

Dinedal

Aragorn's Bow, ranger's longbow
Gimli's Battleaxe, trusted weapon

Weapons of Lothlorien
still needed

Forth the three hunters
Spied from afar
Namarie
into the west
Take up the bow

...what would be the best ringbearer? Galadriel I guess?
...any Idea how to approach?

I guess this deck could rise up to an unstoppable deck... normally EVERYTHING should be killed in the archery phase or just discarded... and if something survives... we have got Aragorn and Gil-Galad who can fight... so any idea?

I prefer to have nearly each companion archer without elven bow... so Legolas is an Archer, as it is Rumil... Gimli makes Archery total +1 with his axe... Gil-Galad gain archer with dinedal... Aragorn gain Archer with his bow... so what else?
Perhaps Faramir CoI and his bow? Garrison of Gondor would also be an archer... but I am not quite sure if this would make sense... perhaps one elven bow for Orophin... and one for Galadriel Ringbearer?
Title: Re: Hunters direct damage
Post by: legolas3333 on February 27, 2009, 12:10:12 AM
here you go

Galadriel, BoW
The One Ring, RoR

Rumil, Silvan elf (starting)
Gil-galad High-King of the Noldor x2
Legolas, OtWR (starting)
Gimli, Sprinter x2
Aragorn Thorongil x2
Aegnor, Elven Escort

Elven bow x3
aragorn's bow, ranger's longbow x2
Gimli's Battle-Axe, Trusted Weapon x2

Weapons of Lothlorien x2
Many miles x2
Reckless we rode x2
Mighty Shot x2
Let Fly x2

Forth the three hunters
Namarie x2
take up the Bow x3
elven marksmanship x2

I know it's got a lot of little cards in it but i'll explain, firt the companions and possessions for the obvious reasons 3 elven bows for aegnor, gil-galad and galadriel, aegnor is a great help if any minions survive the archery phase and is reusable unlike of spied from afar, the events i didn't add any threat removel thats why ony 2 weapons of lothlorien, reckless we rode for direct wounding mighty shot to help with swarms and let fly for multiple opponents, (if you usually play 1 on 1 add another many miles and forth the three hunters insted) forth the three hunters for the wounding and skirmish abilities, take up the bow to discard high vitality minions i.e. most nazgul, the balrog, sauron, and elven marksmanship as a safe gaurd, i couldn't add any threat removel or healing so those are the biggest problems with it right now...